Craft.java 1.9 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.skillhandlers;
  16. import com.l2jserver.gameserver.RecipeController;
  17. import com.l2jserver.gameserver.handler.ISkillHandler;
  18. import com.l2jserver.gameserver.model.L2Object;
  19. import com.l2jserver.gameserver.model.actor.L2Character;
  20. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  21. import com.l2jserver.gameserver.model.skills.L2Skill;
  22. import com.l2jserver.gameserver.model.skills.L2SkillType;
  23. import com.l2jserver.gameserver.network.SystemMessageId;
  24. /**
  25. * @version $Revision: 1.1.2.2.2.4 $ $Date: 2005/04/06 16:13:48 $
  26. */
  27. public class Craft implements ISkillHandler
  28. {
  29. private static final L2SkillType[] SKILL_IDS =
  30. {
  31. L2SkillType.COMMON_CRAFT,
  32. L2SkillType.DWARVEN_CRAFT
  33. };
  34. @Override
  35. public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
  36. {
  37. if (!(activeChar instanceof L2PcInstance))
  38. return;
  39. L2PcInstance player = (L2PcInstance) activeChar;
  40. if (player.getPrivateStoreType() != 0)
  41. {
  42. player.sendPacket(SystemMessageId.CANNOT_CREATED_WHILE_ENGAGED_IN_TRADING);
  43. return;
  44. }
  45. RecipeController.getInstance().requestBookOpen(player, (skill.getSkillType() == L2SkillType.DWARVEN_CRAFT) ? true : false);
  46. }
  47. @Override
  48. public L2SkillType[] getSkillIds()
  49. {
  50. return SKILL_IDS;
  51. }
  52. }