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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package instances.Kamaloka;
- import java.util.ArrayList;
- import java.util.Arrays;
- import java.util.Calendar;
- import java.util.List;
- import java.util.Map;
- import java.util.function.Function;
- import java.util.logging.Level;
- import com.l2jserver.gameserver.datatables.SkillData;
- import com.l2jserver.gameserver.instancemanager.InstanceManager;
- import com.l2jserver.gameserver.model.L2Party;
- import com.l2jserver.gameserver.model.L2Spawn;
- import com.l2jserver.gameserver.model.L2World;
- import com.l2jserver.gameserver.model.Location;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.entity.Instance;
- import com.l2jserver.gameserver.model.instancezone.InstanceWorld;
- import com.l2jserver.gameserver.model.quest.Quest;
- import com.l2jserver.gameserver.model.skills.BuffInfo;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- public final class Kamaloka extends Quest
- {
- /*
- * Reset time for all kamaloka Default: 6:30AM on server time
- */
- private static final int RESET_HOUR = 6;
- private static final int RESET_MIN = 30;
-
- /*
- * Time after which instance without players will be destroyed Default: 5 minutes
- */
- private static final int EMPTY_DESTROY_TIME = 5;
-
- /*
- * Time to destroy instance (and eject players away) after boss defeat Default: 5 minutes
- */
- private static final int EXIT_TIME = 5;
-
- /*
- * Maximum level difference between players level and kamaloka level Default: 5
- */
- private static final int MAX_LEVEL_DIFFERENCE = 5;
-
- /*
- * If true shaman in the first room will have same npcId as other mobs, making radar useless Default: true (but not retail like)
- */
- private static final boolean STEALTH_SHAMAN = true;
- // Template IDs for Kamaloka
- // @formatter:off
- private static final int[] TEMPLATE_IDS =
- {
- 57, 58, 73, 60, 61, 74, 63, 64, 75, 66, 67, 76, 69, 70, 77, 72, 78, 79, 134
- };
- // Level of the Kamaloka
- private static final int[] LEVEL =
- {
- 23, 26, 29, 33, 36, 39, 43, 46, 49, 53, 56, 59, 63, 66, 69, 73, 78, 81, 83
- };
- // Duration of the instance, minutes
- private static final int[] DURATION =
- {
- 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 30, 45, 30, 45, 45, 45
- };
- // Maximum party size for the instance
- private static final int[] MAX_PARTY_SIZE =
- {
- 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 6, 9, 6, 9, 9, 9
- };
-
- /**
- * List of buffs NOT removed on enter from player and pet<br>
- * On retail only newbie guide buffs not removed<br>
- * CAUTION: array must be sorted in ascension order!
- */
- protected static final int[] BUFFS_WHITELIST =
- {
- 4322, 4323, 4324, 4325, 4326, 4327, 4328, 4329, 4330, 4331, 5632, 5637, 5950
- };
- // @formatter:on
- // Teleport points into instances x, y, z
- private static final Location[] TELEPORTS =
- {
- new Location(-88429, -220629, -7903),
- new Location(-82464, -219532, -7899),
- new Location(-10700, -174882, -10936), // -76280, -185540, -10936
- new Location(-89683, -213573, -8106),
- new Location(-81413, -213568, -8104),
