L2ItemInstanceAction.java 2.2 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.actionhandlers;
  20. import com.l2jserver.gameserver.ai.CtrlIntention;
  21. import com.l2jserver.gameserver.enums.InstanceType;
  22. import com.l2jserver.gameserver.handler.IActionHandler;
  23. import com.l2jserver.gameserver.instancemanager.MercTicketManager;
  24. import com.l2jserver.gameserver.model.L2Object;
  25. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  26. public class L2ItemInstanceAction implements IActionHandler
  27. {
  28. @Override
  29. public boolean action(L2PcInstance activeChar, L2Object target, boolean interact)
  30. {
  31. // this causes the validate position handler to do the pickup if the location is reached.
  32. // mercenary tickets can only be picked up by the castle owner.
  33. final int castleId = MercTicketManager.getInstance().getTicketCastleId(target.getId());
  34. if ((castleId > 0) && (!activeChar.isCastleLord(castleId) || activeChar.isInParty()))
  35. {
  36. if (activeChar.isInParty())
  37. {
  38. activeChar.sendMessage("You cannot pickup mercenaries while in a party.");
  39. }
  40. else
  41. {
  42. activeChar.sendMessage("Only the castle lord can pickup mercenaries.");
  43. }
  44. activeChar.setTarget(target);
  45. activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE);
  46. }
  47. else if (!activeChar.isFlying())
  48. {
  49. activeChar.getAI().setIntention(CtrlIntention.AI_INTENTION_PICK_UP, target);
  50. }
  51. return true;
  52. }
  53. @Override
  54. public InstanceType getInstanceType()
  55. {
  56. return InstanceType.L2ItemInstance;
  57. }
  58. }