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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.group_template;
- import com.l2jserver.gameserver.datatables.SpawnTable;
- import com.l2jserver.gameserver.model.L2Spawn;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.util.Util;
- public class SeeThroughSilentMove extends L2AttackableAIScript
- {
- private static final int[] MOBIDS = {18001,18002,22199,22215,22216,22217,22327,22746,22747,22748,22749,22750,22751,22752,22753,22754,22755,22756,22757,22758,22759,22760,22761,22762,22763,22764,22765,22794,22795,22796,22797,22798,22799,22800,29009,29010,29011,29012,29013};
-
- public SeeThroughSilentMove(int questId, String name, String descr)
- {
- super(questId, name, descr);
- for (L2Spawn npc : SpawnTable.getInstance().getSpawnTable())
- if (Util.contains(MOBIDS,npc.getNpcid()) && npc.getLastSpawn() != null && npc.getLastSpawn() instanceof L2Attackable)
- ((L2Attackable)npc.getLastSpawn()).setSeeThroughSilentMove(true);
- for (int npcId : MOBIDS)
- this.addSpawnId(npcId);
- }
-
- @Override
- public String onSpawn(L2Npc npc)
- {
- if (npc instanceof L2Attackable)
- ((L2Attackable)npc).setSeeThroughSilentMove(true);
- return super.onSpawn(npc);
- }
-
- public static void main(String[] args)
- {
- new SeeThroughSilentMove(-1, "SeeThroughSilentMove", "ai");
- }
- }
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