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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.group_template;
- import static com.l2jserver.gameserver.ai.CtrlIntention.AI_INTENTION_ATTACK;
- import com.l2jserver.gameserver.ai.CtrlEvent;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.datatables.NpcTable;
- import com.l2jserver.gameserver.instancemanager.DimensionalRiftManager;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.L2Skill;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2RiftInvaderInstance;
- import com.l2jserver.gameserver.model.quest.Quest;
- import com.l2jserver.gameserver.model.quest.jython.QuestJython;
- import com.l2jserver.gameserver.templates.chars.L2NpcTemplate;
- import com.l2jserver.gameserver.util.Util;
- /**
- *
- * Overarching Superclass for all mob AI
- * @author Fulminus
- *
- */
- public class L2AttackableAIScript extends QuestJython
- {
-
- /**
- * This is used to register all monsters contained in mobs for a particular script<BR>
- * <FONT COLOR=#FF0000><B> <U>Caution</U> : This method register ID for all QuestEventTypes<BR>
- * Do not use for group_template AIs</B></FONT><BR>
- * @param mobs
- * @see #registerMobs(int[], QuestEventType...)
- */
- public void registerMobs(int[] mobs)
- {
- for (int id : mobs)
- {
- addEventId(id, QuestEventType.ON_ATTACK);
- addEventId(id, QuestEventType.ON_KILL);
- addEventId(id, QuestEventType.ON_SPAWN);
- addEventId(id, QuestEventType.ON_SPELL_FINISHED);
- addEventId(id, QuestEventType.ON_SKILL_SEE);
- addEventId(id, QuestEventType.ON_FACTION_CALL);
- addEventId(id, QuestEventType.ON_AGGRO_RANGE_ENTER);
- }
- }
-
- /**
- * This is used to register all monsters contained in mobs for a particular script
- * event types defined in types.
- * @param mobs
- * @param types
- */
- public void registerMobs(int[] mobs, QuestEventType... types)
- {
- for (int id : mobs)
- {
- for (QuestEventType type : types)
- {
- addEventId(id, type);
- }
- }
- }
-
- public L2AttackableAIScript (int questId, String name, String descr)
- {
- super(questId, name, descr);
- }
-
- @Override
- public String onAdvEvent (String event, L2Npc npc, L2PcInstance player)
- {
- return null;
- }
-
- @Override
- public String onSpellFinished(L2Npc npc, L2PcInstance player, L2Skill skill)
- {
- return null;
- }
-
- @Override
- public String onSkillSee (L2Npc npc, L2PcInstance caster, L2Skill skill, L2Object[] targets, boolean isPet)
- {
- if (caster == null)
- {
- return null;
- }
- if (!(npc instanceof L2Attackable))
- {
- return null;
- }
-
- L2Attackable attackable = (L2Attackable)npc;
-
- int skillAggroPoints = skill.getAggroPoints();
-
- if (caster.getPet() != null)
- {
- if (targets.length == 1 && Util.contains(targets, caster.getPet()))
- skillAggroPoints = 0;
- }
-
- if (skillAggroPoints > 0)
- {
- if ( attackable.hasAI() && (attackable.getAI().getIntention() == AI_INTENTION_ATTACK))
- {
- L2Object npcTarget = attackable.getTarget();
- for (L2Object skillTarget : targets)
- {
- if (npcTarget == skillTarget || npc == skillTarget)
- {
- L2Character originalCaster = isPet? caster.getPet(): caster;
- attackable.addDamageHate(originalCaster, 0, (skillAggroPoints*150)/(attackable.getLevel()+7));
- }
- }
- }
- }
-
- return null;
- }
-
- @Override
- public String onFactionCall (L2Npc npc, L2Npc caller, L2PcInstance attacker, boolean isPet)
- {
- if(attacker == null)
- return null;
-
- L2Character originalAttackTarget = (isPet? attacker.getPet(): attacker);
- if ( attacker.isInParty()
- && attacker.getParty().isInDimensionalRift())
- {
- byte riftType = attacker.getParty().getDimensionalRift().getType();
- byte riftRoom = attacker.getParty().getDimensionalRift().getCurrentRoom();
-
- if (caller instanceof L2RiftInvaderInstance
- && !DimensionalRiftManager.getInstance().getRoom(riftType, riftRoom).checkIfInZone(npc.getX(), npc.getY(), npc.getZ()))
- {
- return null;
- }
- }
-
- // By default, when a faction member calls for help, attack the caller's attacker.
