123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465 |
- <?xml version="1.1" encoding="UTF-8"?>
- <xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema">
- <xs:complexType name="tableType">
- <xs:simpleContent>
- <xs:extension base="xs:string">
- <xs:attribute type="xs:string" name="name" use="optional" />
- </xs:extension>
- </xs:simpleContent>
- </xs:complexType>
- <xs:complexType name="setType">
- <xs:simpleContent>
- <xs:extension base="xs:string">
- <xs:attribute type="xs:string" name="name" use="optional" />
- <xs:attribute type="xs:string" name="val" use="optional" />
- </xs:extension>
- </xs:simpleContent>
- </xs:complexType>
- <xs:complexType name="enchantType">
- <xs:simpleContent>
- <xs:extension base="xs:string">
- <xs:attribute type="xs:string" name="name" use="optional" />
- <xs:attribute type="xs:string" name="val" use="optional" />
- </xs:extension>
- </xs:simpleContent>
- </xs:complexType>
- <xs:complexType name="usingType">
- <xs:simpleContent>
- <xs:extension base="xs:string">
- <xs:attribute type="xs:string" name="kind" use="optional" />
- <xs:attribute type="xs:string" name="slot" use="optional" />
- <xs:attribute type="xs:string" name="weaponChange" use="optional" />
- </xs:extension>
- </xs:simpleContent>
- </xs:complexType>
- <xs:complexType name="playerType">
- <xs:simpleContent>
- <xs:extension base="xs:string">
- <xs:attribute type="xs:string" name="Charges" use="optional" />
- <xs:attribute type="xs:string" name="canSummon" use="optional" />
- <xs:attribute type="xs:string" name="canResurrect" use="optional" />
- <xs:attribute type="xs:string" name="canSweep" use="optional" />
- <xs:attribute type="xs:string" name="canSummonSiegeGolem" use="optional" />
- <xs:attribute type="xs:byte" name="invSize" use="optional" />
- <xs:attribute type="xs:byte" name="weight" use="optional" />
- <xs:attribute type="xs:byte" name="hp" use="optional" />
- <xs:attribute type="xs:byte" name="cp" use="optional" />
- <xs:attribute type="xs:byte" name="mp" use="optional" />
- <xs:attribute type="xs:byte" name="souls" use="optional" />
- <xs:attribute type="xs:string" name="canTransform" use="optional" />
- <xs:attribute type="xs:string" name="canUntransform" use="optional" />
- <xs:attribute type="xs:byte" name="transformationId" use="optional" />
- <xs:attribute type="xs:string" name="canCreateBase" use="optional" />
- <xs:attribute type="xs:string" name="canCreateOutpost" use="optional" />
- <xs:attribute type="xs:string" name="canTakeCastle" use="optional" />
- <xs:attribute type="xs:string" name="canTakeFort" use="optional" />
- <xs:attribute type="xs:byte" name="canRefuelAirship" use="optional" />
- <xs:attribute type="xs:string" name="canEscape" use="optional" />
- <xs:attribute type="xs:string" name="active_effect_id_lvl" use="optional" />
- <xs:attribute type="xs:string" name="active_skill_id" use="optional" />
- <xs:attribute type="xs:string" name="active_skill_id_lvl" use="optional" />
- <xs:attribute type="xs:string" name="checkAbnormal" use="optional" />
- <xs:attribute type="xs:byte" name="SiegeZone" use="optional" />
- <xs:attribute type="xs:string" name="callPc" use="optional" />
- <xs:attribute type="xs:byte" name="clanHall" use="optional" />
- <xs:attribute type="xs:byte" name="sex" use="optional" />
- <xs:attribute type="xs:string" name="npcIdRadius" use="optional" />
- <xs:attribute type="xs:string" name="landingZone" use="optional" />
- <xs:attribute type="xs:string" name="insideZoneId" use="optional" />
- <xs:attribute type="xs:string" name="chaotic" use="optional" />
- <xs:attribute type="xs:string" name="resting" use="optional" />
- <xs:attribute type="xs:string" name="standing" use="optional" />
- <xs:attribute type="xs:string" name="moving" use="optional" />
- <xs:attribute type="xs:string" name="running" use="optional" />
- <xs:attribute type="xs:string" name="flying" use="optional" />
