ManaHealOverTime.java 1.8 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.model.StatsSet;
  21. import com.l2jserver.gameserver.model.conditions.Condition;
  22. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  23. import com.l2jserver.gameserver.model.skills.BuffInfo;
  24. /**
  25. * Mana Heal Over Time effect implementation.
  26. */
  27. public final class ManaHealOverTime extends AbstractEffect
  28. {
  29. public ManaHealOverTime(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  30. {
  31. super(attachCond, applyCond, set, params);
  32. }
  33. @Override
  34. public boolean onActionTime(BuffInfo info)
  35. {
  36. if (info.getEffected().isDead())
  37. {
  38. return false;
  39. }
  40. double mp = info.getEffected().getCurrentMp();
  41. double maxmp = info.getEffected().getMaxRecoverableMp();
  42. // Not needed to set the MP and send update packet if player is already at max MP
  43. if (mp >= maxmp)
  44. {
  45. return true;
  46. }
  47. mp += getValue() * getTicksMultiplier();
  48. mp = Math.min(mp, maxmp);
  49. info.getEffected().setCurrentMp(mp);
  50. return info.getSkill().isToggle();
  51. }
  52. }