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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.group_template;
- import com.l2jserver.gameserver.ThreadPoolManager;
- import com.l2jserver.gameserver.datatables.SkillTable;
- import com.l2jserver.gameserver.instancemanager.ZoneManager;
- import com.l2jserver.gameserver.model.L2Skill;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.L2Playable;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.zone.type.L2EffectZone;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- import com.l2jserver.gameserver.util.Util;
- import com.l2jserver.util.Rnd;
- /**
- ** @author Gnacik
- **
- ** Dummy AI for spawns/respawns only for testing.
- */
- public class DenOfEvil extends L2AttackableAIScript
- {
- // private static final int _buffer_id = 32656;
-
- private static final int[] _eye_ids = { 18812, 18813, 18814 };
- private static final int _skill_id = 6150; // others +2
-
- private static final int[][] _eye_spawn =
- {
- { 71544, -129400, -3360, 16472 },
- { 70954, -128854, -3360, 16 },
- { 72145, -128847, -3368, 32832 },
- { 76147, -128372, -3144, 16152 },
- { 71573, -128309, -3360, 49152 },
- { 75211, -127441, -3152, 0 },
- { 77005, -127406, -3144, 32784 },
- { 75965, -126486, -3144, 49120 },
- { 70972, -126429, -3016, 19208 },
- { 69916, -125838, -3024, 2840 },
- { 71658, -125459, -3016, 35136 },
- { 70605, -124646, -3040, 52104 },
- { 67283, -123237, -2912, 12376 },
- { 68383, -122754, -2912, 27904 },
- { 74137, -122733, -3024, 13272 },
- { 66736, -122007, -2896, 60576 },
- { 73289, -121769, -3024, 1024 },
- { 67894, -121491, -2912, 43872 },
- { 75530, -121477, -3008, 34424 },
- { 74117, -120459, -3024, 52344 },
- { 69608, -119855, -2534, 17251 },
- { 71014, -119027, -2520, 31904 },
- { 68944, -118964, -2527, 59874 },
- { 62261, -118263, -3072, 12888 },
- { 70300, -117942, -2528, 46208 },
- { 74312, -117583, -2272, 15280 },
- { 63276, -117409, -3064, 24760 },
- { 68104, -117192, -2168, 15888 },
- { 73758, -116945, -2216, 0 },
- { 74944, -116858, -2220, 30892 },
- { 61715, -116623, -3064, 59888 },
- { 69140, -116464, -2168, 28952 },
- { 67311, -116374, -2152, 1280 },
- { 62459, -116370, -3064, 48624 },
- { 74475, -116260, -2216, 47456 },
- { 68333, -115015, -2168, 45136 },
- { 68280, -108129, -1160, 17992 },
- { 62983, -107259, -2384, 12552 },
- { 67062, -107125, -1144, 64008 },
- { 68893, -106954, -1160, 36704 },
- { 63848, -106771, -2384, 32784 },
- { 62372, -106514, -2384, 0 },
- { 67838, -106143, -1160, 51232 },
- { 62905, -106109, -2384, 51288 }
- };
-
- private int getSkillIdByNpcId(int npcId)
- {
- int diff = npcId - _eye_ids[0];
- diff *= 2;
- return _skill_id + diff;
- }
-
- public DenOfEvil(int questId, String name, String descr)
- {
- super(questId, name, descr);
-
- registerMobs(_eye_ids, QuestEventType.ON_KILL, QuestEventType.ON_SPAWN);
-
- spawnEyes();
- }
-
- public static void main(String[] args)
- {
- new DenOfEvil(-1, "DenOfEvil", "ai");
- }
-
- @Override
- public String onSpawn(L2Npc npc)
- {
- if (Util.contains(_eye_ids, npc.getNpcId()))
- {
- npc.disableCoreAI(true);
- npc.setIsImmobilized(true);
