ChameleonRest.java 2.5 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.ai.CtrlIntention;
  21. import com.l2jserver.gameserver.model.effects.EffectFlag;
  22. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  23. import com.l2jserver.gameserver.model.effects.L2Effect;
  24. import com.l2jserver.gameserver.model.effects.L2EffectType;
  25. import com.l2jserver.gameserver.model.skills.L2SkillType;
  26. import com.l2jserver.gameserver.model.stats.Env;
  27. import com.l2jserver.gameserver.network.SystemMessageId;
  28. public class ChameleonRest extends L2Effect
  29. {
  30. public ChameleonRest(Env env, EffectTemplate template)
  31. {
  32. super(env, template);
  33. }
  34. @Override
  35. public L2EffectType getEffectType()
  36. {
  37. return L2EffectType.RELAXING;
  38. }
  39. @Override
  40. public boolean onStart()
  41. {
  42. if (getEffected().isPlayer())
  43. {
  44. getEffected().getActingPlayer().sitDown(false);
  45. }
  46. else
  47. {
  48. getEffected().getAI().setIntention(CtrlIntention.AI_INTENTION_REST);
  49. }
  50. return super.onStart();
  51. }
  52. @Override
  53. public void onExit()
  54. {
  55. super.onExit();
  56. }
  57. @Override
  58. public boolean onActionTime()
  59. {
  60. if (getEffected().isDead())
  61. {
  62. return false;
  63. }
  64. // Only cont skills shouldn't end
  65. if (getSkill().getSkillType() != L2SkillType.CONT)
  66. {
  67. return false;
  68. }
  69. if (getEffected().isPlayer())
  70. {
  71. if (!getEffected().getActingPlayer().isSitting())
  72. {
  73. return false;
  74. }
  75. }
  76. double manaDam = calc();
  77. if (manaDam > getEffected().getCurrentMp())
  78. {
  79. getEffected().sendPacket(SystemMessageId.SKILL_REMOVED_DUE_LACK_MP);
  80. return false;
  81. }
  82. getEffected().reduceCurrentMp(manaDam);
  83. return true;
  84. }
  85. @Override
  86. public int getEffectFlags()
  87. {
  88. return (EffectFlag.SILENT_MOVE.getMask() | EffectFlag.RELAXING.getMask());
  89. }
  90. }