ImmobilePetBuff.java 1.8 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.model.actor.L2Summon;
  21. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  22. import com.l2jserver.gameserver.model.effects.L2Effect;
  23. import com.l2jserver.gameserver.model.effects.L2EffectType;
  24. import com.l2jserver.gameserver.model.stats.Env;
  25. /**
  26. * @author demonia
  27. */
  28. public class ImmobilePetBuff extends L2Effect
  29. {
  30. private L2Summon _pet;
  31. public ImmobilePetBuff(Env env, EffectTemplate template)
  32. {
  33. super(env, template);
  34. }
  35. @Override
  36. public L2EffectType getEffectType()
  37. {
  38. return L2EffectType.BUFF;
  39. }
  40. @Override
  41. public boolean onStart()
  42. {
  43. _pet = null;
  44. if (getEffected().isSummon() && getEffector().isPlayer() && (((L2Summon) getEffected()).getOwner() == getEffector()))
  45. {
  46. _pet = (L2Summon) getEffected();
  47. _pet.setIsImmobilized(true);
  48. return true;
  49. }
  50. return false;
  51. }
  52. @Override
  53. public void onExit()
  54. {
  55. if (_pet != null)
  56. {
  57. _pet.setIsImmobilized(false);
  58. }
  59. }
  60. @Override
  61. public boolean onActionTime()
  62. {
  63. // just stop this effect
  64. return false;
  65. }
  66. }