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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.group_template;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.GameTimeController;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.datatables.SkillData;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.Location;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.network.NpcStringId;
- import com.l2jserver.gameserver.network.clientpackets.Say2;
- import com.l2jserver.gameserver.util.Util;
- /**
- * Sel Mahum Training Ground AI for squads and chefs.
- * @author GKR
- */
- public final class SelMahumSquad extends AbstractNpcAI
- {
- // NPC's
- private static final int CHEF = 18908;
- private static final int FIRE = 18927;
- private static final int STOVE = 18933;
-
- private static final int OHS_Weapon = 15280;
- private static final int THS_Weapon = 15281;
-
- // Sel Mahum Squad Leaders
- private static final int[] SQUAD_LEADERS =
- {
- 22786,
- 22787,
- 22788
- };
-
- private static final NpcStringId[] CHEF_FSTRINGS =
- {
- NpcStringId.I_BROUGHT_THE_FOOD,
- NpcStringId.COME_AND_EAT
- };
-
- private static final int FIRE_EFFECT_BURN = 1;
- private static final int FIRE_EFFECT_NONE = 2;
-
- private static final int MAHUM_EFFECT_EAT = 1;
- private static final int MAHUM_EFFECT_SLEEP = 2;
- private static final int MAHUM_EFFECT_NONE = 3;
-
- private SelMahumSquad()
- {
- super(SelMahumSquad.class.getSimpleName(), "ai/group_template");
-
- addAttackId(CHEF);
- addAttackId(SQUAD_LEADERS);
- addEventReceivedId(CHEF, FIRE, STOVE);
- addEventReceivedId(SQUAD_LEADERS);
- addFactionCallId(SQUAD_LEADERS);
- addKillId(CHEF);
- addMoveFinishedId(SQUAD_LEADERS);
- addNodeArrivedId(CHEF);
- addSkillSeeId(STOVE);
- addSpawnId(CHEF, FIRE);
- addSpawnId(SQUAD_LEADERS);
- addSpellFinishedId(CHEF);
- }
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- switch (event)
- {
- case "chef_disable_reward":
- {
- npc.getVariables().set("REWARD_TIME_GONE", 1);
- break;
- }
- case "chef_heal_player":
- {
- healPlayer(npc, player);
- break;
- }
- case "chef_remove_invul":
- {
- if (npc.isMonster())
- {
- npc.setIsInvul(false);
- npc.getVariables().remove("INVUL_REMOVE_TIMER_STARTED");
- if ((player != null) && !player.isDead() && npc.getKnownList().knowsThePlayer(player))
- {
- addAttackPlayerDesire(npc, player);
- }
- }
- break;
- }
- case "chef_set_invul":
- {
- if (!npc.isDead())
- {
- npc.setIsInvul(true);
- }
- break;
- }
- case "fire":
- {
- startQuestTimer("fire", 30000 + getRandom(5000), npc, null);
- npc.setDisplayEffect(FIRE_EFFECT_NONE);
-
- if (getRandom(GameTimeController.getInstance().isNight() ? 2 : 4) < 1)
- {
- npc.setDisplayEffect(FIRE_EFFECT_BURN); // fire burns
- npc.broadcastEvent("SCE_CAMPFIRE_START", 600, null);
- }
- else
- {
- npc.setDisplayEffect(FIRE_EFFECT_NONE); // fire goes out
- npc.broadcastEvent("SCE_CAMPFIRE_END", 600, null);
- }
- break;
- }
- case "fire_arrived":
- {
- // myself.i_quest0 = 1;
- npc.setIsRunning(false);
- npc.setTarget(npc);
-
- if (npc.isNoRndWalk())
- {
- npc.doCast(SkillData.getInstance().getSkill(6331, 1));
- npc.setDisplayEffect(MAHUM_EFFECT_SLEEP);
- }
- if (npc.getVariables().getInt("BUSY_STATE") == 1) // Eating
- {
- npc.doCast(SkillData.getInstance().getSkill(6332, 1));
- npc.setDisplayEffect(MAHUM_EFFECT_EAT);
- }
-
- startQuestTimer("remove_effects", 300000, npc, null);
- break;
- }
- case "notify_dinner":
- {
- npc.broadcastEvent("SCE_DINNER_EAT", 600, null);
- break;
- }
- case "remove_effects":
- {
- // myself.i_quest0 = 0;
- npc.setIsRunning(true);
- npc.setDisplayEffect(MAHUM_EFFECT_NONE);
- break;
