DragonBomberStrong.java 2.3 KB

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  1. package transformations;
  2. import com.l2jserver.gameserver.datatables.SkillTable;
  3. import com.l2jserver.gameserver.instancemanager.TransformationManager;
  4. import com.l2jserver.gameserver.model.L2Transformation;
  5. public class DragonBomberStrong extends L2Transformation
  6. {
  7. private static final int[] SKILLS = {580,581,582,583,5491,619};
  8. public DragonBomberStrong()
  9. {
  10. // id, colRadius, colHeight
  11. super(216, 16, 24);
  12. }
  13. @Override
  14. public void onTransform()
  15. {
  16. if (getPlayer().getTransformationId() != 216 || getPlayer().isCursedWeaponEquipped())
  17. return;
  18. transformedSkills();
  19. }
  20. public void transformedSkills()
  21. {
  22. // Death Blow (up to 4 levels)
  23. getPlayer().addSkill(SkillTable.getInstance().getInfo(580, 4), false);
  24. // Sand Cloud (up to 4 levels)
  25. getPlayer().addSkill(SkillTable.getInstance().getInfo(581, 4), false);
  26. // Scope Bleed (up to 4 levels)
  27. getPlayer().addSkill(SkillTable.getInstance().getInfo(582, 4), false);
  28. // Assimilation (up to 4 levels)
  29. getPlayer().addSkill(SkillTable.getInstance().getInfo(583, 4), false);
  30. // Decrease Bow/Crossbow Attack Speed
  31. getPlayer().addSkill(SkillTable.getInstance().getInfo(5491, 1), false);
  32. // Transform Dispel
  33. getPlayer().addSkill(SkillTable.getInstance().getInfo(619, 1), false);
  34. getPlayer().setTransformAllowedSkills(SKILLS);
  35. }
  36. @Override
  37. public void onUntransform()
  38. {
  39. removeSkills();
  40. }
  41. public void removeSkills()
  42. {
  43. // Death Blow (up to 4 levels)
  44. getPlayer().removeSkill(SkillTable.getInstance().getInfo(580, 4), false);
  45. // Sand Cloud (up to 4 levels)
  46. getPlayer().removeSkill(SkillTable.getInstance().getInfo(581, 4), false);
  47. // Scope Bleed (up to 4 levels)
  48. getPlayer().removeSkill(SkillTable.getInstance().getInfo(582, 4), false);
  49. // Assimilation (up to 4 levels)
  50. getPlayer().removeSkill(SkillTable.getInstance().getInfo(583, 4), false, false);
  51. // Decrease Bow/Crossbow Attack Speed
  52. getPlayer().removeSkill(SkillTable.getInstance().getInfo(5491, 1), false);
  53. // Transform Dispel
  54. getPlayer().removeSkill(SkillTable.getInstance().getInfo(619, 1), false);
  55. getPlayer().setTransformAllowedSkills(EMPTY_ARRAY);
  56. }
  57. public static void main(String[] args)
  58. {
  59. TransformationManager.getInstance().registerTransformation(new DragonBomberStrong());
  60. }
  61. }