SearchingMaster.java 1.7 KB

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  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package ai.group_template;
  16. import com.l2jserver.gameserver.ai.CtrlIntention;
  17. import com.l2jserver.gameserver.model.actor.L2Attackable;
  18. import com.l2jserver.gameserver.model.actor.L2Npc;
  19. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  20. public class SearchingMaster extends L2AttackableAIScript
  21. {
  22. private static final int[] mobs =
  23. {
  24. 20965,20966,20967,20968,20969,20970,20971,20972,20973
  25. };
  26. public SearchingMaster(int questId, String name, String descr)
  27. {
  28. super(questId, name, descr);
  29. for (int id : mobs)
  30. addAttackId(id);
  31. }
  32. @Override
  33. public String onAttack(L2Npc npc, L2PcInstance player, int damage, boolean isPet)
  34. {
  35. if (player == null)
  36. return null;
  37. npc.setIsRunning(true);
  38. ((L2Attackable) npc).addDamageHate(player, 0, 999);
  39. npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
  40. return super.onAttack(npc, player, damage, isPet);
  41. }
  42. public static void main(String[] args)
  43. {
  44. new SearchingMaster(-1, "SearchingMaster", "ai");
  45. }
  46. }