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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package quests.SagasScripts;
- import com.l2jserver.gameserver.model.Location;
- /**
- * Saga of the Archmage (88)
- * @author Emperorc
- */
- public class SagaOfTheArchmage extends SagasSuperClass
- {
- public SagaOfTheArchmage()
- {
- super(88, "Q00088_SagaOfTheArchmage", "Saga of the Archmage");
- NPC = new int[]
- {
- 30176,
- 31627,
- 31282,
- 31282,
- 31590,
- 31646,
- 31647,
- 31650,
- 31654,
- 31655,
- 31657,
- 31282
- };
- Items = new int[]
- {
- 7080,
- 7529,
- 7081,
- 7503,
- 7286,
- 7317,
- 7348,
- 7379,
- 7410,
- 7441,
- 7082,
- 0
- };
- Mob = new int[]
- {
- 27250,
- 27237,
- 27254
- };
- classid = new int[]
- {
- 94
- };
- prevclass = new int[]
- {
- 0x0c
- };
- npcSpawnLocations = new Location[]
- {
- new Location(191046, -40640, -3042),
- new Location(46066, -36396, -1685),
- new Location(46087, -36372, -1685)
- };
- Text = new String[]
- {
- "PLAYERNAME! Pursued to here! However, I jumped out of the Banshouren boundaries! You look at the giant as the sign of power!",
- "... Oh ... good! So it was ... let's begin!",
- "I do not have the patience ..! I have been a giant force ...! Cough chatter ah ah ah!",
- "Paying homage to those who disrupt the orderly will be PLAYERNAME's death!",
- "Now, my soul freed from the shackles of the millennium, Halixia, to the back side I come ...",
- "Why do you interfere others' battles?",
- "This is a waste of time.. Say goodbye...!",
- "...That is the enemy",
- "...Goodness! PLAYERNAME you are still looking?",
- "PLAYERNAME ... Not just to whom the victory. Only personnel involved in the fighting are eligible to share in the victory.",
- "Your sword is not an ornament. Don't you think, PLAYERNAME?",
- "Goodness! I no longer sense a battle there now.",
- "let...",
- "Only engaged in the battle to bar their choice. Perhaps you should regret.",
- "The human nation was foolish to try and fight a giant's strength.",
- "Must...Retreat... Too...Strong.",
- "PLAYERNAME. Defeat...by...retaining...and...Mo...Hacker",
- "....! Fight...Defeat...It...Fight...Defeat...It..."
- };
- registerNPCs();
- }
- }
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