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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.individual;
- import javolution.util.FastMap;
- import javolution.util.FastSet;
- import ai.group_template.L2AttackableAIScript;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.datatables.NpcTable;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- public class DarkWaterDragon extends L2AttackableAIScript
- {
- private static final int DRAGON = 22267;
- private static final int SHADE1 = 22268;
- private static final int SHADE2 = 22269;
- private static final int FAFURION = 18482;
- private static final int DETRACTOR1 = 22270;
- private static final int DETRACTOR2 = 22271;
- private static FastSet<Integer> secondSpawn = new FastSet<Integer>(); //Used to track if second Shades were already spawned
- private static FastSet<Integer> myTrackingSet = new FastSet<Integer>(); //Used to track instances of npcs
- private static FastMap<Integer, L2PcInstance> _idmap = new FastMap<Integer, L2PcInstance>().shared(); //Used to track instances of npcs
-
- public DarkWaterDragon(int id, String name, String descr)
- {
- super(id,name,descr);
- int[] mobs = {DRAGON, SHADE1, SHADE2, FAFURION, DETRACTOR1, DETRACTOR2};
- this.registerMobs(mobs, QuestEventType.ON_KILL, QuestEventType.ON_SPAWN, QuestEventType.ON_ATTACK);
- myTrackingSet.clear();
- secondSpawn.clear();
- }
- @Override
- public String onAdvEvent (String event, L2Npc npc, L2PcInstance player)
- {
- if (npc != null)
- {
- if (event.equalsIgnoreCase("first_spawn")) //timer to start timer "1"
- {
- this.startQuestTimer("1",40000, npc, null, true); //spawns detractor every 40 seconds
- }
- else if (event.equalsIgnoreCase("second_spawn")) //timer to start timer "2"
- {
- this.startQuestTimer("2",40000, npc, null, true); //spawns detractor every 40 seconds
- }
- else if (event.equalsIgnoreCase("third_spawn")) //timer to start timer "3"
- {
- this.startQuestTimer("3",40000, npc, null, true); //spawns detractor every 40 seconds
- }
- else if (event.equalsIgnoreCase("fourth_spawn")) //timer to start timer "4"
- {
- this.startQuestTimer("4",40000, npc, null, true); //spawns detractor every 40 seconds
- }
- else if (event.equalsIgnoreCase("1")) //spawns a detractor
- {
- this.addSpawn(DETRACTOR1,(npc.getX()+100),(npc.getY()+100),npc.getZ(),0,false,40000);
- }
- else if (event.equalsIgnoreCase("2")) //spawns a detractor
- {
- this.addSpawn(DETRACTOR2,(npc.getX()+100),(npc.getY()-100),npc.getZ(),0,false,40000);
- }
- else if (event.equalsIgnoreCase("3")) //spawns a detractor
- {
- this.addSpawn(DETRACTOR1,(npc.getX()-100),(npc.getY()+100),npc.getZ(),0,false,40000);
- }
- else if (event.equalsIgnoreCase("4")) //spawns a detractor
- {
- this.addSpawn(DETRACTOR2,(npc.getX()-100),(npc.getY()-100),npc.getZ(),0,false,40000);
- }
- else if (event.equalsIgnoreCase("fafurion_despawn")) //Fafurion Kindred disappears and drops reward
- {
- this.cancelQuestTimer("fafurion_poison", npc, null);
- this.cancelQuestTimer("1", npc, null);
- this.cancelQuestTimer("2", npc, null);
- this.cancelQuestTimer("3", npc, null);
- this.cancelQuestTimer("4", npc, null);
-
- myTrackingSet.remove(npc.getObjectId());
- player = _idmap.remove(npc.getObjectId());
- if(player != null) //You never know ...