- <xs:attribute type="xs:string" name="front" use="optional" />
- <xs:attribute type="xs:string" name="behind" use="optional" />
- <xs:attribute type="xs:string" name="levelRange" use="optional" />
- <xs:attribute type="xs:byte" name="instanceId" use="optional" />
- <xs:attribute type="xs:string" name="flyMounted" use="optional" />
- <xs:attribute type="xs:string" name="active_effect_id" use="optional" />
- <xs:attribute type="xs:string" name="agathionId" use="optional" />
- <xs:attribute type="xs:byte" name="fort" use="optional" />
- <xs:attribute type="xs:byte" name="level" use="optional" />
- <xs:attribute type="xs:string" name="class_id_restriction" use="optional" />
- <xs:attribute type="xs:short" name="siegeZone" use="optional" />
- <xs:attribute type="xs:byte" name="siegeSide" use="optional" />
- </xs:extension>
- </xs:simpleContent>
- </xs:complexType>
- <xs:complexType name="targetType">
- <xs:simpleContent>
- <xs:extension base="xs:string">
- <xs:attribute type="xs:short" name="mindistance" use="optional" />
- <xs:attribute type="xs:byte" name="abnormal" use="optional" />
- <xs:attribute type="xs:short" name="active_effect_id" use="optional" />
- <xs:attribute type="xs:short" name="active_skill_id" use="optional" />
- <xs:attribute type="xs:string" name="class_id_restriction" use="optional" />
- <xs:attribute type="xs:string" name="myPartyExceptMe" use="optional" />
- <xs:attribute type="xs:string" name="race" use="optional" />
- <xs:attribute type="xs:string" name="npcId" use="optional" />
- <xs:attribute type="xs:string" name="npcType" use="optional" />
- </xs:extension>
- </xs:simpleContent>
- </xs:complexType>
- <xs:complexType name="notType">
- <xs:sequence>
- <xs:element name="using" minOccurs="0" type="usingType" />
- <xs:element name="player" minOccurs="0" type="playerType" />
- <xs:element name="target" minOccurs="0" type="targetType" />
- </xs:sequence>
- </xs:complexType>
- <xs:complexType name="gameType">
- <xs:simpleContent>
- <xs:extension base="xs:string">
- <xs:attribute type="xs:string" name="night" />
- </xs:extension>
- </xs:simpleContent>
- </xs:complexType>
- <xs:complexType name="andType">
- <xs:choice maxOccurs="unbounded" minOccurs="0">
- <xs:element name="using" type="usingType" />
- <xs:element name="player" type="playerType" />
- <xs:element name="target" type="targetType" />
- <xs:element name="not" type="notType" />
- <xs:element name="game" type="gameType" />
- <xs:element name="or" minOccurs="0" type="andType" />
- </xs:choice>
- </xs:complexType>
- <xs:complexType name="condType">
- <xs:choice maxOccurs="unbounded" minOccurs="0">
- <xs:element name="using" type="usingType" />
- <xs:element name="and" type="andType" />
- <xs:element name="not" type="notType" />
- <xs:element name="player" type="playerType" />
- <xs:element name="target" type="targetType" />
- </xs:choice>
- <xs:attribute type="xs:short" name="msgId" use="optional" />
- <xs:attribute type="xs:byte" name="addName" use="optional" />
- <xs:attribute type="xs:string" name="msg" use="optional" />
- </xs:complexType>
- <xs:complexType name="paramType">
- <xs:simpleContent>
- <xs:extension base="xs:string">
- <xs:attribute type="xs:string" name="chance" use="optional" />
- <xs:attribute type="xs:string" name="power" use="optional" />
- <xs:attribute type="xs:byte" name="criticalChance" use="optional" />
- <xs:attribute type="xs:string" name="charge" use="optional" />
- <xs:attribute type="xs:byte" name="cubicId" use="optional" />
- <xs:attribute type="xs:byte" name="cubicDelay" use="optional" />
- <xs:attribute type="xs:short" name="cubicDuration" use="optional" />
- <xs:attribute type="xs:short" name="cubicMaxCount" use="optional" />
- <xs:attribute type="xs:byte" name="cubicSkillChance" use="optional" />
- <xs:attribute type="xs:string" name="cubicPower" use="optional" />
