123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990 |
- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.skillhandlers;
- import com.l2jserver.gameserver.ai.CtrlEvent;
- import com.l2jserver.gameserver.handler.ISkillHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.L2Skill;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- import com.l2jserver.gameserver.skills.Formulas;
- import com.l2jserver.gameserver.templates.skills.L2SkillType;
- /**
- * @author _drunk_
- */
- public class Spoil implements ISkillHandler
- {
- private static final L2SkillType[] SKILL_IDS =
- {
- L2SkillType.SPOIL
- };
-
- @Override
- public void useSkill(L2Character activeChar, L2Skill skill, L2Object[] targets)
- {
- if (!(activeChar instanceof L2PcInstance))
- return;
-
- if (targets == null)
- return;
-
- for (L2Object tgt: targets)
- {
- if (!(tgt instanceof L2MonsterInstance))
- continue;
-
- L2MonsterInstance target = (L2MonsterInstance) tgt;
-
- if (target.isSpoil())
- {
- activeChar.sendPacket(SystemMessageId.ALREADY_SPOILED);
- continue;
- }
-
- // SPOIL SYSTEM by Lbaldi
- boolean spoil = false;
- if (target.isDead() == false)
- {
- spoil = Formulas.calcMagicSuccess(activeChar, (L2Character) tgt, skill);
-
- if (spoil)
- {
- target.setSpoil(true);
- target.setIsSpoiledBy(activeChar.getObjectId());
- activeChar.sendPacket(SystemMessageId.SPOIL_SUCCESS);
- }
- else
- {
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_RESISTED_YOUR_S2);
- sm.addCharName(target);
- sm.addSkillName(skill);
- activeChar.sendPacket(sm);
- }
- target.getAI().notifyEvent(CtrlEvent.EVT_ATTACKED, activeChar);
- }
- }
- }
-
- @Override
- public L2SkillType[] getSkillIds()
- {
- return SKILL_IDS;
- }
- }
|