- new Location(-10700, -174882, -10936), // -76280, -174905, -10936
- new Location(-89759, -206143, -8120),
- new Location(-81415, -206078, -8107),
- new Location(-10700, -174882, -10936),
- new Location(-56999, -219856, -8117),
- new Location(-48794, -220261, -8075),
- new Location(-10700, -174882, -10936),
- new Location(-56940, -212939, -8072),
- new Location(-55566, -206139, -8120),
- new Location(-10700, -174882, -10936),
- new Location(-49805, -206139, -8117),
- new Location(-10700, -174882, -10936),
- new Location(-10700, -174882, -10936),
- new Location(22003, -174886, -10900),
- };
-
- // Respawn delay for the mobs in the first room, seconds Default: 25
- private static final int FIRST_ROOM_RESPAWN_DELAY = 25;
-
- /**
- * First room information, null if room not spawned.<br>
- * Skill is casted on the boss when shaman is defeated and mobs respawn stopped<br>
- * Default: 5699 (decrease pdef)<br>
- * shaman npcId, minions npcId, skillId, skillLvl
- */
- private static final int[][] FIRST_ROOM =
- {
- null,
- null,
- {
- 22485,
- 22486,
- 5699,
- 1
- },
- null,
- null,
- {
- 22488,
- 22489,
- 5699,
- 2
- },
- null,
- null,
- {
- 22491,
- 22492,
- 5699,
- 3
- },
- null,
- null,
- {
- 22494,
- 22495,
- 5699,
- 4
- },
- null,
- null,
- {
- 22497,
- 22498,
- 5699,
- 5
- },
- null,
- {
- 22500,
- 22501,
- 5699,
- 6
- },
- {
- 22503,
- 22504,
- 5699,
- 7
- },
- {
- 25706,
- 25707,
- 5699,
- 7
- }
- };
-
- /*
- * First room spawns, null if room not spawned x, y, z
- */
- private static final int[][][] FIRST_ROOM_SPAWNS =
- {
- null,
- null,
- {
- {
- -12381,
- -174973,
- -10955
- },
- {
- -12413,
- -174905,
- -10955
- },
- {
- -12377,
- -174838,
- -10953
- },
- {
- -12316,
- -174903,
- -10953
- },
- {
- -12326,
- -174786,
- -10953
- },
- {
- -12330,
- -175024,
- -10953
- },
- {
- -12211,
- -174900,
- -10955
- },
- {
- -12238,
- -174849,
- -10953
- },
- {
- -12233,
- -174954,
- -10953
- }
- },
- null,
- null,
- {
- {
- -12381,
- -174973,
- -10955
- },
- {
- -12413,
- -174905,
- -10955
- },
- {
- -12377,
- -174838,
- -10953
- },
- {
- -12316,
- -174903,
- -10953
- },
- {
- -12326,
- -174786,
- -10953
- },
- {
- -12330,
- -175024,
- -10953
- },
- {
- -12211,
- -174900,
- -10955
- },
- {
- -12238,
- -174849,
- -10953
- },
- {
- -12233,
- -174954,
- -10953
- }
- },
- null,
- null,
- {
- {
- -12381,
- -174973,
- -10955
- },
- {
- -12413,
- -174905,
- -10955
- },
- {
- -12377,
- -174838,
- -10953
- },
- {
- -12316,
- -174903,
- -10953
- },
- {
- -12326,
- -174786,
- -10953
- },
- {
- -12330,
- -175024,
- -10953
- },
- {
- -12211,
- -174900,
- -10955
- },
- {
- -12238,
- -174849,
- -10953
- },
- {
- -12233,
- -174954,
- -10953
- }
- },
- null,
- null,
- {
- {
- -12381,
- -174973,
- -10955
- },
- {
- -12413,
- -174905,
- -10955
- },
- {
- -12377,
- -174838,
- -10953
- },
- {
- -12316,
- -174903,
- -10953
- },
- {
- -12326,
- -174786,
- -10953
- },
- {
- -12330,
- -175024,
- -10953
- },
- {
- -12211,
- -174900,
- -10955
- },
- {
- -12238,
- -174849,
- -10953
- },
- {
- -12233,
- -174954,
- -10953
- }
- },
- null,
- null,
- {
- {
- -12381,
- -174973,
- -10955
- },
- {
- -12413,
- -174905,
- -10955
- },
- {
- -12377,
- -174838,
- -10953