- <xs:attribute type="xs:string" name="npcId" use="optional" />
- <xs:attribute type="xs:string" name="consumeItemId" use="optional" />
- <xs:attribute type="xs:string" name="consumeItemCount" use="optional" />
- <xs:attribute type="xs:string" name="lifeTime" use="optional" />
- <xs:attribute type="xs:string" name="dispel" use="optional" />
- <xs:attribute type="xs:string" name="expMultiplier" use="optional" />
- <xs:attribute type="xs:string" name="halfLethal" use="optional" />
- <xs:attribute type="xs:byte" name="cubicSkill1Chance" use="optional" />
- <xs:attribute type="xs:byte" name="cubicSkill2Chance" use="optional" />
- <xs:attribute type="xs:byte" name="cubicSkill3Chance" use="optional" />
- <xs:attribute type="xs:string" name="BUG_WEAKNESS" use="optional" />
- <xs:attribute type="xs:string" name="BEAST_WEAKNESS" use="optional" />
- <xs:attribute type="xs:string" name="ANIMAL_WEAKNESS" use="optional" />
- <xs:attribute type="xs:string" name="DRAGON_WEAKNESS" use="optional" />
- <xs:attribute type="xs:string" name="PLANT_WEAKNESS" use="optional" />
- <xs:attribute type="xs:string" name="ROOT_PHYSICALLY" use="optional" />
- <xs:attribute type="xs:string" name="HOLD" use="optional" />
- <xs:attribute type="xs:string" name="BOW" use="optional" />
- <xs:attribute type="xs:string" name="CROSSBOW" use="optional" />
- <xs:attribute type="xs:string" name="SLEEP" use="optional" />
- <xs:attribute type="xs:string" name="POISON" use="optional" />
- <xs:attribute type="xs:string" name="cubicCount" use="optional" />
- <xs:attribute type="xs:string" name="SHOCK" use="optional" />
- <xs:attribute type="xs:string" name="ignoreShieldDefence" use="optional" />
- <xs:attribute type="xs:string" name="POLE" use="optional" />
- <xs:attribute type="xs:string" name="PARALYZE" use="optional" />
- <xs:attribute type="xs:string" name="isAdvanced" use="optional" />
- <xs:attribute type="xs:string" name="DERANGEMENT" use="optional" />
- <xs:attribute type="xs:string" name="BLEED" use="optional" />
- <xs:attribute type="xs:string" name="slot" use="optional" />
- <xs:attribute type="xs:string" name="rate" use="optional" />
- <xs:attribute type="xs:string" name="max" use="optional" />
- <xs:attribute type="xs:string" name="CONSTRUCT_WEAKNESS" use="optional" />
- <xs:attribute type="xs:string" name="GIANT_WEAKNESS" use="optional" />
- <xs:attribute type="xs:string" name="SWORD" use="optional" />
- <xs:attribute type="xs:string" name="BLUNT" use="optional" />
- <xs:attribute type="xs:string" name="DAGGER" use="optional" />
- <xs:attribute type="xs:string" name="DUAL" use="optional" />
- <xs:attribute type="xs:string" name="DUALFIST" use="optional" />
- <xs:attribute type="xs:string" name="ANCIENTSWORD" use="optional" />
- <xs:attribute type="xs:string" name="RAPIER" use="optional" />
- <xs:attribute type="xs:string" name="DUALDAGGER" use="optional" />
- <xs:attribute type="xs:string" name="fullLethal" use="optional" />
- <xs:attribute type="xs:string" name="attackerType" use="optional" />
- <xs:attribute type="xs:byte" name="minAttackerLevel" use="optional" />
- <xs:attribute type="xs:byte" name="maxAttackerLevel" use="optional" />
- <xs:attribute type="xs:boolean" name="isCritical" use="optional" />
- <xs:attribute type="xs:string" name="minDamage" use="optional" />
- <xs:attribute type="xs:short" name="castSkillId" use="optional" />
- <xs:attribute type="xs:byte" name="blockedActions" use="optional" />
- <xs:attribute type="xs:string" name="skillId" use="optional" />
- <xs:attribute type="xs:string" name="skillLevel" use="optional" />
- <xs:attribute type="xs:string" name="allowWeapons" use="optional" />
- <xs:attribute type="xs:string" name="targetType" use="optional" />
- <xs:attribute type="xs:byte" name="npcCount" use="optional" />
- <xs:attribute type="xs:string" name="expNeeded" use="optional" />
- <xs:attribute type="xs:string" name="itemId" use="optional" />