- }
- case "reset_full_bottle_prize":
- {
- npc.getVariables().remove("FULL_BARREL_REWARDING_PLAYER");
- break;
- }
- case "return_from_fire":
- {
- if (npc.isMonster() && !npc.isDead())
- {
- ((L2MonsterInstance) npc).returnHome();
- }
- break;
- }
- }
- return super.onAdvEvent(event, npc, player);
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon, Skill skill)
- {
- if ((npc.getId() == CHEF) && (npc.getVariables().getInt("BUSY_STATE") == 0))
- {
- if (npc.getVariables().getInt("INVUL_REMOVE_TIMER_STARTED") == 0)
- {
- startQuestTimer("chef_remove_invul", 180000, npc, attacker);
- startQuestTimer("chef_disable_reward", 60000, npc, null);
- npc.getVariables().set("INVUL_REMOVE_TIMER_STARTED", 1);
- }
- startQuestTimer("chef_heal_player", 1000, npc, attacker);
- startQuestTimer("chef_set_invul", 60000, npc, null);
- npc.getVariables().set("BUSY_STATE", 1);
- }
- else if (Util.contains(SQUAD_LEADERS, npc.getId()))
- {
- handlePreAttackMotion(npc);
- }
- return super.onAttack(npc, attacker, damage, isSummon, skill);
- }
-
- @Override
- public String onFactionCall(L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isSummon)
- {
- handlePreAttackMotion(npc);
- return super.onFactionCall(npc, caller, attacker, isSummon);
- }
-
- @Override
- public String onEventReceived(String eventName, L2Npc sender, L2Npc receiver, L2Object reference)
- {
- switch (eventName)
- {
- case "SCE_DINNER_CHECK":
- {
- if (receiver.getId() == FIRE)
- {
- receiver.setDisplayEffect(FIRE_EFFECT_BURN);
- final L2Npc stove = addSpawn(STOVE, receiver.getX(), receiver.getY(), receiver.getZ() + 100, 0, false, 0);
- stove.setSummoner(receiver);
- startQuestTimer("notify_dinner", 2000, receiver, null); // @SCE_DINNER_EAT
- broadcastNpcSay(sender, Say2.NPC_ALL, CHEF_FSTRINGS[getRandom(2)], 1250);
- }
- break;
- }
- case "SCE_CAMPFIRE_START":
- {
- if (!receiver.isNoRndWalk() && !receiver.isDead() && (receiver.getAI().getIntention() != CtrlIntention.AI_INTENTION_ATTACK) && Util.contains(SQUAD_LEADERS, receiver.getId()))
- {
- receiver.setIsNoRndWalk(true); // Moving to fire - i_ai0 = 1
- receiver.setIsRunning(true);
- final Location loc = sender.getPointInRange(100, 200);
- loc.setHeading(receiver.getHeading());
- receiver.stopMove(null);
- receiver.getVariables().set("DESTINATION_X", loc.getX());
- receiver.getVariables().set("DESTINATION_Y", loc.getY());
- receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, loc);
- }
- break;
- }
- case "SCE_CAMPFIRE_END":
- {
- if ((receiver.getId() == STOVE) && (receiver.getSummoner() == sender))
- {
- receiver.deleteMe();
- }
- else if ((receiver.getAI().getIntention() != CtrlIntention.AI_INTENTION_ATTACK) && Util.contains(SQUAD_LEADERS, receiver.getId()))
- {
- receiver.setIsNoRndWalk(false);
- receiver.getVariables().remove("BUSY_STATE");
- receiver.setRHandId(THS_Weapon);
- startQuestTimer("return_from_fire", 3000, receiver, null);
- }
- break;
- }
- case "SCE_DINNER_EAT":
- {
- if (!receiver.isDead() && (receiver.getAI().getIntention() != CtrlIntention.AI_INTENTION_ATTACK) && (receiver.getVariables().getInt("BUSY_STATE", 0) == 0) && Util.contains(SQUAD_LEADERS, receiver.getId()))
- {
- if (receiver.isNoRndWalk()) // i_ai0 == 1
- {
- receiver.setRHandId(THS_Weapon);
- }
- receiver.setIsNoRndWalk(true); // Moving to fire - i_ai0 = 1
- receiver.getVariables().set("BUSY_STATE", 1); // Eating - i_ai3 = 1
- receiver.setIsRunning(true);
- broadcastNpcSay(receiver, Say2.NPC_ALL, (getRandom(3) < 1) ? NpcStringId.LOOKS_DELICIOUS : NpcStringId.LETS_GO_EAT);
- final Location loc = sender.getPointInRange(100, 200);
- loc.setHeading(receiver.getHeading());
