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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.itemhandlers;
- import com.l2jserver.gameserver.handler.IItemHandler;
- import com.l2jserver.gameserver.model.actor.L2Playable;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- /**
- * Teleport Bookmark Slot Handler
- * @author ShanSoft
- */
- public class TeleportBookmark implements IItemHandler
- {
- @Override
- public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
- {
- if (!playable.isPlayer())
- {
- playable.sendPacket(SystemMessageId.ITEM_NOT_FOR_PETS);
- return false;
- }
-
- L2PcInstance player = playable.getActingPlayer();
-
- if (player.getBookMarkSlot() >= 9)
- {
- player.sendPacket(SystemMessageId.YOUR_NUMBER_OF_MY_TELEPORTS_SLOTS_HAS_REACHED_ITS_MAXIMUM_LIMIT);
- return false;
- }
-
- player.destroyItem("Consume", item.getObjectId(), 1, null, false);
-
- player.setBookMarkSlot(player.getBookMarkSlot() + 3);
- player.sendPacket(SystemMessageId.THE_NUMBER_OF_MY_TELEPORTS_SLOTS_HAS_BEEN_INCREASED);
-
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_DISAPPEARED);
- sm.addItemName(item.getId());
- player.sendPacket(sm);
- return true;
- }
- }
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