EnemyCharge.java 3.7 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109
  1. /*
  2. * Copyright (C) 2004-2014 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.Config;
  21. import com.l2jserver.gameserver.GeoData;
  22. import com.l2jserver.gameserver.model.Location;
  23. import com.l2jserver.gameserver.model.StatsSet;
  24. import com.l2jserver.gameserver.model.conditions.Condition;
  25. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  26. import com.l2jserver.gameserver.model.skills.BuffInfo;
  27. import com.l2jserver.gameserver.network.serverpackets.FlyToLocation;
  28. import com.l2jserver.gameserver.network.serverpackets.FlyToLocation.FlyType;
  29. import com.l2jserver.gameserver.network.serverpackets.ValidateLocation;
  30. /**
  31. * Enemy Charge effect implementation.
  32. */
  33. public final class EnemyCharge extends AbstractEffect
  34. {
  35. public EnemyCharge(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  36. {
  37. super(attachCond, applyCond, set, params);
  38. }
  39. @Override
  40. public boolean isInstant()
  41. {
  42. return true;
  43. }
  44. @Override
  45. public void onStart(BuffInfo info)
  46. {
  47. if (info.getEffected().isMovementDisabled())
  48. {
  49. return;
  50. }
  51. // Get current position of the L2Character
  52. final int curX = info.getEffector().getX();
  53. final int curY = info.getEffector().getY();
  54. final int curZ = info.getEffector().getZ();
  55. // Calculate distance (dx,dy) between current position and destination
  56. double dx = info.getEffected().getX() - curX;
  57. double dy = info.getEffected().getY() - curY;
  58. double dz = info.getEffected().getZ() - curZ;
  59. double distance = Math.sqrt((dx * dx) + (dy * dy));
  60. if (distance > 2000)
  61. {
  62. _log.info("EffectEnemyCharge was going to use invalid coordinates for characters, getEffector: " + curX + "," + curY + " and getEffected: " + info.getEffected().getX() + "," + info.getEffected().getY());
  63. return;
  64. }
  65. int offset = Math.max((int) distance - info.getSkill().getFlyRadius(), 30);
  66. // approximation for moving closer when z coordinates are different
  67. // TODO: handle Z axis movement better
  68. offset -= Math.abs(dz);
  69. if (offset < 5)
  70. {
  71. offset = 5;
  72. }
  73. // If no distance
  74. if ((distance < 1) || ((distance - offset) <= 0))
  75. {
  76. return;
  77. }
  78. // Calculate movement angles needed
  79. double sin = dy / distance;
  80. double cos = dx / distance;
  81. // Calculate the new destination with offset included
  82. int x = curX + (int) ((distance - offset) * cos);
  83. int y = curY + (int) ((distance - offset) * sin);
  84. int z = info.getEffected().getZ();
  85. if (Config.GEODATA > 0)
  86. {
  87. Location destiny = GeoData.getInstance().moveCheck(info.getEffector().getX(), info.getEffector().getY(), info.getEffector().getZ(), x, y, z, info.getEffector().getInstanceId());
  88. x = destiny.getX();
  89. y = destiny.getY();
  90. }
  91. info.getEffector().broadcastPacket(new FlyToLocation(info.getEffector(), x, y, z, FlyType.CHARGE));
  92. // maybe is need force set X,Y,Z
  93. info.getEffector().setXYZ(x, y, z);
  94. info.getEffector().broadcastPacket(new ValidateLocation(info.getEffector()));
  95. }
  96. }