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- /*
- * This program is free software: you can redistribute it and/or modify it under
- * the terms of the GNU General Public License as published by the Free Software
- * Foundation, either version 3 of the License, or (at your option) any later
- * version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
- * FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
- * details.
- *
- * You should have received a copy of the GNU General Public License along with
- * this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.effects.EffectTemplate;
- import com.l2jserver.gameserver.model.effects.L2Effect;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.stats.Env;
- import com.l2jserver.gameserver.network.SystemMessageId;
- /**
- * Summon Agathion effect.
- * @author Zoey76
- */
- public class SummonAgathion extends L2Effect
- {
- public SummonAgathion(Env env, EffectTemplate template)
- {
- super(env, template);
- }
-
- @Override
- public boolean onStart()
- {
- if ((getEffector() == null) || (getEffected() == null) || !getEffector().isPlayer() || !getEffected().isPlayer() || getEffected().isAlikeDead())
- {
- return false;
- }
-
- final L2PcInstance player = getEffector().getActingPlayer();
- if (player.isInOlympiadMode())
- {
- player.sendPacket(SystemMessageId.THIS_SKILL_IS_NOT_AVAILABLE_FOR_THE_OLYMPIAD_EVENT);
- return false;
- }
-
- setAgathionId(player);
- player.broadcastUserInfo();
- return true;
- }
-
- @Override
- public void onExit()
- {
- super.onExit();
- final L2PcInstance player = getEffector().getActingPlayer();
- if (player != null)
- {
- player.setAgathionId(0);
- player.broadcastUserInfo();
- }
- }
-
- /**
- * Set the player's agathion Id.
- * @param player the player to set the agathion Id.
- */
- protected void setAgathionId(L2PcInstance player)
- {
- player.setAgathionId((getSkill() == null) ? 0 : getSkill().getNpcId());
- }
-
- @Override
- public boolean onActionTime()
- {
- return true;
- }
-
- @Override
- public L2EffectType getEffectType()
- {
- return L2EffectType.SUMMON_AGATHION;
- }
- }
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