- // Notify the AI with EVT_AGGRESSION
- npc.getAI().notifyEvent(CtrlEvent.EVT_AGGRESSION, originalAttackTarget, 1);
-
- return null;
- }
-
- @Override
- public String onAggroRangeEnter (L2Npc npc, L2PcInstance player, boolean isPet)
- {
- if (player == null)
- return null;
-
- L2Character target = isPet ? player.getPet() : player;
-
- ((L2Attackable) npc).addDamageHate(target, 0, 1);
-
- // Set the intention to the L2Attackable to AI_INTENTION_ACTIVE
- if (npc.getAI().getIntention() == CtrlIntention.AI_INTENTION_IDLE)
- npc.getAI().setIntention(CtrlIntention.AI_INTENTION_ACTIVE);
- return null;
- }
-
- @Override
- public String onSpawn (L2Npc npc)
- {
- return null;
- }
-
- @Override
- public String onAttack (L2Npc npc, L2PcInstance attacker, int damage, boolean isPet)
- {
- if ((attacker != null) && (npc instanceof L2Attackable))
- {
- L2Attackable attackable = (L2Attackable)npc;
-
- L2Character originalAttacker = isPet? attacker.getPet(): attacker;
- attackable.getAI().notifyEvent(CtrlEvent.EVT_ATTACKED, originalAttacker);
- attackable.addDamageHate(originalAttacker, damage, (damage*100)/(attackable.getLevel()+7));
- }
- return null;
- }
-
- @Override
- public String onKill (L2Npc npc, L2PcInstance killer, boolean isPet)
- {
- if (npc instanceof L2MonsterInstance)
- {
- final L2MonsterInstance mob = (L2MonsterInstance)npc;
- if (mob.getLeader() != null)
- mob.getLeader().getMinionList().onMinionDie(mob, -1);
- if (mob.hasMinions())
- mob.getMinionList().onMasterDie(false);
- }
- return null;
- }
-
- public static void main(String[] args)
- {
- L2AttackableAIScript ai = new L2AttackableAIScript(-1,"L2AttackableAIScript","L2AttackableAIScript");
- // register all mobs here...
- for (int level =1; level<100; level++)
- {
- L2NpcTemplate[] templates = NpcTable.getInstance().getAllOfLevel(level);
- if ((templates != null) && (templates.length > 0))
- {
- for (L2NpcTemplate t: templates)
- {
- try
- {
- if ( L2Attackable.class.isAssignableFrom(Class.forName("com.l2jserver.gameserver.model.actor.instance."+t.type+"Instance")))
- {
- ai.addEventId(t.npcId, Quest.QuestEventType.ON_ATTACK);
- ai.addEventId(t.npcId, Quest.QuestEventType.ON_KILL);
- ai.addEventId(t.npcId, Quest.QuestEventType.ON_SPAWN);
- ai.addEventId(t.npcId, Quest.QuestEventType.ON_SKILL_SEE);
- ai.addEventId(t.npcId, Quest.QuestEventType.ON_FACTION_CALL);
- ai.addEventId(t.npcId, Quest.QuestEventType.ON_AGGRO_RANGE_ENTER);
- }
- }
- catch(ClassNotFoundException ex)
- {
- _log.info("Class not found "+t.type+"Instance");
- }
- }
- }
- }
- }
- }
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