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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package hellbound.AI;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * Naia Lock AI.<br>
- * Removes minions after master's death.
- * @author GKR
- */
- public final class NaiaLock extends AbstractNpcAI
- {
- // NPCs
- private static final int LOCK = 18491;
-
- public NaiaLock()
- {
- super(NaiaLock.class.getSimpleName(), "hellbound/AI");
- addKillId(LOCK);
- }
-
- @Override
- public String onKill(L2Npc npc, L2PcInstance killer, boolean isSummon)
- {
- ((L2MonsterInstance) npc).getMinionList().onMasterDie(true);
- return super.onKill(npc, killer, isSummon);
- }
- }
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