PetFood.java 3.6 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.itemhandlers;
  20. import java.util.List;
  21. import com.l2jserver.Config;
  22. import com.l2jserver.gameserver.datatables.PetDataTable;
  23. import com.l2jserver.gameserver.datatables.SkillData;
  24. import com.l2jserver.gameserver.handler.IItemHandler;
  25. import com.l2jserver.gameserver.model.actor.L2Playable;
  26. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  27. import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
  28. import com.l2jserver.gameserver.model.holders.SkillHolder;
  29. import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
  30. import com.l2jserver.gameserver.model.skills.Skill;
  31. import com.l2jserver.gameserver.network.SystemMessageId;
  32. import com.l2jserver.gameserver.network.serverpackets.MagicSkillUse;
  33. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  34. /**
  35. * @author Kerberos, Zoey76
  36. */
  37. public class PetFood implements IItemHandler
  38. {
  39. @Override
  40. public boolean useItem(L2Playable playable, L2ItemInstance item, boolean forceUse)
  41. {
  42. if (playable.isPet() && !((L2PetInstance) playable).canEatFoodId(item.getId()))
  43. {
  44. playable.sendPacket(SystemMessageId.PET_CANNOT_USE_ITEM);
  45. return false;
  46. }
  47. final SkillHolder[] skills = item.getItem().getSkills();
  48. if (skills != null)
  49. {
  50. for (SkillHolder sk : skills)
  51. {
  52. useFood(playable, sk.getSkillId(), sk.getSkillLvl(), item);
  53. }
  54. }
  55. return true;
  56. }
  57. public boolean useFood(L2Playable activeChar, int skillId, int skillLevel, L2ItemInstance item)
  58. {
  59. final Skill skill = SkillData.getInstance().getSkill(skillId, skillLevel);
  60. if (skill != null)
  61. {
  62. if (activeChar.isPet())
  63. {
  64. final L2PetInstance pet = (L2PetInstance) activeChar;
  65. if (pet.destroyItem("Consume", item.getObjectId(), 1, null, false))
  66. {
  67. pet.broadcastPacket(new MagicSkillUse(pet, pet, skillId, skillLevel, 0, 0));
  68. pet.setCurrentFed(pet.getCurrentFed() + (skill.getFeed() * Config.PET_FOOD_RATE));
  69. pet.broadcastStatusUpdate();
  70. if (pet.isHungry())
  71. {
  72. pet.sendPacket(SystemMessageId.YOUR_PET_ATE_A_LITTLE_BUT_IS_STILL_HUNGRY);
  73. }
  74. return true;
  75. }
  76. }
  77. else if (activeChar.isPlayer())
  78. {
  79. final L2PcInstance player = activeChar.getActingPlayer();
  80. if (player.isMounted())
  81. {
  82. final List<Integer> foodIds = PetDataTable.getInstance().getPetData(player.getMountNpcId()).getFood();
  83. if (foodIds.contains(Integer.valueOf(item.getId())))
  84. {
  85. if (player.destroyItem("Consume", item.getObjectId(), 1, null, false))
  86. {
  87. player.broadcastPacket(new MagicSkillUse(player, player, skillId, skillLevel, 0, 0));
  88. player.setCurrentFeed(player.getCurrentFeed() + skill.getFeed());
  89. return true;
  90. }
  91. }
  92. }
  93. final SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.S1_CANNOT_BE_USED);
  94. sm.addItemName(item);
  95. player.sendPacket(sm);
  96. }
  97. }
  98. return false;
  99. }
  100. }