Fear.java 2.8 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.ai.CtrlEvent;
  21. import com.l2jserver.gameserver.enums.Race;
  22. import com.l2jserver.gameserver.model.StatsSet;
  23. import com.l2jserver.gameserver.model.actor.instance.L2DefenderInstance;
  24. import com.l2jserver.gameserver.model.actor.instance.L2FortCommanderInstance;
  25. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  26. import com.l2jserver.gameserver.model.conditions.Condition;
  27. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  28. import com.l2jserver.gameserver.model.effects.EffectFlag;
  29. import com.l2jserver.gameserver.model.effects.L2EffectType;
  30. import com.l2jserver.gameserver.model.skills.BuffInfo;
  31. /**
  32. * Fear effect implementation.
  33. * @author littlecrow
  34. */
  35. public final class Fear extends AbstractEffect
  36. {
  37. public Fear(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  38. {
  39. super(attachCond, applyCond, set, params);
  40. }
  41. @Override
  42. public boolean canStart(BuffInfo info)
  43. {
  44. return info.getEffected().isPlayer() || info.getEffected().isSummon() || (info.getEffected().isAttackable() && //
  45. !((info.getEffected() instanceof L2DefenderInstance) || (info.getEffected() instanceof L2FortCommanderInstance) || //
  46. (info.getEffected() instanceof L2SiegeFlagInstance) || (info.getEffected().getTemplate().getRace() == Race.SIEGE_WEAPON)));
  47. }
  48. @Override
  49. public int getEffectFlags()
  50. {
  51. return EffectFlag.FEAR.getMask();
  52. }
  53. @Override
  54. public L2EffectType getEffectType()
  55. {
  56. return L2EffectType.FEAR;
  57. }
  58. @Override
  59. public int getTicks()
  60. {
  61. return 5;
  62. }
  63. @Override
  64. public boolean onActionTime(BuffInfo info)
  65. {
  66. info.getEffected().getAI().notifyEvent(CtrlEvent.EVT_AFRAID, info.getEffector(), false);
  67. return false;
  68. }
  69. @Override
  70. public void onStart(BuffInfo info)
  71. {
  72. if (info.getEffected().isCastingNow() && info.getEffected().canAbortCast())
  73. {
  74. info.getEffected().abortCast();
  75. }
  76. info.getEffected().getAI().notifyEvent(CtrlEvent.EVT_AFRAID, info.getEffector(), true);
  77. }
  78. }