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- /**
- *
- */
- package handlers.targethandlers;
- import java.util.Collection;
- import java.util.List;
- import javolution.util.FastList;
- import com.l2jserver.gameserver.handler.ISkillTargetTypeHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.L2Skill;
- import com.l2jserver.gameserver.model.L2Skill.SkillTargetType;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Playable;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.entity.TvTEvent;
- /**
- * @author UnAfraid
- *
- */
- public class TargetAlly implements ISkillTargetTypeHandler
- {
- @Override
- public L2Object[] getTargetList(L2Skill skill, L2Character activeChar, boolean onlyFirst, L2Character target)
- {
- List<L2Character> targetList = new FastList<L2Character>();
- if (activeChar instanceof L2Playable)
- {
- final L2PcInstance player = activeChar.getActingPlayer();
-
- if (player == null)
- return _emptyTargetList;
-
- if (player.isInOlympiadMode())
- return new L2Character[] { player };
-
- if (onlyFirst)
- return new L2Character[] { player };
-
- targetList.add(player);
-
- final int radius = skill.getSkillRadius();
-
- if (L2Skill.addSummon(activeChar, player, radius, false))
- targetList.add(player.getPet());
-
- if (player.getClan() != null)
- {
- // Get all visible objects in a spherical area near the L2Character
- final Collection<L2PcInstance> objs = activeChar.getKnownList().getKnownPlayersInRadius(radius);
- for (L2PcInstance obj : objs)
- {
- if (obj == null)
- continue;
- if ((obj.getAllyId() == 0 || obj.getAllyId() != player.getAllyId()) && (obj.getClan() == null || obj.getClanId() != player.getClanId()))
- continue;
-
- if (player.isInDuel())
- {
- if (player.getDuelId() != obj.getDuelId())
- continue;
- if (player.isInParty() && obj.isInParty() && player.getParty().getPartyLeaderOID() != obj.getParty().getPartyLeaderOID())
- continue;
- }
-
- // Don't add this target if this is a Pc->Pc pvp
- // casting and pvp condition not met
- if (!player.checkPvpSkill(obj, skill))
- continue;
-
- if (!TvTEvent.checkForTvTSkill(player, obj, skill))
- continue;
-
- if (!onlyFirst && L2Skill.addSummon(activeChar, obj, radius, false))
- targetList.add(obj.getPet());
-
- if (!L2Skill.addCharacter(activeChar, obj, radius, false))
- continue;
-
- if (onlyFirst)
- return new L2Character[] { obj };
-
- if (skill.getMaxTargets() > -1 && targetList.size() >= skill.getMaxTargets())
- break;
-
- targetList.add(obj);
- }
- }
- }
-
- return targetList.toArray(new L2Character[targetList.size()]);
- }
-
- @Override
- public Enum<SkillTargetType> getTargetType()
- {
- return SkillTargetType.TARGET_ALLY;
- }
- }
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