- },
- {
- -12316,
- -174903,
- -10953
- },
- {
- -12326,
- -174786,
- -10953
- },
- {
- -12330,
- -175024,
- -10953
- },
- {
- -12211,
- -174900,
- -10955
- },
- {
- -12238,
- -174849,
- -10953
- },
- {
- -12233,
- -174954,
- -10953
- }
- },
- null,
- {
- {
- -12381,
- -174973,
- -10955
- },
- {
- -12413,
- -174905,
- -10955
- },
- {
- -12377,
- -174838,
- -10953
- },
- {
- -12316,
- -174903,
- -10953
- },
- {
- -12326,
- -174786,
- -10953
- },
- {
- -12330,
- -175024,
- -10953
- },
- {
- -12211,
- -174900,
- -10955
- },
- {
- -12238,
- -174849,
- -10953
- },
- {
- -12233,
- -174954,
- -10953
- }
- },
- {
- {
- -12381,
- -174973,
- -10955
- },
- {
- -12413,
- -174905,
- -10955
- },
- {
- -12377,
- -174838,
- -10953
- },
- {
- -12316,
- -174903,
- -10953
- },
- {
- -12326,
- -174786,
- -10953
- },
- {
- -12330,
- -175024,
- -10953
- },
- {
- -12211,
- -174900,
- -10955
- },
- {
- -12238,
- -174849,
- -10953
- },
- {
- -12233,
- -174954,
- -10953
- }
- },
- {
- {
- 20409,
- -174827,
- -10912
- },
- {
- 20409,
- -174947,
- -10912
- },
- {
- 20494,
- -174887,
- -10912
- },
- {
- 20494,
- -174767,
- -10912
- },
- {
- 20614,
- -174887,
- -10912
- },
- {
- 20579,
- -174827,
- -10912
- },
- {
- 20579,
- -174947,
- -10912
- },
- {
- 20494,
- -175007,
- -10912
- },
- {
- 20374,
- -174887,
- -10912
- }
- }
- };
-
- /*
- * Second room information, null if room not spawned Skill is casted on the boss when all mobs are defeated Default: 5700 (decrease mdef) npcId, skillId, skillLvl
- */
- private static final int[][] SECOND_ROOM =
- {
- null,
- null,
- {
- 22487,
- 5700,
- 1
- },
- null,
- null,
- {
- 22490,
- 5700,
- 2
- },
- null,
- null,
- {
- 22493,
- 5700,
- 3
- },
- null,
- null,
- {
- 22496,
- 5700,
- 4
- },
- null,
- null,
- {
- 22499,
- 5700,
- 5
- },
- null,
- {
- 22502,
- 5700,
- 6
- },
- {
- 22505,
- 5700,
- 7
- },
- {
- 25708,
- 5700,
- 7
- }
-
- };
-
- /*
- * Spawns for second room, null if room not spawned x, y, z
- */
- private static final int[][][] SECOND_ROOM_SPAWNS =
- {
- null,
- null,
- {
- {
- -14547,
- -174901,
- -10690
- },
- {
- -14543,
- -175030,
- -10690
- },
- {
- -14668,
- -174900,
- -10690
- },
- {
- -14538,
- -174774,
- -10690
- },
- {
- -14410,
- -174904,
- -10690
- }
- },
- null,
- null,
- {
- {
- -14547,
- -174901,
- -10690
- },
- {
- -14543,
- -175030,
- -10690
- },
- {
- -14668,
- -174900,
- -10690
- },
- {
- -14538,
- -174774,
- -10690
- },
- {
- -14410,
- -174904,
- -10690
- }
- },
- null,
- null,
- {
- {
- -14547,
- -174901,
- -10690
- },
- {
- -14543,
- -175030,
- -10690
- },
- {
- -14668,
- -174900,
- -10690
- },
- {
- -14538,
- -174774,
- -10690
- },
- {
- -14410,
- -174904,
- -10690
- }
- },
- null,
- null,
- {
- {
- -14547,
- -174901,
- -10690
- },
- {
- -14543,
- -175030,
- -10690
- },
- {
- -14668,
- -174900,
- -10690
- },
- {
- -14538,
- -174774,
- -10690
- },
- {
- -14410,
- -174904,
- -10690
- }
- },
- null,
- null,
- {
- {
- -14547,
- -174901,
- -10690
- },
- {
- -14543,
- -175030,
- -10690
- },
- {
- -14668,
- -174900,
- -10690
- },
- {
- -14538,
- -174774,
- -10690
- },
- {
- -14410,
- -174904,
- -10690
- }
- },
- null,
- {
- {
- -14547,
- -174901,
- -10690
