Spoil.java 2.4 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.ai.CtrlEvent;
  21. import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
  22. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  23. import com.l2jserver.gameserver.model.effects.L2Effect;
  24. import com.l2jserver.gameserver.model.effects.L2EffectType;
  25. import com.l2jserver.gameserver.model.stats.Env;
  26. import com.l2jserver.gameserver.model.stats.Formulas;
  27. import com.l2jserver.gameserver.network.SystemMessageId;
  28. /**
  29. * This is the Effect support for spoil.<br>
  30. * This was originally done by _drunk_
  31. * @author Ahmed
  32. */
  33. public class Spoil extends L2Effect
  34. {
  35. public Spoil(Env env, EffectTemplate template)
  36. {
  37. super(env, template);
  38. }
  39. @Override
  40. public L2EffectType getEffectType()
  41. {
  42. return L2EffectType.SPOIL;
  43. }
  44. @Override
  45. public boolean onStart()
  46. {
  47. if (!getEffector().isPlayer())
  48. {
  49. return false;
  50. }
  51. if (!getEffected().isMonster())
  52. {
  53. return false;
  54. }
  55. L2MonsterInstance target = (L2MonsterInstance) getEffected();
  56. if (target == null)
  57. {
  58. return false;
  59. }
  60. if (target.isSpoil())
  61. {
  62. getEffector().sendPacket(SystemMessageId.ALREADY_SPOILED);
  63. return false;
  64. }
  65. boolean spoil = false;
  66. if (target.isDead() == false)
  67. {
  68. spoil = Formulas.calcMagicSuccess(getEffector(), target, getSkill());
  69. if (spoil)
  70. {
  71. target.setSpoil(true);
  72. target.setIsSpoiledBy(getEffector().getObjectId());
  73. getEffector().sendPacket(SystemMessageId.SPOIL_SUCCESS);
  74. }
  75. target.getAI().notifyEvent(CtrlEvent.EVT_ATTACKED, getEffector());
  76. }
  77. return true;
  78. }
  79. @Override
  80. public boolean onActionTime()
  81. {
  82. return false;
  83. }
  84. }