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- -- ---------------------------
- -- Table structure for random_spawn
- -- ---------------------------
- DROP TABLE IF EXISTS random_spawn;
- CREATE TABLE random_spawn (
- groupId INT NOT NULL default 0,
- npcId INT NOT NULL default 0,
- count INT NOT NULL default 0,
- randomSpawnDelay BIGINT NOT NULL default 0,
- spawnDelay BIGINT NOT NULL default 0,
- offset INT NOT NULL default 0,
- PRIMARY KEY (groupId)
- );
- Insert Into random_spawn Values (1, 7556, 1, 1800000, 0, 0);
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