ChristmasTree.java 2.6 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980
  1. /*
  2. * This program is free software: you can redistribute it and/or modify it under
  3. * the terms of the GNU General Public License as published by the Free Software
  4. * Foundation, either version 3 of the License, or (at your option) any later
  5. * version.
  6. *
  7. * This program is distributed in the hope that it will be useful, but WITHOUT
  8. * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
  9. * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
  10. * details.
  11. *
  12. * You should have received a copy of the GNU General Public License along with
  13. * this program. If not, see <http://www.gnu.org/licenses/>.
  14. */
  15. package handlers.itemhandlers;
  16. import com.l2jserver.gameserver.datatables.NpcTable;
  17. import com.l2jserver.gameserver.handler.IItemHandler;
  18. import com.l2jserver.gameserver.model.L2Object;
  19. import com.l2jserver.gameserver.model.L2Spawn;
  20. import com.l2jserver.gameserver.model.actor.L2Npc;
  21. import com.l2jserver.gameserver.model.actor.L2Playable;
  22. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  23. import com.l2jserver.gameserver.model.actor.templates.L2NpcTemplate;
  24. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  25. import com.l2jserver.gameserver.network.SystemMessageId;
  26. public class ChristmasTree implements IItemHandler
  27. {
  28. @Override
  29. public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
  30. {
  31. if (!playable.isPlayer())
  32. {
  33. playable.sendPacket(SystemMessageId.ITEM_NOT_FOR_PETS);
  34. return false;
  35. }
  36. L2PcInstance activeChar = playable.getActingPlayer();
  37. L2NpcTemplate template1 = null;
  38. switch (item.getItemId())
  39. {
  40. case 5560:
  41. template1 = NpcTable.getInstance().getTemplate(13006);
  42. break;
  43. case 5561:
  44. template1 = NpcTable.getInstance().getTemplate(13007);
  45. break;
  46. }
  47. if (template1 == null)
  48. return false;
  49. L2Object target = activeChar.getTarget();
  50. if (target == null)
  51. target = activeChar;
  52. try
  53. {
  54. L2Spawn spawn = new L2Spawn(template1);
  55. spawn.setLocx(target.getX());
  56. spawn.setLocy(target.getY());
  57. spawn.setLocz(target.getZ());
  58. spawn.setInstanceId(activeChar.getInstanceId());
  59. L2Npc npc = spawn.spawnOne(false);
  60. npc.setSummoner(activeChar);
  61. activeChar.destroyItem("Consume", item.getObjectId(), 1, null, false);
  62. activeChar.sendMessage("Created " + template1.getName() + " at x: " + spawn.getLocx() + " y: " + spawn.getLocy() + " z: " + spawn.getLocz());
  63. return true;
  64. }
  65. catch (Exception e)
  66. {
  67. activeChar.sendPacket(SystemMessageId.TARGET_CANT_FOUND);
  68. return false;
  69. }
  70. }
  71. }