TriggerSkillByDamage.java 5.1 KB

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  1. /*
  2. * Copyright (C) 2004-2013 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import java.util.logging.Logger;
  21. import com.l2jserver.gameserver.enums.InstanceType;
  22. import com.l2jserver.gameserver.handler.ITargetTypeHandler;
  23. import com.l2jserver.gameserver.handler.TargetHandler;
  24. import com.l2jserver.gameserver.model.L2Object;
  25. import com.l2jserver.gameserver.model.actor.L2Character;
  26. import com.l2jserver.gameserver.model.actor.events.listeners.IDamageReceivedEventListener;
  27. import com.l2jserver.gameserver.model.effects.EffectTemplate;
  28. import com.l2jserver.gameserver.model.effects.L2Effect;
  29. import com.l2jserver.gameserver.model.effects.L2EffectType;
  30. import com.l2jserver.gameserver.model.holders.SkillHolder;
  31. import com.l2jserver.gameserver.model.skills.L2Skill;
  32. import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
  33. import com.l2jserver.gameserver.model.stats.Env;
  34. import com.l2jserver.util.Rnd;
  35. /**
  36. * Trigger Skill By Damage effect implementation.
  37. * @author UnAfraid
  38. */
  39. public class TriggerSkillByDamage extends L2Effect implements IDamageReceivedEventListener
  40. {
  41. private static final Logger _log = Logger.getLogger(TriggerSkillByDamage.class.getName());
  42. private final int _minAttackerLevel;
  43. private final int _maxAttackerLevel;
  44. private final int _minDamage;
  45. private final int _chance;
  46. private final SkillHolder _skill;
  47. private final L2TargetType _targetType;
  48. private final InstanceType _attackerType;
  49. public TriggerSkillByDamage(Env env, EffectTemplate template)
  50. {
  51. super(env, template);
  52. _minAttackerLevel = template.getParameters().getInt("minAttackerLevel", 1);
  53. _maxAttackerLevel = template.getParameters().getInt("maxAttackerLevel", 100);
  54. _minDamage = template.getParameters().getInt("minDamage", 1);
  55. _chance = template.getParameters().getInt("chance", 100);
  56. _skill = new SkillHolder(template.getParameters().getInt("skillId"), template.getParameters().getInt("skillLevel", 1));
  57. _targetType = template.getParameters().getEnum("targetType", L2TargetType.class, L2TargetType.SELF);
  58. _attackerType = template.getParameters().getEnum("attackerType", InstanceType.class, InstanceType.L2Character);
  59. }
  60. public TriggerSkillByDamage(Env env, L2Effect effect)
  61. {
  62. super(env, effect);
  63. _minAttackerLevel = effect.getEffectTemplate().getParameters().getInt("minAttackerLevel", 1);
  64. _maxAttackerLevel = effect.getEffectTemplate().getParameters().getInt("maxAttackerLevel", 100);
  65. _minDamage = effect.getEffectTemplate().getParameters().getInt("minDamage", 1);
  66. _chance = effect.getEffectTemplate().getParameters().getInt("chance", 100);
  67. _skill = new SkillHolder(effect.getEffectTemplate().getParameters().getInt("skillId"), effect.getEffectTemplate().getParameters().getInt("skillLevel", 1));
  68. _targetType = effect.getEffectTemplate().getParameters().getEnum("targetType", L2TargetType.class, L2TargetType.SELF);
  69. _attackerType = effect.getEffectTemplate().getParameters().getEnum("attackerType", InstanceType.class, InstanceType.L2Character);
  70. }
  71. @Override
  72. public L2EffectType getEffectType()
  73. {
  74. return L2EffectType.NONE;
  75. }
  76. @Override
  77. public void onDamageReceivedEvent(L2Character attacker, L2Character target, double damage, L2Skill skill, boolean crit)
  78. {
  79. final ITargetTypeHandler targetHandler = TargetHandler.getInstance().getHandler(_targetType);
  80. if (targetHandler == null)
  81. {
  82. _log.warning("Handler for target type: " + _targetType + " does not exist.");
  83. return;
  84. }
  85. if (attacker == target)
  86. {
  87. return;
  88. }
  89. if ((attacker.getLevel() < _minAttackerLevel) || (attacker.getLevel() > _maxAttackerLevel))
  90. {
  91. return;
  92. }
  93. if ((damage < _minDamage) || (Rnd.get(100) > _chance) || !attacker.getInstanceType().isType(_attackerType))
  94. {
  95. return;
  96. }
  97. final L2Skill triggerSkill = _skill.getSkill();
  98. final L2Object[] targets = targetHandler.getTargetList(triggerSkill, target, false, attacker);
  99. for (L2Object triggerTarget : targets)
  100. {
  101. if ((triggerTarget == null) || !triggerTarget.isCharacter())
  102. {
  103. continue;
  104. }
  105. final L2Character targetChar = (L2Character) triggerTarget;
  106. if (!targetChar.isInvul())
  107. {
  108. target.makeTriggerCast(triggerSkill, targetChar);
  109. }
  110. }
  111. }
  112. @Override
  113. public void onExit()
  114. {
  115. getEffected().getEvents().unregisterListener(this);
  116. super.onExit();
  117. }
  118. @Override
  119. public boolean onStart()
  120. {
  121. getEffected().getEvents().registerListener(this);
  122. return super.onStart();
  123. }
  124. }