- <xs:attribute type="xs:string" name="itemCount" use="optional" />
- <xs:attribute type="xs:short" name="id" use="optional" />
- <xs:attribute type="xs:short" name="amount" use="optional" />
- <xs:attribute type="xs:int" name="despawnDelay" use="optional" />
- <xs:attribute type="xs:string" name="isSummonSpawn" use="optional" />
- <xs:attribute type="xs:string" name="escapeType" use="optional" />
- <xs:attribute type="xs:string" name="slots" use="optional" />
- <xs:attribute type="xs:string" name="value" use="optional" />
- <xs:attribute type="xs:string" name="sp" use="optional" />
- <xs:attribute type="xs:string" name="x" use="optional" />
- <xs:attribute type="xs:string" name="y" use="optional" />
- <xs:attribute type="xs:string" name="z" use="optional" />
- <xs:attribute type="xs:string" name="grade" use="optional" />
- <xs:attribute type="xs:byte" name="VALAKAS" use="optional" />
- <xs:attribute type="xs:string" name="isItem" use="optional" />
- <xs:attribute type="xs:byte" name="skillLvl" use="optional" />
- <xs:attribute type="xs:byte" name="GUST" use="optional" />
- <xs:attribute type="xs:byte" name="BOSS" use="optional" />
- <xs:attribute type="xs:byte" name="PHYSICAL_BLOCKADE" use="optional" />
- <xs:attribute type="xs:string" name="canKill" use="optional" />
- <xs:attribute type="xs:string" name="TURN_STONE" use="optional" />
- <xs:attribute type="xs:byte" name="FIST" use="optional" />
- <xs:attribute type="xs:byte" name="randomOffset" use="optional" />
- <xs:attribute type="xs:short" name="skillId1" use="optional" />
- <xs:attribute type="xs:short" name="skillId2" use="optional" />
- <xs:attribute type="xs:short" name="skillId3" use="optional" />
- </xs:extension>
- </xs:simpleContent>
- </xs:complexType>
- <xs:simpleType name="statType">
- <xs:restriction base="xs:token">
- <xs:enumeration value="mAtk" />
- <xs:enumeration value="mDef" />
- <xs:enumeration value="pAtk" />
- <xs:enumeration value="pDef" />
- <xs:enumeration value="sDef" />
- <xs:enumeration value="mAtk" />
- <xs:enumeration value="pAtkAngle" />
- <xs:enumeration value="pAtkRange" />
- <xs:enumeration value="cancel" />
- <xs:enumeration value="pAtkSpd" />
- <xs:enumeration value="rCrit" />
- <xs:enumeration value="rShld" />
- <xs:enumeration value="rEvas" />
- <xs:enumeration value="cAtk" />
- <xs:enumeration value="runSpd" />
- <xs:enumeration value="reflectDam" />
- <xs:enumeration value="defCritRate" />
- <xs:enumeration value="cancelVuln" />
- <xs:enumeration value="maxHp" />
- <xs:enumeration value="pSkillEvas" />
- <xs:enumeration value="regMp" />
- <xs:enumeration value="regHp" />
- <xs:enumeration value="mReuse" />
- <xs:enumeration value="mAtkSpd" />
- <xs:enumeration value="cAtkAdd" />
- <xs:enumeration value="defCritDamage" />
- <xs:enumeration value="absorbDamMana" />
- <xs:enumeration value="manaCharge" />
- <xs:enumeration value="damageZoneVuln" />
- <xs:enumeration value="healEffect" />
- <xs:enumeration value="weightLimit" />
- <xs:enumeration value="transDam" />
- <xs:enumeration value="PhysicalMpConsumeRate" />
- <xs:enumeration value="blowRate" />
- <xs:enumeration value="breath" />
- <xs:enumeration value="pvpMagicalDmg" />
- <xs:enumeration value="transDamToPlayer" />
- <xs:enumeration value="vengeancePdam" />
- <xs:enumeration value="physicalSkillPower" />
- <xs:enumeration value="vengeanceMdam" />
- <xs:enumeration value="maxSouls" />
- <xs:enumeration value="BowMpConsumeRate" />
- <xs:enumeration value="fishingExpertise" />
- <xs:enumeration value="mCritPower" />
- <xs:enumeration value="maxRecoverableCp" />
- <xs:enumeration value="maxRecoverableHp" />
- <xs:enumeration value="whLimit" />
- <xs:enumeration value="FreightLimit" />
- <xs:enumeration value="DwarfRecipeLimit" />
- <xs:enumeration value="CommonRecipeLimit" />
- <xs:enumeration value="fall" />
- <xs:enumeration value="STR" />
- <xs:enumeration value="INT" />
