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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.npc.ManorManager;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.instancemanager.CastleManorManager;
- import com.l2jserver.gameserver.model.PcCondOverride;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2MerchantInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.events.EventType;
- import com.l2jserver.gameserver.model.events.ListenerRegisterType;
- import com.l2jserver.gameserver.model.events.annotations.Id;
- import com.l2jserver.gameserver.model.events.annotations.RegisterEvent;
- import com.l2jserver.gameserver.model.events.annotations.RegisterType;
- import com.l2jserver.gameserver.model.events.impl.character.npc.OnNpcManorBypass;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.BuyListSeed;
- import com.l2jserver.gameserver.network.serverpackets.ExShowCropInfo;
- import com.l2jserver.gameserver.network.serverpackets.ExShowManorDefaultInfo;
- import com.l2jserver.gameserver.network.serverpackets.ExShowProcureCropDetail;
- import com.l2jserver.gameserver.network.serverpackets.ExShowSeedInfo;
- import com.l2jserver.gameserver.network.serverpackets.ExShowSellCropList;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- /**
- * Manor manager AI.
- * @author malyelfik
- */
- public final class ManorManager extends AbstractNpcAI
- {
- private static final int[] NPC =
- {
- 35644,
- 35645,
- 35319,
- 35366,
- 36456,
- 35512,
- 35558,
- 35229,
- 35230,
- 35231,
- 35277,
- 35103,
- 35145,
- 35187
- };
-
- public ManorManager()
- {
- super(ManorManager.class.getSimpleName(), "ai/npc");
- addStartNpc(NPC);
- addFirstTalkId(NPC);
- addTalkId(NPC);
- }
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- String htmltext = null;
- switch (event)
- {
- case "manager-help-01.htm":
- case "manager-help-02.htm":
- case "manager-help-03.htm":
- htmltext = event;
- break;
- }
- return htmltext;
- }
-
- @Override
- public String onFirstTalk(L2Npc npc, L2PcInstance player)
- {
- if (Config.ALLOW_MANOR)
- {
- final int castleId = npc.getTemplate().getParameters().getInt("manor_id", -1);
- if (!player.canOverrideCond(PcCondOverride.CASTLE_CONDITIONS) && player.isClanLeader() && (castleId == player.getClan().getCastleId()))
- {
- return "manager-lord.htm";
- }
- return "manager.htm";
- }
- return getHtm(player.getHtmlPrefix(), "data/html/npcdefault.htm");
- }
-
- // @formatter:off
- @RegisterEvent(EventType.ON_NPC_MANOR_BYPASS)
- @RegisterType(ListenerRegisterType.NPC)
- @Id({35644, 35645, 35319, 35366, 36456, 35512, 35558, 35229, 35230, 35231, 35277, 35103, 35145, 35187})
- // @formatter:on
- public final void onNpcManorBypass(OnNpcManorBypass evt)
- {
- final L2PcInstance player = evt.getActiveChar();
- if (CastleManorManager.getInstance().isUnderMaintenance())
- {
- player.sendPacket(SystemMessageId.THE_MANOR_SYSTEM_IS_CURRENTLY_UNDER_MAINTENANCE);
- return;
- }
-
- final L2Npc npc = evt.getTarget();
- final int templateId = npc.getTemplate().getParameters().getInt("manor_id", -1);
- final int castleId = (evt.getManorId() == -1) ? templateId : evt.getManorId();
- switch (evt.getRequest())
- {
- case 1: // Seed purchase
- {
- if (templateId != castleId)
- {
- player.sendPacket(SystemMessage.getSystemMessage(SystemMessageId.HERE_YOU_CAN_BUY_ONLY_SEEDS_OF_S1_MANOR).addCastleId(templateId));
- return;
- }
- player.sendPacket(new BuyListSeed(player.getAdena(), castleId));
- break;
- }
- case 2: // Crop sales
- player.sendPacket(new ExShowSellCropList(player.getInventory(), castleId));
- break;
- case 3: // Seed info
- player.sendPacket(new ExShowSeedInfo(castleId, evt.isNextPeriod(), false));
- break;
- case 4: // Crop info
- player.sendPacket(new ExShowCropInfo(castleId, evt.isNextPeriod(), false));
- break;
- case 5: // Basic info
- player.sendPacket(new ExShowManorDefaultInfo(false));
- break;
- case 6: // Buy harvester
- ((L2MerchantInstance) npc).showBuyWindow(player, 300000 + npc.getId());
- break;
- case 9: // Edit sales (Crop sales)
- player.sendPacket(new ExShowProcureCropDetail(evt.getManorId()));
- break;
- default:
- _log.warning(getClass().getSimpleName() + ": Player " + player.getName() + " (" + player.getObjectId() + ") send unknown request id " + evt.getRequest() + "!");
- }
- }
-
- public static void main(String[] args)
- {
- new ManorManager();
- }
- }
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