- },
- {
- -14543,
- -175030,
- -10690
- },
- {
- -14668,
- -174900,
- -10690
- },
- {
- -14538,
- -174774,
- -10690
- },
- {
- -14410,
- -174904,
- -10690
- }
- },
- {
- {
- -14547,
- -174901,
- -10690
- },
- {
- -14543,
- -175030,
- -10690
- },
- {
- -14668,
- -174900,
- -10690
- },
- {
- -14538,
- -174774,
- -10690
- },
- {
- -14410,
- -174904,
- -10690
- }
- },
- {
- {
- 18175,
- -174991,
- -10653
- },
- {
- 18070,
- -174890,
- -10655
- },
- {
- 18157,
- -174886,
- -10655
- },
- {
- 18249,
- -174885,
- -10653
- },
- {
- 18144,
- -174821,
- -10648
- }
- }
- };
-
- // miniboss info
- // skill is casted on the boss when miniboss is defeated
- // npcId, x, y, z, skill id, skill level
- /*
- * Miniboss information, null if miniboss not spawned Skill is casted on the boss when miniboss is defeated Default: 5701 (decrease patk) npcId, x, y, z, skillId, skillLvl
- */
- private static final int[][] MINIBOSS =
- {
- null,
- null,
- {
- 25616,
- -16874,
- -174900,
- -10427,
- 5701,
- 1
- },
- null,
- null,
- {
- 25617,
- -16874,
- -174900,
- -10427,
- 5701,
- 2
- },
- null,
- null,
- {
- 25618,
- -16874,
- -174900,
- -10427,
- 5701,
- 3
- },
- null,
- null,
- {
- 25619,
- -16874,
- -174900,
- -10427,
- 5701,
- 4
- },
- null,
- null,
- {
- 25620,
- -16874,
- -174900,
- -10427,
- 5701,
- 5
- },
- null,
- {
- 25621,
- -16874,
- -174900,
- -10427,
- 5701,
- 6
- },
- {
- 25622,
- -16874,
- -174900,
- -10427,
- 5701,
- 7
- },
- {
- 25709,
- 15828,
- -174885,
- -10384,
- 5701,
- 7
- }
- };
-
- /*
- * Bosses of the kamaloka Instance ends when boss is defeated npcId, x, y, z
- */
- private static final int[][] BOSS =
- {
- {
- 18554,
- -88998,
- -220077,
- -7892
- },
- {
- 18555,
- -81891,
- -220078,
- -7893
- },
- {
- 29129,
- -20659,
- -174903,
- -9983
- },
- {
- 18558,
- -89183,
- -213564,
- -8100
- },
- {
- 18559,
- -81937,
- -213566,
- -8100
- },
- {
- 29132,
- -20659,
- -174903,
- -9983
- },
- {
- 18562,
- -89054,
- -206144,
- -8115
- },
- {
- 18564,
- -81937,
- -206077,
- -8100
- },
- {
- 29135,
- -20659,
- -174903,
- -9983
- },
- {
- 18566,
- -56281,
- -219859,
- -8115
- },
- {
- 18568,
- -49336,
- -220260,
- -8068
- },
- {
- 29138,
- -20659,
- -174903,
- -9983
- },
- {
- 18571,
- -56415,
- -212939,
- -8068
- },
- {
- 18573,
- -56281,
- -206140,
- -8115
- },
- {
- 29141,
- -20659,
- -174903,
- -9983
- },
- {
- 18577,
- -49084,
- -206140,
- -8115
- },
- {
- 29144,
- -20659,
- -174903,
- -9983
- },
- {
- 29147,
- -20659,
- -174903,
- -9983
- },
- {
- 25710,
- 12047,
- -174887,
- -9944
- }
- };
-
- /*
- * Escape telepoters spawns, null if not spawned x, y, z
- */
- private static final int[][] TELEPORTERS =
- {
- null,
- null,
- {
- -10865,
- -174905,
- -10944
- },
- null,
- null,
- {
- -10865,
- -174905,
- -10944
- },
- null,
- null,
- {
- -10865,
- -174905,
- -10944
- },
- null,
- null,
- {
- -10865,
- -174905,
- -10944
- },
- null,
- null,
- {
- -10865,
- -174905,
- -10944
- },
- null,
- {
- -10865,
- -174905,
- -10944
- },
- {
- -10865,
- -174905,
- -10944
- },
- {
- 21837,
- -174885,
- -10904
- }
- };
-
- /*
- * Escape teleporter npcId
- */
- private static final int TELEPORTER = 32496;
-