- <xs:enumeration value="CON" />
- <xs:enumeration value="MEN" />
- <xs:enumeration value="WIT" />
- <xs:enumeration value="DEX" />
- <xs:enumeration value="waterPower" />
- <xs:enumeration value="windPower" />
- <xs:enumeration value="firePower" />
- <xs:enumeration value="bonusSp" />
- <xs:enumeration value="defCritRateAdd" />
- <xs:enumeration value="bonusExp" />
- <xs:enumeration value="pvePhysDmg" />
- <xs:enumeration value="pvePhysSkillsDmg" />
- <xs:enumeration value="pveBowDmg" />
- <xs:enumeration value="pveBowSkillsDmg" />
- <xs:enumeration value="pveMagicalDmg" />
- <xs:enumeration value="MagicalMpConsumeRate" />
- <xs:enumeration value="DanceMpConsumeRate" />
- <xs:enumeration value="mCritRate" />
- <xs:enumeration value="maxRecoverableMp" />
- <xs:enumeration value="manaShield" />
- <xs:enumeration value="pvpMagicalDef" />
- <xs:enumeration value="pvpPhysSkillsDef" />
- <xs:enumeration value="pvpPhysDef" />
- <xs:enumeration value="absorbDam" />
- <xs:enumeration value="shieldDefAngle" />
- <xs:enumeration value="reflectSkillMagic" />
- <xs:enumeration value="reflectSkillPhysic" />
- <xs:enumeration value="skillMastery" />
- <xs:enumeration value="PrivateBuyLimit" />
- <xs:enumeration value="PrivateSellLimit" />
- <xs:enumeration value="inventoryLimit" />
- <xs:enumeration value="pReuse" />
- <xs:enumeration value="dReuse" />
- <xs:enumeration value="debuffImmunity" />
- <xs:enumeration value="vitalityConsumeRate" />
- <xs:enumeration value="weightPenalty" />
- <xs:enumeration value="darkPower" />
- <xs:enumeration value="defCritDamageAdd" />
- <xs:enumeration value="debuffVuln" />
- <xs:enumeration value="atkCountMax" />
- <xs:enumeration value="regCp" />
- <xs:enumeration value="maxCp" />
- <xs:enumeration value="pvpPhysDmg" />
- <xs:enumeration value="pvpPhysSkillsDmg" />
- <xs:enumeration value="earthPower" />
- <xs:enumeration value="movementVuln" />
- <xs:enumeration value="accCombat" />
- <xs:enumeration value="darkRes" />
- <xs:enumeration value="earthRes" />
- <xs:enumeration value="fireRes" />
- <xs:enumeration value="holyPower" />
- <xs:enumeration value="holyRes" />
- <xs:enumeration value="maxMp" />
- <xs:enumeration value="waterRes" />
- <xs:enumeration value="windRes" />
- <xs:enumeration value="magicSuccRes" />
- </xs:restriction>
- </xs:simpleType>
- <xs:complexType name="addType" mixed="true">
- <xs:all>
- <xs:element name="using" minOccurs="0" type="usingType" />
- <xs:element name="and" minOccurs="0" type="andType" />
- <xs:element name="not" minOccurs="0" type="notType" />
- <xs:element name="player" minOccurs="0" type="playerType" />
- <xs:element name="game" minOccurs="0" type="gameType" />
- </xs:all>
- <xs:attribute name="order" type="xs:byte" use="optional" />
- <xs:attribute name="stat" use="required" type="statType" />
- <xs:attribute name="val" type="xs:string" use="required" />
- </xs:complexType>
- <xs:complexType name="shareType">
- <xs:simpleContent>
- <xs:extension base="xs:string">
- <xs:attribute name="order" type="xs:byte" use="optional" />
- <xs:attribute name="stat" type="statType" />
- <xs:attribute type="xs:float" name="val" use="optional" />
- </xs:extension>
- </xs:simpleContent>
- </xs:complexType>
- <xs:complexType name="effectType" mixed="true">
- <xs:choice maxOccurs="unbounded" minOccurs="0">
- <xs:element name="param" type="paramType" />
- <xs:element name="add" type="addType" />
- <xs:element name="mul" type="addType" />
- <xs:element name="sub" type="addType" />
- <xs:element name="set" type="addType" />
- <xs:element name="share" type="shareType" />
- </xs:choice>
- <xs:attribute type="xs:string" name="name" use="optional" />
- <xs:attribute type="xs:string" name="ticks" use="optional" />
- <xs:attribute type="xs:string" name="abnormalTime" use="optional" />
- <xs:attribute type="xs:string" name="activationChance" use="optional" />
