ChanceSkillTrigger.java 2.5 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.model.ChanceCondition;
  21. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  22. import com.l2jserver.gameserver.model.effects.L2Effect;
  23. import com.l2jserver.gameserver.model.effects.L2EffectType;
  24. import com.l2jserver.gameserver.model.stats.Env;
  25. public class ChanceSkillTrigger extends L2Effect
  26. {
  27. public ChanceSkillTrigger(Env env, EffectTemplate template)
  28. {
  29. super(env, template);
  30. }
  31. public ChanceSkillTrigger(Env env, L2Effect effect)
  32. {
  33. super(env, effect);
  34. }
  35. @Override
  36. public boolean canBeStolen()
  37. {
  38. return true;
  39. }
  40. @Override
  41. public L2EffectType getEffectType()
  42. {
  43. return L2EffectType.CHANCE_SKILL_TRIGGER;
  44. }
  45. @Override
  46. public boolean onStart()
  47. {
  48. getEffected().addChanceTrigger(this);
  49. getEffected().onStartChanceEffect(getSkill().getElement());
  50. return super.onStart();
  51. }
  52. @Override
  53. public boolean onActionTime()
  54. {
  55. getEffected().onActionTimeChanceEffect(getSkill().getElement());
  56. return false;
  57. }
  58. @Override
  59. public void onExit()
  60. {
  61. // trigger only if effect in use and successfully ticked to the end
  62. if (isInUse() && (getTickCount() == 0))
  63. {
  64. getEffected().onExitChanceEffect(getSkill().getElement());
  65. }
  66. getEffected().removeChanceEffect(this);
  67. super.onExit();
  68. }
  69. @Override
  70. public int getTriggeredChanceId()
  71. {
  72. return getEffectTemplate().getTriggeredId();
  73. }
  74. @Override
  75. public int getTriggeredChanceLevel()
  76. {
  77. return getEffectTemplate().getTriggeredLevel();
  78. }
  79. @Override
  80. public boolean triggersChanceSkill()
  81. {
  82. return getEffectTemplate().getTriggeredId() > 1;
  83. }
  84. @Override
  85. public ChanceCondition getTriggeredChanceCondition()
  86. {
  87. return getEffectTemplate().getChanceCondition();
  88. }
  89. }