- /** Kamaloka captains (start npc's) npcIds. */
- private static final int[] CAPTAINS =
- {
- 30332,
- 30071,
- 30916,
- 30196,
- 31981,
- 31340
- };
-
- protected class KamaWorld extends InstanceWorld
- {
- public int index; // 0-18 index of the kama type in arrays
- public int shaman = 0; // objectId of the shaman
- public List<L2Spawn> firstRoom; // list of the spawns in the first room (excluding shaman)
- public List<Integer> secondRoom;// list of objectIds mobs in the second room
- public int miniBoss = 0; // objectId of the miniboss
- public L2Npc boss = null; // boss
- }
-
- private Kamaloka()
- {
- super(-1, Kamaloka.class.getSimpleName(), "instances");
- addFirstTalkId(TELEPORTER);
- addTalkId(TELEPORTER);
- for (int cap : CAPTAINS)
- {
- addStartNpc(cap);
- addTalkId(cap);
- }
- for (int[] mob : FIRST_ROOM)
- {
- if (mob != null)
- {
- if (STEALTH_SHAMAN)
- {
- addKillId(mob[1]);
- }
- else
- {
- addKillId(mob[0]);
- }
- }
- }
- for (int[] mob : SECOND_ROOM)
- {
- if (mob != null)
- {
- addKillId(mob[0]);
- }
- }
- for (int[] mob : MINIBOSS)
- {
- if (mob != null)
- {
- addKillId(mob[0]);
- }
- }
- for (int[] mob : BOSS)
- {
- addKillId(mob[0]);
- }
- }
-
- /**
- * Check if party with player as leader allowed to enter
- * @param player party leader
- * @param index (0-18) index of the kamaloka in arrays
- * @return true if party allowed to enter
- */
- private static final boolean checkConditions(L2PcInstance player, int index)
- {
- final L2Party party = player.getParty();
- // player must be in party
- if (party == null)
- {
- player.sendPacket(SystemMessageId.NOT_IN_PARTY_CANT_ENTER);
- return false;
- }
- // ...and be party leader
- if (party.getLeader() != player)
- {
- player.sendPacket(SystemMessageId.ONLY_PARTY_LEADER_CAN_ENTER);
- return false;
- }
- // party must not exceed max size for selected instance
- if (party.getMemberCount() > MAX_PARTY_SIZE[index])
- {
- player.sendPacket(SystemMessageId.PARTY_EXCEEDED_THE_LIMIT_CANT_ENTER);
- return false;
- }
-
- // get level of the instance
- final int level = LEVEL[index];
- // and client name
- final String instanceName = InstanceManager.getInstance().getInstanceIdName(TEMPLATE_IDS[index]);
-
- Map<Integer, Long> instanceTimes;
- // for each party member
- for (L2PcInstance partyMember : party.getMembers())
- {
- // player level must be in range
- if (Math.abs(partyMember.getLevel() - level) > MAX_LEVEL_DIFFERENCE)
- {
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
- sm.addPcName(partyMember);
- player.sendPacket(sm);
- return false;
- }
- // player must be near party leader
- if (!partyMember.isInsideRadius(player, 1000, true, true))
- {
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_IS_IN_LOCATION_THAT_CANNOT_BE_ENTERED);
- sm.addPcName(partyMember);
- player.sendPacket(sm);
- return false;
- }
- // get instances reenter times for player
- instanceTimes = InstanceManager.getInstance().getAllInstanceTimes(partyMember.getObjectId());
- if (instanceTimes != null)
- {
- for (int id : instanceTimes.keySet())
- {
- // find instance with same name (kamaloka or labyrinth)
- // TODO: Zoey76: Don't use instance name, use other system.
