DispelBySlot.java 2.2 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.model.actor.L2Character;
  21. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  22. import com.l2jserver.gameserver.model.effects.L2Effect;
  23. import com.l2jserver.gameserver.model.effects.L2EffectType;
  24. import com.l2jserver.gameserver.model.stats.Env;
  25. /**
  26. * @author Gnacik
  27. */
  28. public class DispelBySlot extends L2Effect
  29. {
  30. public DispelBySlot(Env env, EffectTemplate template)
  31. {
  32. super(env, template);
  33. }
  34. @Override
  35. public L2EffectType getEffectType()
  36. {
  37. return L2EffectType.NEGATE;
  38. }
  39. @Override
  40. public boolean onStart()
  41. {
  42. L2Character target = getEffected();
  43. if ((target == null) || target.isDead())
  44. {
  45. return false;
  46. }
  47. String stackType = getAbnormalType();
  48. float stackOrder = getAbnormalLvl();
  49. int skillCast = getSkill().getId();
  50. // If order is 0 don't remove effect
  51. if (stackOrder == 0)
  52. {
  53. return true;
  54. }
  55. final L2Effect[] effects = target.getAllEffects();
  56. for (L2Effect e : effects)
  57. {
  58. if (!e.getSkill().canBeDispeled())
  59. {
  60. continue;
  61. }
  62. // Fist check for stacktype
  63. if (stackType.equalsIgnoreCase(e.getAbnormalType()) && (e.getSkill().getId() != skillCast))
  64. {
  65. if (stackOrder == -1)
  66. {
  67. e.exit();
  68. }
  69. else if (stackOrder >= e.getAbnormalLvl())
  70. {
  71. e.exit();
  72. }
  73. }
  74. }
  75. return true;
  76. }
  77. @Override
  78. public boolean onActionTime()
  79. {
  80. return false;
  81. }
  82. }