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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.individual;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.model.Location;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- public final class FleeNpc extends AbstractNpcAI
- {
- private static final int[] MOBS =
- {
- 20432,
- 22228,
- 18150,
- 18151,
- 18152,
- 18153,
- 18154,
- 18155,
- 18156,
- 18157
- };
-
- private FleeNpc()
- {
- super(FleeNpc.class.getSimpleName(), "ai/individual");
- addAttackId(MOBS);
- }
-
- @Override
- public String onAttack(L2Npc npc, L2PcInstance attacker, int damage, boolean isSummon)
- {
- if ((npc.getId() >= 18150) && (npc.getId() <= 18157))
- {
- npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location((npc.getX() + getRandom(-40, 40)), (npc.getY() + getRandom(-40, 40)), npc.getZ(), npc.getHeading()));
- npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null);
- return null;
- }
- else if ((npc.getId() == 20432) || (npc.getId() == 22228))
- {
- if (getRandom(3) == 2)
- {
- npc.getAI().setIntention(CtrlIntention.AI_INTENTION_MOVE_TO, new Location((npc.getX() + getRandom(-200, 200)), (npc.getY() + getRandom(-200, 200)), npc.getZ(), npc.getHeading()));
- }
- npc.getAI().setIntention(CtrlIntention.AI_INTENTION_IDLE, null, null);
- return null;
- }
- return super.onAttack(npc, attacker, damage, isSummon);
- }
-
- // Register the new Script at the Script System
- public static void main(String[] args)
- {
- new FleeNpc();
- }
- }
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