- if (!instanceName.equals(InstanceManager.getInstance().getInstanceIdName(id)))
- {
- continue;
- }
- // if found instance still can't be reentered - exit
- if (System.currentTimeMillis() < instanceTimes.get(id))
- {
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_MAY_NOT_REENTER_YET);
- sm.addPcName(partyMember);
- player.sendPacket(sm);
- return false;
- }
- }
- }
- }
- return true;
- }
-
- /**
- * Removing all buffs from player and pet except BUFFS_WHITELIST
- * @param ch player
- */
- private static final void removeBuffs(L2Character ch)
- {
- Function<BuffInfo, Boolean> removeBuffs = info ->
- {
- if ((info != null) && !info.getSkill().isStayAfterDeath() && (Arrays.binarySearch(BUFFS_WHITELIST, info.getSkill().getId()) < 0))
- {
- info.getEffected().getEffectList().stopSkillEffects(true, info.getSkill());
- }
- return true;
- };
-
- ch.getEffectList().forEach(removeBuffs, false);
-
- if (ch.hasSummon())
- {
- ch.getSummon().getEffectList().forEach(removeBuffs, false);
- }
- }
-
- /**
- * Handling enter of the players into kamaloka
- * @param player party leader
- * @param index (0-18) kamaloka index in arrays
- */
- private final synchronized void enterInstance(L2PcInstance player, int index)
- {
- int templateId;
- try
- {
- templateId = TEMPLATE_IDS[index];
- }
- catch (ArrayIndexOutOfBoundsException e)
- {
- throw e;
- }
-
- // check for existing instances for this player
- InstanceWorld world = InstanceManager.getInstance().getPlayerWorld(player);
- // player already in the instance
- if (world != null)
- {
- // but not in kamaloka
- if (!(world instanceof KamaWorld) || (world.getTemplateId() != templateId))
- {
- player.sendPacket(SystemMessageId.ALREADY_ENTERED_ANOTHER_INSTANCE_CANT_ENTER);
- return;
- }
- // check for level difference again on reenter
- if (Math.abs(player.getLevel() - LEVEL[((KamaWorld) world).index]) > MAX_LEVEL_DIFFERENCE)
- {
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.C1_LEVEL_REQUIREMENT_NOT_SUFFICIENT);
- sm.addPcName(player);
- player.sendPacket(sm);
- return;
- }
- // check what instance still exist
- Instance inst = InstanceManager.getInstance().getInstance(world.getInstanceId());
- if (inst != null)
- {
- removeBuffs(player);
- teleportPlayer(player, TELEPORTS[index], world.getInstanceId());
- }
- return;
- }
- // Creating new kamaloka instance
- if (!checkConditions(player, index))
- {
- return;
- }
-
- // Creating dynamic instance without template
- final int instanceId = InstanceManager.getInstance().createDynamicInstance(null);
- final Instance inst = InstanceManager.getInstance().getInstance(instanceId);
- // set name for the kamaloka
- inst.setName(InstanceManager.getInstance().getInstanceIdName(templateId));
- // set return location
- inst.setSpawnLoc(new Location(player));
- // disable summon friend into instance
- inst.setAllowSummon(false);
- // set duration and empty destroy time
- inst.setDuration(DURATION[index] * 60000);
- inst.setEmptyDestroyTime(EMPTY_DESTROY_TIME * 60000);
-
- // Creating new instanceWorld, using our instanceId and templateId
- world = new KamaWorld();
- world.setInstanceId(instanceId);
- world.setTemplateId(templateId);
- // set index for easy access to the arrays
- ((KamaWorld) world).index = index;
- InstanceManager.getInstance().addWorld(world);
- world.setStatus(0);
- // spawn npcs
- spawnKama((KamaWorld) world);
-
- // and finally teleport party into instance
- final L2Party party = player.getParty();
- for (L2PcInstance partyMember : party.getMembers())
- {
- world.addAllowed(partyMember.getObjectId());
- removeBuffs(partyMember);
- teleportPlayer(partyMember, TELEPORTS[index], instanceId);
- }
- return;
- }
-
- /**
- * Called on instance finish and handles reenter time for instance
- * @param world instanceWorld
- */