- L2EffectZone zone = ZoneManager.getInstance().getZone(npc, L2EffectZone.class);
- if (zone == null)
- {
- _log.warning("NPC "+npc+" spawned outside of L2EffectZone, check your zone coords! X:"+npc.getX()+" Y:"+npc.getY()+" Z:"+npc.getZ());
- return null;
- }
- int skillId = getSkillIdByNpcId(npc.getNpcId());
- int skillLevel = zone.getSkillLevel(skillId);
- zone.addSkill(skillId, skillLevel+1);
- if (skillLevel == 3) // 3+1=4
- {
- ThreadPoolManager.getInstance().scheduleAi(new KashaDestruction(zone), 2*60*1000l);
- zone.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.KASHA_EYE_PITCHES_TOSSES_EXPLODE));
- }
- else if (skillLevel == 2) // 2+1=3
- zone.broadcastPacket(SystemMessage.getSystemMessage(SystemMessageId.I_CAN_FEEL_ENERGY_KASHA_EYE_GETTING_STRONGER_RAPIDLY));
- }
- return null;
- }
-
- @Override
- public String onKill(L2Npc npc, L2PcInstance killer, boolean isPet)
- {
- if (Util.contains(_eye_ids, npc.getNpcId()))
- {
- ThreadPoolManager.getInstance().scheduleAi(new RespawnNewEye(npc.getX(), npc.getY(), npc.getZ(), npc.getHeading()), 15000);
- L2EffectZone zone = ZoneManager.getInstance().getZone(npc, L2EffectZone.class);
- if (zone == null)
- {
- _log.warning("NPC "+npc+" killed outside of L2EffectZone, check your zone coords! X:"+npc.getX()+" Y:"+npc.getY()+" Z:"+npc.getZ());
- return null;
- }
- int skillId = getSkillIdByNpcId(npc.getNpcId());
- int skillLevel = zone.getSkillLevel(skillId);
- zone.addSkill(skillId, skillLevel - 1);
- }
- return null;
- }
-
- private void spawnEyes()
- {
- for(int[] _spawn : _eye_spawn)
- addSpawn(_eye_ids[Rnd.get(0, _eye_ids.length-1)], _spawn[0], _spawn[1], _spawn[2], _spawn[3], false, 0);
- }
-
- private class RespawnNewEye implements Runnable
- {
- private int _x, _y, _z, _h;
-
- public RespawnNewEye(int x, int y, int z, int h) {
- _x = x;
- _y = y;
- _z = z;
- _h = h;
- }
-
- public void run()
- {
- addSpawn(_eye_ids[Rnd.get(0, _eye_ids.length-1)], _x, _y, _z, _h, false, 0);
- }
- }
-
- private class KashaDestruction implements Runnable
- {
- L2EffectZone _zone;
-
- public KashaDestruction(L2EffectZone zone)
- {
- _zone = zone;
- }
-
- /* (non-Javadoc)
- * @see java.lang.Runnable#run()
- */
- @Override
- public void run()
- {
- for (int i = _skill_id; i <= _skill_id + 4; i = i + 2 )
- {
- // test 3 skills if some is lvl 4
- if (_zone.getSkillLevel(i) > 3)
- {
- destroyZone();
- break;
- }
- }
- }
-
- private void destroyZone()
- {
- for (L2Character character : _zone.getCharactersInside().values())
- {
- if (character == null)
- continue;
- if (character instanceof L2Playable)
- {
- L2Skill skill = SkillTable.getInstance().getInfo(6149, 1);
- skill.getEffects(character, character); // apply effect
- }
- else
- {
- if (character.doDie(null)) // mobs die
- {
- if (character instanceof L2Npc)
- {
- // respawn eye
- L2Npc npc = (L2Npc) character;
- if (Util.contains(_eye_ids, npc.getNpcId()))
- ThreadPoolManager.getInstance().scheduleAi(new RespawnNewEye(npc.getX(), npc.getY(), npc.getZ(), npc.getHeading()), 15000);
- }
- }
- }
- }
- for (int i = _skill_id; i <= _skill_id + 4; i = i + 2 )
- {
- _zone.removeSkill(i);
- }
- }
- }
- }
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