GetPlayer.java 2.0 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.skillhandlers;
  16. import com.l2jserver.gameserver.handler.ISkillHandler;
  17. import com.l2jserver.gameserver.model.L2Object;
  18. import com.l2jserver.gameserver.model.actor.L2Character;
  19. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  20. import com.l2jserver.gameserver.model.skills.L2Skill;
  21. import com.l2jserver.gameserver.model.skills.L2SkillType;
  22. import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
  23. import com.l2jserver.util.Rnd;
  24. /**
  25. * Mobs can teleport players to them
  26. */
  27. public class GetPlayer implements ISkillHandler
  28. {
  29. private static final L2SkillType[] SKILL_IDS =
  30. {
  31. L2SkillType.GET_PLAYER
  32. };
  33. @Override
  34. public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
  35. {
  36. if (activeChar.isAlikeDead())
  37. return;
  38. for (L2Object target : targets)
  39. {
  40. if (target instanceof L2PcInstance)
  41. {
  42. L2PcInstance trg = (L2PcInstance) target;
  43. if (trg.isAlikeDead())
  44. continue;
  45. //trg.teleToLocation(activeChar.getX(), activeChar.getY(), activeChar.getZ(), true);
  46. trg.setXYZ(activeChar.getX() + Rnd.get(-10, 10), activeChar.getY() + Rnd.get(-10, 10), activeChar.getZ());
  47. trg.sendPacket(new ValidateLocation(trg));
  48. }
  49. }
  50. }
  51. @Override
  52. public L2SkillType[] getSkillIds()
  53. {
  54. return SKILL_IDS;
  55. }
  56. }