- private static final void finishInstance(InstanceWorld world)
- {
- if (world instanceof KamaWorld)
- {
- Calendar reenter = Calendar.getInstance();
- reenter.set(Calendar.MINUTE, RESET_MIN);
- // if time is >= RESET_HOUR - roll to the next day
- if (reenter.get(Calendar.HOUR_OF_DAY) >= RESET_HOUR)
- {
- reenter.add(Calendar.DATE, 1);
- }
- reenter.set(Calendar.HOUR_OF_DAY, RESET_HOUR);
-
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.INSTANT_ZONE_S1_RESTRICTED);
- sm.addInstanceName(world.getTemplateId());
-
- // set instance reenter time for all allowed players
- for (int objectId : world.getAllowed())
- {
- L2PcInstance obj = L2World.getInstance().getPlayer(objectId);
- if ((obj != null) && obj.isOnline())
- {
- InstanceManager.getInstance().setInstanceTime(objectId, world.getTemplateId(), reenter.getTimeInMillis());
- obj.sendPacket(sm);
- }
- }
-
- // destroy instance after EXIT_TIME
- Instance inst = InstanceManager.getInstance().getInstance(world.getInstanceId());
- inst.setDuration(EXIT_TIME * 60000);
- inst.setEmptyDestroyTime(0);
- }
- }
-
- /**
- * Spawn all NPCs in kamaloka
- * @param world instanceWorld
- */
- @SuppressWarnings("all")
- private final void spawnKama(KamaWorld world)
- {
- int[] npcs;
- int[][] spawns;
- L2Npc npc;
- final int index = world.index;
-
- // first room
- npcs = FIRST_ROOM[index];
- spawns = FIRST_ROOM_SPAWNS[index];
- if (npcs != null)
- {
- world.firstRoom = new ArrayList<L2Spawn>(spawns.length - 1);
- int shaman = getRandom(spawns.length); // random position for shaman
-
- for (int i = 0; i < spawns.length; i++)
- {
- if (i == shaman)
- {
- // stealth shaman use same npcId as other mobs
- npc = addSpawn(STEALTH_SHAMAN ? npcs[1] : npcs[0], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.getInstanceId());
- world.shaman = npc.getObjectId();
- }
- else
- {
- npc = addSpawn(npcs[1], spawns[i][0], spawns[i][1], spawns[i][2], 0, false, 0, false, world.getInstanceId());
- L2Spawn spawn = npc.getSpawn();
- spawn.setRespawnDelay(FIRST_ROOM_RESPAWN_DELAY);
- spawn.setAmount(1);
- spawn.startRespawn();
- world.firstRoom.add(spawn); // store mobs spawns
- }
- npc.setIsNoRndWalk(true);
- }
- }
-
- // second room
- npcs = SECOND_ROOM[index];
- spawns = SECOND_ROOM_SPAWNS[index];
- if (npcs != null)
- {
- world.secondRoom = new ArrayList<Integer>(spawns.length);
-
- for (int[] spawn : spawns)
- {
- npc = addSpawn(npcs[0], spawn[0], spawn[1], spawn[2], 0, false, 0, false, world.getInstanceId());
- npc.setIsNoRndWalk(true);
- world.secondRoom.add(npc.getObjectId());
- }
- }
-
- // miniboss
- if (MINIBOSS[index] != null)
- {
- npc = addSpawn(MINIBOSS[index][0], MINIBOSS[index][1], MINIBOSS[index][2], MINIBOSS[index][3], 0, false, 0, false, world.getInstanceId());
- npc.setIsNoRndWalk(true);
- world.miniBoss = npc.getObjectId();
- }
-
- // escape teleporter
- if (TELEPORTERS[index] != null)
- {
- addSpawn(TELEPORTER, TELEPORTERS[index][0], TELEPORTERS[index][1], TELEPORTERS[index][2], 0, false, 0, false, world.getInstanceId());
- }
-
- // boss
- npc = addSpawn(BOSS[index][0], BOSS[index][1], BOSS[index][2], BOSS[index][3], 0, false, 0, false, world.getInstanceId());
- ((L2MonsterInstance) npc).setOnKillDelay(100);
- world.boss = npc;
- }
-
- /**
- * Handles only player's enter, single parameter - integer kamaloka index
- */
- @Override
- public final String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- if (npc == null)
- {
- return "";
- }
-
- try
- {
- enterInstance(player, Integer.parseInt(event));
- }
- catch (Exception e)
- {
- _log.log(Level.WARNING, "", e);
- }
- return "";
- }
-
- /**
- * Talk with captains and using of the escape teleporter
- */
- @Override
- public final String onTalk(L2Npc npc, L2PcInstance player)
- {
- final int npcId = npc.getId();
-
