AdminReload.java 9.4 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.admincommandhandlers;
  20. import java.io.File;
  21. import java.util.StringTokenizer;
  22. import javax.script.ScriptException;
  23. import com.l2jserver.Config;
  24. import com.l2jserver.gameserver.cache.HtmCache;
  25. import com.l2jserver.gameserver.datatables.AdminTable;
  26. import com.l2jserver.gameserver.datatables.BuyListData;
  27. import com.l2jserver.gameserver.datatables.CrestTable;
  28. import com.l2jserver.gameserver.datatables.DoorTable;
  29. import com.l2jserver.gameserver.datatables.EnchantItemData;
  30. import com.l2jserver.gameserver.datatables.EnchantItemGroupsData;
  31. import com.l2jserver.gameserver.datatables.ItemTable;
  32. import com.l2jserver.gameserver.datatables.MultisellData;
  33. import com.l2jserver.gameserver.datatables.NpcTable;
  34. import com.l2jserver.gameserver.datatables.SkillTable;
  35. import com.l2jserver.gameserver.datatables.TeleportLocationTable;
  36. import com.l2jserver.gameserver.handler.IAdminCommandHandler;
  37. import com.l2jserver.gameserver.instancemanager.CursedWeaponsManager;
  38. import com.l2jserver.gameserver.instancemanager.QuestManager;
  39. import com.l2jserver.gameserver.instancemanager.WalkingManager;
  40. import com.l2jserver.gameserver.instancemanager.ZoneManager;
  41. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  42. import com.l2jserver.gameserver.scripting.L2ScriptEngineManager;
  43. import com.l2jserver.gameserver.util.Util;
  44. /**
  45. * @author Nos
  46. */
  47. public class AdminReload implements IAdminCommandHandler
  48. {
  49. private static final String[] ADMIN_COMMANDS =
  50. {
  51. "admin_reload"
  52. };
  53. @Override
  54. public boolean useAdminCommand(String command, L2PcInstance activeChar)
  55. {
  56. final StringTokenizer st = new StringTokenizer(command, " ");
  57. final String actualCommand = st.nextToken();
  58. if (actualCommand.equalsIgnoreCase("admin_reload"))
  59. {
  60. if (!st.hasMoreTokens())
  61. {
  62. AdminHtml.showAdminHtml(activeChar, "reload.htm");
  63. activeChar.sendMessage("Usage: //reload <config|access|npc [npc_id]|quest [quest_id|quest_name]|walker|htm[l] [file|directory]|multisell|buylist|teleport|skill|item|door|effect|handler|enchant>");
  64. return true;
  65. }
  66. final String type = st.nextToken();
  67. switch (type.toLowerCase())
  68. {
  69. case "config":
  70. {
  71. Config.load();
  72. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Configs.");
  73. break;
  74. }
  75. case "access":
  76. {
  77. AdminTable.getInstance().load();
  78. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Access.");
  79. break;
  80. }
  81. case "npc":
  82. {
  83. if (st.hasMoreElements())
  84. {
  85. try
  86. {
  87. final int npcId = Integer.parseInt(st.nextToken());
  88. NpcTable.getInstance().reloadNpc(npcId, true, true, true, true, true, true);
  89. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded NPC ID:" + npcId + ".");
  90. }
  91. catch (NumberFormatException e)
  92. {
  93. activeChar.sendMessage("Usage: //reload npc <npc_id>");
  94. return false;
  95. }
  96. }
  97. else
  98. {
  99. NpcTable.getInstance().reloadAllNpc();
  100. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Npcs.");
  101. }
  102. break;
  103. }
  104. case "quest":
  105. {
  106. if (st.hasMoreElements())
  107. {
  108. String value = st.nextToken();
  109. if (!Util.isDigit(value))
  110. {
  111. QuestManager.getInstance().reload(value);
  112. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Quest Name:" + value + ".");
  113. }
  114. else
  115. {
  116. final int questId = Integer.parseInt(value);
  117. QuestManager.getInstance().reload(questId);
  118. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Quest ID:" + questId + ".");
  119. }
  120. }
  121. else
  122. {
  123. QuestManager.getInstance().reloadAllQuests();
  124. activeChar.sendMessage("All Quests have been reloaded.");
  125. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Quests.");
  126. }
  127. break;
  128. }
  129. case "walker":
  130. {
  131. WalkingManager.getInstance().load();
  132. activeChar.sendMessage("All Walkers have been reloaded");
  133. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Walkers.");
