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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package quests.SagasScripts;
- import com.l2jserver.gameserver.model.Location;
- /**
- * Saga of the Sword Muse (72)
- * @author Emperorc
- */
- public class SagaOfTheSwordMuse extends SagasSuperClass
- {
- public SagaOfTheSwordMuse()
- {
- super(72, "Q00072_SagaOfTheSwordMuse", "Saga of the Sword Muse");
- NPC = new int[]
- {
- 30853,
- 31624,
- 31583,
- 31537,
- 31618,
- 31646,
- 31649,
- 31652,
- 31654,
- 31655,
- 31659,
- 31281
- };
- Items = new int[]
- {
- 7080,
- 7536,
- 7081,
- 7487,
- 7270,
- 7301,
- 7332,
- 7363,
- 7394,
- 7425,
- 7095,
- 6482
- };
- Mob = new int[]
- {
- 27288,
- 27221,
- 27280
- };
- classid = new int[]
- {
- 100
- };
- prevclass = new int[]
- {
- 0x15
- };
- npcSpawnLocations = new Location[]
- {
- new Location(161719, -92823, -1893),
- new Location(124355, 82155, -2803),
- new Location(124376, 82127, -2796)
- };
- Text = new String[]
- {
- "PLAYERNAME! Pursued to here! However, I jumped out of the Banshouren boundaries! You look at the giant as the sign of power!",
- "... Oh ... good! So it was ... let's begin!",
- "I do not have the patience ..! I have been a giant force ...! Cough chatter ah ah ah!",
- "Paying homage to those who disrupt the orderly will be PLAYERNAME's death!",
- "Now, my soul freed from the shackles of the millennium, Halixia, to the back side I come ...",
- "Why do you interfere others' battles?",
- "This is a waste of time.. Say goodbye...!",
- "...That is the enemy",
- "...Goodness! PLAYERNAME you are still looking?",
- "PLAYERNAME ... Not just to whom the victory. Only personnel involved in the fighting are eligible to share in the victory.",
- "Your sword is not an ornament. Don't you think, PLAYERNAME?",
- "Goodness! I no longer sense a battle there now.",
- "let...",
- "Only engaged in the battle to bar their choice. Perhaps you should regret.",
- "The human nation was foolish to try and fight a giant's strength.",
- "Must...Retreat... Too...Strong.",
- "PLAYERNAME. Defeat...by...retaining...and...Mo...Hacker",
- "....! Fight...Defeat...It...Fight...Defeat...It..."
- };
- registerNPCs();
- }
- }
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