OutpostCreate.java 2.5 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970
  1. /*
  2. * Copyright (C) 2004-2014 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.datatables.NpcData;
  21. import com.l2jserver.gameserver.idfactory.IdFactory;
  22. import com.l2jserver.gameserver.instancemanager.TerritoryWarManager;
  23. import com.l2jserver.gameserver.model.StatsSet;
  24. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  25. import com.l2jserver.gameserver.model.actor.instance.L2SiegeFlagInstance;
  26. import com.l2jserver.gameserver.model.conditions.Condition;
  27. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  28. import com.l2jserver.gameserver.model.skills.BuffInfo;
  29. /**
  30. * Outpost Create effect implementation.
  31. * @author UnAfraid
  32. */
  33. public final class OutpostCreate extends AbstractEffect
  34. {
  35. private static final int HQ_NPC_ID = 36590;
  36. public OutpostCreate(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  37. {
  38. super(attachCond, applyCond, set, params);
  39. }
  40. @Override
  41. public boolean isInstant()
  42. {
  43. return true;
  44. }
  45. @Override
  46. public void onStart(BuffInfo info)
  47. {
  48. final L2PcInstance player = info.getEffector().getActingPlayer();
  49. if ((player.getClan() == null) || (player.getClan().getLeaderId() != player.getObjectId()))
  50. {
  51. return;
  52. }
  53. if (TerritoryWarManager.getInstance().isTWInProgress())
  54. {
  55. // Spawn a new flag
  56. final L2SiegeFlagInstance flag = new L2SiegeFlagInstance(player, IdFactory.getInstance().getNextId(), NpcData.getInstance().getTemplate(HQ_NPC_ID), true, true);
  57. flag.setTitle(player.getClan().getName());
  58. flag.setCurrentHpMp(flag.getMaxHp(), flag.getMaxMp());
  59. flag.setHeading(player.getHeading());
  60. flag.spawnMe(player.getX(), player.getY(), player.getZ() + 50);
  61. TerritoryWarManager.getInstance().setHQForClan(player.getClan(), flag);
  62. }
  63. }
  64. }