- ((L2Attackable)npc).doItemDrop(NpcTable.getInstance().getTemplate(18485), player);
-
- npc.deleteMe();
- }
- else if (event.equalsIgnoreCase("fafurion_poison")) //Reduces Fafurions hp like it is poisoned
- {
- if (npc.getCurrentHp() <= 500)
- {
- this.cancelQuestTimer("fafurion_despawn", npc, null);
- this.cancelQuestTimer("first_spawn", npc, null);
- this.cancelQuestTimer("second_spawn", npc, null);
- this.cancelQuestTimer("third_spawn", npc, null);
- this.cancelQuestTimer("fourth_spawn", npc, null);
- this.cancelQuestTimer("1", npc, null);
- this.cancelQuestTimer("2", npc, null);
- this.cancelQuestTimer("3", npc, null);
- this.cancelQuestTimer("4", npc, null);
- myTrackingSet.remove(npc.getObjectId());
- _idmap.remove(npc.getObjectId());
- }
- npc.reduceCurrentHp(500, npc, null); //poison kills Fafurion if he is not healed
- }
- }
- return super.onAdvEvent(event,npc,player);
- }
-
- @Override
- public String onAttack (L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
- {
- int npcId = npc.getNpcId();
- int npcObjId = npc.getObjectId();
- if (npcId == DRAGON)
- {
- if (!myTrackingSet.contains(npcObjId)) //this allows to handle multiple instances of npc
- {
- myTrackingSet.add(npcObjId);
- //Spawn first 5 shades on first attack on Dark Water Dragon
- L2Character originalAttacker = isPet? attacker.getPet(): attacker;
- spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() + 100, npc.getZ());
- spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() - 100, npc.getZ());
- spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() + 100, npc.getZ());
- spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() - 100, npc.getZ());
- spawnShade(originalAttacker, SHADE1, npc.getX() - 150, npc.getY() + 150, npc.getZ());
- }
- else if (npc.getCurrentHp() < (npc.getMaxHp() / 2.0) && !(secondSpawn.contains(npcObjId)))
- {
- secondSpawn.add(npcObjId);
- //Spawn second 5 shades on half hp of on Dark Water Dragon
- L2Character originalAttacker = isPet? attacker.getPet(): attacker;
- spawnShade(originalAttacker, SHADE2, npc.getX() + 100, npc.getY() + 100, npc.getZ());
- spawnShade(originalAttacker, SHADE1, npc.getX() + 100, npc.getY() - 100, npc.getZ());
- spawnShade(originalAttacker, SHADE2, npc.getX() - 100, npc.getY() + 100, npc.getZ());
- spawnShade(originalAttacker, SHADE1, npc.getX() - 100, npc.getY() - 100, npc.getZ());
- spawnShade(originalAttacker, SHADE2, npc.getX() - 150, npc.getY() + 150, npc.getZ());
- }
- }
- return super.onAttack(npc, attacker, damage, isPet);
- }
-
- @Override
- public String onKill (L2Npc npc, L2PcInstance killer, boolean isPet)
- {
- int npcId = npc.getNpcId();
- int npcObjId = npc.getObjectId();
- if (npcId == DRAGON)
- {
- myTrackingSet.remove(npcObjId);
- secondSpawn.remove(npcObjId);
- L2Attackable faf = (L2Attackable) this.addSpawn(FAFURION,npc.getX(),npc.getY(),npc.getZ(),0,false,0); //spawns Fafurion Kindred when Dard Water Dragon is dead
- _idmap.put(faf.getObjectId(),killer);
- }
- else if (npcId == FAFURION)
- {
- this.cancelQuestTimer("fafurion_poison", npc, null);
- this.cancelQuestTimer("fafurion_despawn", npc, null);
- this.cancelQuestTimer("first_spawn", npc, null);
- this.cancelQuestTimer("second_spawn", npc, null);
- this.cancelQuestTimer("third_spawn", npc, null);
- this.cancelQuestTimer("fourth_spawn", npc, null);
- this.cancelQuestTimer("1", npc, null);
- this.cancelQuestTimer("2", npc, null);
- this.cancelQuestTimer("3", npc, null);
- this.cancelQuestTimer("4", npc, null);
- myTrackingSet.remove(npcObjId);
- _idmap.remove(npcObjId);
- }
- return super.onKill(npc,killer,isPet);
- }
-
- @Override
- public String onSpawn (L2Npc npc)
- {
- int npcId = npc.getNpcId();
- int npcObjId = npc.getObjectId();
- if (npcId == FAFURION)
- {
- if (!myTrackingSet.contains(npcObjId))
- {
- myTrackingSet.add(npcObjId);
- //Spawn 4 Detractors on spawn of Fafurion
- int x = npc.getX();
- int y = npc.getY();
- this.addSpawn(DETRACTOR2,x+100,y+100,npc.getZ(),0,false,40000);
- this.addSpawn(DETRACTOR1,x+100,y-100,npc.getZ(),0,false,40000);
- this.addSpawn(DETRACTOR2,x-100,y+100,npc.getZ(),0,false,40000);
- this.addSpawn(DETRACTOR1,x-100,y-100,npc.getZ(),0,false,40000);
- this.startQuestTimer("first_spawn",2000, npc, null); //timer to delay timer "1"
- this.startQuestTimer("second_spawn",4000, npc, null); //timer to delay timer "2"
- this.startQuestTimer("third_spawn",8000, npc, null); //timer to delay timer "3"
- this.startQuestTimer("fourth_spawn",10000, npc, null); //timer to delay timer "4"
- this.startQuestTimer("fafurion_poison",3000, npc, null, true); //Every three seconds reduces Fafurions hp like it is poisoned
- this.startQuestTimer("fafurion_despawn",120000, npc, null); //Fafurion Kindred disappears after two minutes
- }
- }
- return super.onSpawn(npc);
- }
-
- public void spawnShade(L2Character attacker, int npcId, int x, int y, int z)
- {
- final L2Npc shade = addSpawn(npcId,x,y,z,0,false,0);
- shade.setRunning();
- ((L2Attackable)shade).addDamageHate(attacker,0,999);
- shade.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, attacker);
- }
-
- public static void main(String[] args)
- {
- // Quest class and state definition
- new DarkWaterDragon(-1,"DarkWaterDragon","ai");
- }
- }
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