NaiaLock.java 1.5 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package hellbound.AI;
  20. import ai.npc.AbstractNpcAI;
  21. import com.l2jserver.gameserver.model.actor.L2Npc;
  22. import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
  23. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  24. /**
  25. * Naia Lock AI.<br>
  26. * Removes minions after master's death.
  27. * @author GKR
  28. */
  29. public final class NaiaLock extends AbstractNpcAI
  30. {
  31. // NPCs
  32. private static final int LOCK = 18491;
  33. public NaiaLock()
  34. {
  35. super(NaiaLock.class.getSimpleName(), "hellbound/AI");
  36. addKillId(LOCK);
  37. }
  38. @Override
  39. public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
  40. {
  41. ((L2MonsterInstance) npc).getMinionList().onMasterDie(true);
  42. return super.onKill(npc, killer, isSummon);
  43. }
  44. }