  134. break;
  135. }
  136. case "htm":
  137. case "html":
  138. {
  139. if (st.hasMoreElements())
  140. {
  141. final String path = st.nextToken();
  142. final File file = new File(Config.DATAPACK_ROOT, "data/html/" + path);
  143. if (file.exists())
  144. {
  145. HtmCache.getInstance().reload(file);
  146. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Htm File:" + file.getName() + ".");
  147. }
  148. else
  149. {
  150. activeChar.sendMessage("File or Directory does not exist.");
  151. }
  152. }
  153. else
  154. {
  155. HtmCache.getInstance().reload();
  156. activeChar.sendMessage("Cache[HTML]: " + HtmCache.getInstance().getMemoryUsage() + " megabytes on " + HtmCache.getInstance().getLoadedFiles() + " files loaded");
  157. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Htms.");
  158. }
  159. break;
  160. }
  161. case "multisell":
  162. {
  163. MultisellData.getInstance().load();
  164. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Multisells.");
  165. break;
  166. }
  167. case "buylist":
  168. {
  169. BuyListData.getInstance().load();
  170. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Buylists.");
  171. break;
  172. }
  173. case "teleport":
  174. {
  175. TeleportLocationTable.getInstance().reloadAll();
  176. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Teleports.");
  177. break;
  178. }
  179. case "skill":
  180. {
  181. SkillTable.getInstance().reload();
  182. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Skills.");
  183. break;
  184. }
  185. case "item":
  186. {
  187. ItemTable.getInstance().reload();
  188. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Items.");
  189. break;
  190. }
  191. case "door":
  192. {
  193. DoorTable.getInstance().load();
  194. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Doors.");
  195. break;
  196. }
  197. case "zone":
  198. {
  199. ZoneManager.getInstance().reload();
  200. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Zones.");
  201. break;
  202. }
  203. case "cw":
  204. {
  205. CursedWeaponsManager.getInstance().reload();
  206. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Cursed Weapons.");
  207. break;
  208. }
  209. case "crest":
  210. {
  211. CrestTable.getInstance().load();
  212. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Crests.");
  213. break;
  214. }
  215. case "effect":
  216. {
  217. final File file = new File(L2ScriptEngineManager.SCRIPT_FOLDER, "handlers/EffectMasterHandler.java");
  218. try
  219. {
  220. L2ScriptEngineManager.getInstance().executeScript(file);
  221. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Effects.");
  222. }
  223. catch (ScriptException e)
  224. {
  225. L2ScriptEngineManager.getInstance().reportScriptFileError(file, e);
  226. activeChar.sendMessage("There was an error while loading handlers.");
  227. }
  228. break;
  229. }
  230. case "handler":
  231. {
  232. final File file = new File(L2ScriptEngineManager.SCRIPT_FOLDER, "handlers/MasterHandler.java");
  233. try
  234. {
  235. L2ScriptEngineManager.getInstance().executeScript(file);
  236. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded Handlers.");
  237. }
  238. catch (ScriptException e)
  239. {
  240. L2ScriptEngineManager.getInstance().reportScriptFileError(file, e);
  241. activeChar.sendMessage("There was an error while loading handlers.");
  242. }
  243. break;
  244. }
  245. case "enchant":
  246. {
  247. EnchantItemGroupsData.getInstance().load();
  248. EnchantItemData.getInstance().load();
  249. AdminTable.getInstance().broadcastMessageToGMs(activeChar.getName() + ": Reloaded item enchanting data.");
  250. break;
  251. }
  252. default:
  253. {
  254. activeChar.sendMessage("Usage: //reload <config|access|npc [npc_id]|quest [quest_id|quest_name]|walker|htm[l] [file|directory]|multisell|buylist|teleport|skill|item|door|effect|handler>");
  255. return true;
  256. }
  257. }
  258. activeChar.sendMessage("WARNING: There are several known issues regarding this feature. Reloading server data during runtime is STRONGLY NOT RECOMMENDED for live servers, just for developing environments.");
  259. }
  260. return true;
  261. }
  262. @Override
  263. public String[] getAdminCommandList()
  264. {
  265. return ADMIN_COMMANDS;
  266. }
  267. }