- receiver.stopMove(null);
- receiver.getVariables().set("DESTINATION_X", loc.getX());
- receiver.getVariables().set("DESTINATION_Y", loc.getY());
- receiver.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, loc);
- }
- break;
- }
- case "SCE_SOUP_FAILURE":
- {
- if (Util.contains(SQUAD_LEADERS, receiver.getId()))
- {
- receiver.getVariables().set("FULL_BARREL_REWARDING_PLAYER", reference.getObjectId()); // TODO: Use it in 289 quest
- startQuestTimer("reset_full_bottle_prize", 180000, receiver, null);
- }
- break;
- }
- }
- return super.onEventReceived(eventName, sender, receiver, reference);
- }
-
- @Override
- public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
- {
- if (npc.isMonster() && (npc.getVariables().getInt("REWARD_TIME_GONE") == 0))
- {
- ((L2MonsterInstance) npc).dropItem(killer, 15492, 1);
- }
- cancelQuestTimer("chef_remove_invul", npc, null);
- cancelQuestTimer("chef_disable_reward", npc, null);
- cancelQuestTimer("chef_heal_player", npc, null);
- cancelQuestTimer("chef_set_invul", npc, null);
- return super.onKill(npc, killer, isSummon);
- }
-
- @Override
- public void onMoveFinished(L2Npc npc)
- {
- // Npc moves to fire
- if (npc.isNoRndWalk() && (npc.getX() == npc.getVariables().getInt("DESTINATION_X")) && (npc.getY() == npc.getVariables().getInt("DESTINATION_Y")))
- {
- npc.setRHandId(OHS_Weapon);
- startQuestTimer("fire_arrived", 3000, npc, null);
- }
- }
-
- @Override
- public void onNodeArrived(L2Npc npc)
- {
- npc.broadcastEvent("SCE_DINNER_CHECK", 300, null);
- }
-
- @Override
- public String onSkillSee(L2Npc npc, L2PcInstance caster, Skill skill, L2Object[] targets, boolean isSummon)
- {
- if ((npc.getId() == STOVE) && (skill.getId() == 9075) && Util.contains(targets, npc))
- {
- npc.doCast(SkillData.getInstance().getSkill(6688, 1));
- npc.broadcastEvent("SCE_SOUP_FAILURE", 600, caster);
- }
- return super.onSkillSee(npc, caster, skill, targets, isSummon);
- }
-
- @Override
- public String onSpawn(L2Npc npc)
- {
- if (npc.getId() == CHEF)
- {
- npc.setIsInvul(false);
- }
- else if (npc.getId() == FIRE)
- {
- startQuestTimer("fire", 1000, npc, null);
- }
- else if (Util.contains(SQUAD_LEADERS, npc.getId()))
- {
- npc.setDisplayEffect(3);
- npc.setIsNoRndWalk(false);
- }
- return super.onSpawn(npc);
- }
-
- @Override
- public String onSpellFinished(L2Npc npc, L2PcInstance player, Skill skill)
- {
- if ((skill != null) && (skill.getId() == 6330))
- {
- healPlayer(npc, player);
- }
- return super.onSpellFinished(npc, player, skill);
- }
-
- private void healPlayer(L2Npc npc, L2PcInstance player)
- {
- if ((player != null) && !player.isDead() && (npc.getVariables().getInt("INVUL_REMOVE_TIMER_STARTED") != 1) && ((npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_ATTACK) || (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_CAST)))
- {
- npc.setTarget(player);
- npc.doCast(SkillData.getInstance().getSkill(6330, 1));
- }
- else
- {
- cancelQuestTimer("chef_set_invul", npc, null);
- npc.getVariables().remove("BUSY_STATE");
- npc.getVariables().remove("INVUL_REMOVE_TIMER_STARTED");
- npc.setIsRunning(false);
- }
- }
-
- private void handlePreAttackMotion(L2Npc attacked)
- {
- cancelQuestTimer("remove_effects", attacked, null);
- attacked.getVariables().remove("BUSY_STATE");
- attacked.setIsNoRndWalk(false);
- attacked.setDisplayEffect(MAHUM_EFFECT_NONE);
- if (attacked.getRightHandItem() == OHS_Weapon)
- {
- attacked.setRHandId(THS_Weapon);
- }
- // TODO: Check about i_quest0
- }
-
- public static void main(String[] args)
- {
- new SelMahumSquad();
- }
- }
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