- if (npcId == TELEPORTER)
- {
- final L2Party party = player.getParty();
- // only party leader can talk with escape teleporter
- if ((party != null) && party.isLeader(player))
- {
- final InstanceWorld world = InstanceManager.getInstance().getWorld(npc.getInstanceId());
- if (world instanceof KamaWorld)
- {
- // party members must be in the instance
- if (world.isAllowed(player.getObjectId()))
- {
- Instance inst = InstanceManager.getInstance().getInstance(world.getInstanceId());
-
- // teleports entire party away
- for (L2PcInstance partyMember : party.getMembers())
- {
- if ((partyMember != null) && (partyMember.getInstanceId() == world.getInstanceId()))
- {
- teleportPlayer(partyMember, inst.getSpawnLoc(), 0);
- }
- }
- }
- }
- }
- }
- else
- {
- return npcId + ".htm";
- }
-
- return "";
- }
-
- /**
- * Only escape teleporters first talk handled
- */
- @Override
- public final String onFirstTalk(L2Npc npc, L2PcInstance player)
- {
- if (npc.getId() == TELEPORTER)
- {
- if (player.isInParty() && player.getParty().isLeader(player))
- {
- return "32496.htm";
- }
- return "32496-no.htm";
- }
- return "";
- }
-
- @Override
- public final String onKill(L2Npc npc, L2PcInstance player, boolean isSummon)
- {
- final InstanceWorld tmpWorld = InstanceManager.getInstance().getWorld(npc.getInstanceId());
- if (tmpWorld instanceof KamaWorld)
- {
- final KamaWorld world = (KamaWorld) tmpWorld;
- final int objectId = npc.getObjectId();
-
- // first room was spawned ?
- if (world.firstRoom != null)
- {
- // is shaman killed ?
- if ((world.shaman != 0) && (world.shaman == objectId))
- {
- world.shaman = 0;
- // stop respawn of the minions
- for (L2Spawn spawn : world.firstRoom)
- {
- if (spawn != null)
- {
- spawn.stopRespawn();
- }
- }
- world.firstRoom.clear();
- world.firstRoom = null;
-
- if (world.boss != null)
- {
- final int skillId = FIRST_ROOM[world.index][2];
- final int skillLvl = FIRST_ROOM[world.index][3];
- if ((skillId != 0) && (skillLvl != 0))
- {
- final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
- if (skill != null)
- {
- skill.applyEffects(world.boss, world.boss);
- }
- }
- }
-
- return super.onKill(npc, player, isSummon);
- }
- }
-
- // second room was spawned ?
- if (world.secondRoom != null)
- {
- boolean all = true;
- // check for all mobs in the second room
- for (int i = 0; i < world.secondRoom.size(); i++)
- {
- // found killed now mob
- if (world.secondRoom.get(i) == objectId)
- {
- world.secondRoom.set(i, 0);
- }
- else if (world.secondRoom.get(i) != 0)
- {
- all = false;
- }
- }
- // all mobs killed ?
- if (all)
- {
- world.secondRoom.clear();
- world.secondRoom = null;
-
- if (world.boss != null)
- {
- final int skillId = SECOND_ROOM[world.index][1];
- final int skillLvl = SECOND_ROOM[world.index][2];
- if ((skillId != 0) && (skillLvl != 0))
- {
- final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
- if (skill != null)
- {
- skill.applyEffects(world.boss, world.boss);
- }
- }
- }
-
- return super.onKill(npc, player, isSummon);
- }
- }
-
- // miniboss spawned ?
- if ((world.miniBoss != 0) && (world.miniBoss == objectId))
- {
- world.miniBoss = 0;
-
- if (world.boss != null)
- {
- final int skillId = MINIBOSS[world.index][4];
- final int skillLvl = MINIBOSS[world.index][5];
- if ((skillId != 0) && (skillLvl != 0))
- {
- final Skill skill = SkillData.getInstance().getSkill(skillId, skillLvl);
- if (skill != null)
- {
- skill.applyEffects(world.boss, world.boss);
- }
- }
- }
-
- return super.onKill(npc, player, isSummon);
- }
-
- // boss was killed, finish instance
- if ((world.boss != null) && (world.boss == npc))
- {
- world.boss = null;
- finishInstance(world);
- }
- }
- return super.onKill(npc, player, isSummon);
- }
-
- public static void main(String[] args)
- {
- new Kamaloka();
- }
- }
|