123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113 |
- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import java.util.Collections;
- import java.util.EnumMap;
- import java.util.Map;
- import java.util.Map.Entry;
- import com.l2jserver.gameserver.model.CharEffectList;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.effects.AbstractEffect;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.skills.AbnormalType;
- import com.l2jserver.gameserver.model.skills.BuffInfo;
- /**
- * Dispel By Slot effect implementation.
- * @author Gnacik, Zoey76, Adry_85
- */
- public final class DispelBySlot extends AbstractEffect
- {
- private final String _dispel;
- private final Map<AbnormalType, Short> _dispelAbnormals;
-
- public DispelBySlot(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
- {
- super(attachCond, applyCond, set, params);
-
- _dispel = params.getString("dispel", null);
- if ((_dispel != null) && !_dispel.isEmpty())
- {
- _dispelAbnormals = new EnumMap<>(AbnormalType.class);
- for (String ngtStack : _dispel.split(";"))
- {
- String[] ngt = ngtStack.split(",");
- _dispelAbnormals.put(AbnormalType.getAbnormalType(ngt[0]), Short.parseShort(ngt[1]));
- }
- }
- else
- {
- _dispelAbnormals = Collections.<AbnormalType, Short> emptyMap();
- }
- }
-
- @Override
- public L2EffectType getEffectType()
- {
- return L2EffectType.DISPEL_BY_SLOT;
- }
-
- @Override
- public boolean isInstant()
- {
- return true;
- }
-
- @Override
- public void onStart(BuffInfo info)
- {
- if (_dispelAbnormals.isEmpty())
- {
- return;
- }
-
- final L2Character effected = info.getEffected();
- final CharEffectList effectList = effected.getEffectList();
- // There is no need to iterate over all buffs,
- // Just iterate once over all slots to dispel and get the buff with that abnormal if exists,
- // Operation of O(n) for the amount of slots to dispel (which is usually small) and O(1) to get the buff.
- for (Entry<AbnormalType, Short> entry : _dispelAbnormals.entrySet())
- {
- // Dispel transformations (buff and by GM)
- if ((entry.getKey() == AbnormalType.TRANSFORM))
- {
- if (effected.isTransformed() || (effected.isPlayer() || (entry.getValue() == effected.getActingPlayer().getTransformationId()) || (entry.getValue() < 0)))
- {
- info.getEffected().stopTransformation(true);
- continue;
- }
- }
-
- final BuffInfo toDispel = effectList.getBuffInfoByAbnormalType(entry.getKey());
- if (toDispel == null)
- {
- continue;
- }
-
- if ((entry.getKey() == toDispel.getSkill().getAbnormalType()) && ((entry.getValue() < 0) || (entry.getValue() >= toDispel.getSkill().getAbnormalLvl())))
- {
- effectList.stopSkillEffects(true, entry.getKey());
- }
- }
- }
- }
|