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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.actionhandlers;
- import com.l2jserver.Config;
- import com.l2jserver.gameserver.GeoData;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.enums.InstanceType;
- import com.l2jserver.gameserver.handler.IActionHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Summon;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
- import com.l2jserver.gameserver.model.events.EventDispatcher;
- import com.l2jserver.gameserver.model.events.impl.character.player.OnPlayerSummonTalk;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.PetStatusShow;
- public class L2PetInstanceAction implements IActionHandler
- {
- @Override
- public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
- {
- // Aggression target lock effect
- if (activeChar.isLockedTarget() && (activeChar.getLockedTarget() != target))
- {
- activeChar.sendPacket(SystemMessageId.FAILED_CHANGE_TARGET);
- return false;
- }
-
- boolean isOwner = activeChar.getObjectId() == ((L2PetInstance) target).getOwner().getObjectId();
-
- if (isOwner && (activeChar != ((L2PetInstance) target).getOwner()))
- {
- ((L2PetInstance) target).updateRefOwner(activeChar);
- }
- if (activeChar.getTarget() != target)
- {
- // Set the target of the L2PcInstance activeChar
- activeChar.setTarget(target);
- }
- else if (interact)
- {
- // Check if the pet is attackable (without a forced attack) and isn't dead
- if (target.isAutoAttackable(activeChar) && !isOwner)
- {
- if (Config.GEODATA > 0)
- {
- if (GeoData.getInstance().canSeeTarget(activeChar, target))
- {
- // Set the L2PcInstance Intention to AI_INTENTION_ATTACK
- activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
- activeChar.onActionRequest();
- }
- }
- else
- {
- activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, target);
- activeChar.onActionRequest();
- }
- }
- else if (!((L2Character) target).isInsideRadius(activeChar, 150, false, false))
- {
- if (Config.GEODATA > 0)
- {
- if (GeoData.getInstance().canSeeTarget(activeChar, target))
- {
- activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, target);
- activeChar.onActionRequest();
- }
- }
- else
- {
- activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_INTERACT, target);
- activeChar.onActionRequest();
- }
- }
- else
- {
- if (isOwner)
- {
- activeChar.sendPacket(new PetStatusShow((L2PetInstance) target));
-
- // Notify to scripts
- EventDispatcher.getInstance().notifyEventAsync(new OnPlayerSummonTalk((L2Summon) target), (L2Summon) target);
- }
- activeChar.updateNotMoveUntil();
- }
- }
- return true;
- }
-
- @Override
- public InstanceType getInstanceType()
- {
- return InstanceType.L2PetInstance;
- }
- }
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