- <xs:attribute type="xs:string" name="chanceType" use="optional" />
- <xs:attribute type="xs:string" name="triggeredId" use="optional" />
- <xs:attribute type="xs:string" name="triggeredLevel" use="optional" />
- <xs:attribute type="xs:string" name="activationMinDamage" use="optional" />
- <xs:attribute type="xs:short" name="activationSkills" use="optional" />
- </xs:complexType>
- <xs:complexType name="forType" mixed="true">
- <xs:choice maxOccurs="unbounded" minOccurs="0">
- <xs:element name="add" type="addType" />
- <xs:element name="mul" type="addType" />
- <xs:element name="sub" type="addType" />
- <xs:element name="basemul" type="addType" />
- <xs:element name="set" type="addType" />
- <xs:element name="effect" type="effectType" />
- </xs:choice>
- <xs:attribute type="xs:string" name="name" use="optional" />
- <xs:attribute type="xs:byte" name="val" use="optional" />
- </xs:complexType>
- <xs:complexType name="effectsType">
- <xs:sequence>
- <xs:element name="effect" type="effectType" maxOccurs="unbounded" />
- </xs:sequence>
- </xs:complexType>
- <xs:complexType name="skillType">
- <xs:choice maxOccurs="unbounded" minOccurs="0">
- <xs:element name="table" type="tableType" />
- <xs:element name="set" type="setType" />
- <xs:element name="enchant1" type="enchantType" />
- <xs:element name="enchant2" type="enchantType" />
- <xs:element name="enchant3" type="enchantType" />
- <xs:element name="enchant4" type="enchantType" />
- <xs:element name="enchant5" type="enchantType" />
- <xs:element name="enchant6" type="enchantType" />
- <xs:element name="enchant7" type="enchantType" />
- <xs:element name="enchant8" type="enchantType" />
- <xs:element name="cond" type="condType" />
- <xs:element name="for" type="forType" />
- <xs:element name="enchant1for" type="forType" />
- <xs:element name="enchant2for" type="forType" />
- <xs:element name="enchant2pvpEffects" type="effectsType" />
- <xs:element name="enchant2pveEffects" type="effectsType" />
- <xs:element name="enchant7for" type="forType" />
- <xs:element name="enchant7pvpEffects" type="effectsType" />
- <xs:element name="enchant7pveEffects" type="effectsType" />
- <xs:element name="enchant3for" type="forType" />
- <xs:element name="enchant4for" type="forType" />
- <xs:element name="enchant5for" type="forType" />
- <xs:element name="enchant6for" type="forType" />
- <xs:element name="endEffects" type="effectsType" />
- <xs:element name="selfEffects" type="effectsType" />
- <xs:element name="enchant2selfEffects" type="effectsType" />
- <xs:element name="effect" type="effectType" />
- <xs:element name="enchant1cond" type="condType" />
- <xs:element name="enchant4selfEffects" type="effectsType" />
- <xs:element name="pvpEffects" type="effectsType" />
- <xs:element name="pveEffects" type="effectsType" />
- <xs:element name="channelingEffects" type="effectsType" />
- <xs:element name="startEffects" type="effectsType" />
- </xs:choice>
- <xs:attribute type="xs:short" name="id" use="optional" />
- <xs:attribute type="xs:byte" name="levels" use="optional" />
- <xs:attribute type="xs:string" name="name" use="optional" />
- <xs:attribute type="xs:byte" name="enchantGroup1" use="optional" />
- <xs:attribute type="xs:byte" name="enchantGroup2" use="optional" />
- <xs:attribute type="xs:byte" name="enchantGroup3" use="optional" />
- <xs:attribute type="xs:byte" name="enchantGroup4" use="optional" />
- <xs:attribute type="xs:byte" name="enchantGroup5" use="optional" />
- <xs:attribute type="xs:byte" name="enchantGroup6" use="optional" />
- <xs:attribute type="xs:byte" name="enchantGroup7" use="optional" />
- <xs:attribute type="xs:byte" name="enchantGroup8" use="optional" />
- </xs:complexType>
- <xs:element name="list">
- <xs:complexType>
- <xs:sequence>
- <xs:element name="skill" type="skillType" minOccurs="1" maxOccurs="unbounded" />
- </xs:sequence>
- </xs:complexType>
- </xs:element>
- </xs:schema>
|