TriggerSkillByDamage.java 4.5 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.enums.InstanceType;
  21. import com.l2jserver.gameserver.handler.ITargetTypeHandler;
  22. import com.l2jserver.gameserver.handler.TargetHandler;
  23. import com.l2jserver.gameserver.model.L2Object;
  24. import com.l2jserver.gameserver.model.StatsSet;
  25. import com.l2jserver.gameserver.model.actor.L2Character;
  26. import com.l2jserver.gameserver.model.conditions.Condition;
  27. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  28. import com.l2jserver.gameserver.model.events.EventType;
  29. import com.l2jserver.gameserver.model.events.impl.character.OnCreatureDamage;
  30. import com.l2jserver.gameserver.model.events.listeners.AbstractEventListener;
  31. import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
  32. import com.l2jserver.gameserver.model.holders.SkillHolder;
  33. import com.l2jserver.gameserver.model.skills.BuffInfo;
  34. import com.l2jserver.gameserver.model.skills.Skill;
  35. import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
  36. import com.l2jserver.util.Rnd;
  37. /**
  38. * Trigger Skill By Damage effect implementation.
  39. * @author UnAfraid
  40. */
  41. public final class TriggerSkillByDamage extends AbstractEffect
  42. {
  43. private final int _minAttackerLevel;
  44. private final int _maxAttackerLevel;
  45. private final int _minDamage;
  46. private final int _chance;
  47. private final SkillHolder _skill;
  48. private final L2TargetType _targetType;
  49. private final InstanceType _attackerType;
  50. public TriggerSkillByDamage(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  51. {
  52. super(attachCond, applyCond, set, params);
  53. _minAttackerLevel = params.getInt("minAttackerLevel", 1);
  54. _maxAttackerLevel = params.getInt("maxAttackerLevel", 100);
  55. _minDamage = params.getInt("minDamage", 1);
  56. _chance = params.getInt("chance", 100);
  57. _skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
  58. _targetType = params.getEnum("targetType", L2TargetType.class, L2TargetType.SELF);
  59. _attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.L2Character);
  60. }
  61. public void onDamageReceivedEvent(OnCreatureDamage event)
  62. {
  63. if (event.isDamageOverTime() || (_chance == 0) || (_skill.getSkillLvl() == 0))
  64. {
  65. return;
  66. }
  67. final ITargetTypeHandler targetHandler = TargetHandler.getInstance().getHandler(_targetType);
  68. if (targetHandler == null)
  69. {
  70. _log.warning("Handler for target type: " + _targetType + " does not exist.");
  71. return;
  72. }
  73. if (event.getAttacker() == event.getTarget())
  74. {
  75. return;
  76. }
  77. if ((event.getAttacker().getLevel() < _minAttackerLevel) || (event.getAttacker().getLevel() > _maxAttackerLevel))
  78. {
  79. return;
  80. }
  81. if ((event.getDamage() < _minDamage) || (Rnd.get(100) > _chance) || !event.getAttacker().getInstanceType().isType(_attackerType))
  82. {
  83. return;
  84. }
  85. final Skill triggerSkill = _skill.getSkill();
  86. final L2Object[] targets = targetHandler.getTargetList(triggerSkill, event.getTarget(), false, event.getAttacker());
  87. for (L2Object triggerTarget : targets)
  88. {
  89. if ((triggerTarget == null) || !triggerTarget.isCharacter())
  90. {
  91. continue;
  92. }
  93. final L2Character targetChar = (L2Character) triggerTarget;
  94. if (!targetChar.isInvul())
  95. {
  96. event.getTarget().makeTriggerCast(triggerSkill, targetChar);
  97. }
  98. }
  99. }
  100. @Override
  101. public void onExit(BuffInfo info)
  102. {
  103. for (AbstractEventListener listener : info.getEffected().getListeners(EventType.ON_CREATURE_DAMAGE))
  104. {
  105. if (listener.getOwner() == this)
  106. {
  107. listener.unregisterMe();
  108. }
  109. }
  110. }
  111. @Override
  112. public void onStart(BuffInfo info)
  113. {
  114. info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_CREATURE_DAMAGE, (OnCreatureDamage event) -> onDamageReceivedEvent(event), this));
  115. }
  116. }