HealOverTime.java 2.4 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.effecthandlers;
  16. import com.l2jserver.gameserver.model.actor.instance.L2DoorInstance;
  17. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  18. import com.l2jserver.gameserver.model.effects.L2Effect;
  19. import com.l2jserver.gameserver.model.effects.L2EffectType;
  20. import com.l2jserver.gameserver.model.stats.Env;
  21. import com.l2jserver.gameserver.network.serverpackets.ExRegMax;
  22. import com.l2jserver.gameserver.network.serverpackets.StatusUpdate;
  23. public class HealOverTime extends L2Effect
  24. {
  25. public HealOverTime(Env env, EffectTemplate template)
  26. {
  27. super(env, template);
  28. }
  29. // Special constructor to steal this effect
  30. public HealOverTime(Env env, L2Effect effect)
  31. {
  32. super(env, effect);
  33. }
  34. @Override
  35. protected boolean effectCanBeStolen()
  36. {
  37. return true;
  38. }
  39. @Override
  40. public L2EffectType getEffectType()
  41. {
  42. return L2EffectType.HEAL_OVER_TIME;
  43. }
  44. @Override
  45. public boolean onStart()
  46. {
  47. getEffected().sendPacket(new ExRegMax(calc(), getTotalCount() * getAbnormalTime(), getAbnormalTime()));
  48. return true;
  49. }
  50. @Override
  51. public boolean onActionTime()
  52. {
  53. if (getEffected().isDead())
  54. return false;
  55. if (getEffected() instanceof L2DoorInstance)
  56. return false;
  57. double hp = getEffected().getCurrentHp();
  58. double maxhp = getEffected().getMaxRecoverableHp();
  59. // Not needed to set the HP and send update packet if player is already at max HP
  60. if (hp >= maxhp)
  61. return true;
  62. hp += calc();
  63. if (hp > maxhp)
  64. hp = maxhp;
  65. getEffected().setCurrentHp(hp);
  66. StatusUpdate suhp = new StatusUpdate(getEffected());
  67. suhp.addAttribute(StatusUpdate.CUR_HP, (int) hp);
  68. getEffected().sendPacket(suhp);
  69. return true;
  70. }
  71. }