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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.npc.PriestOfBlessing;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.model.Location;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.itemcontainer.Inventory;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
- import com.l2jserver.gameserver.util.Util;
- /**
- * Priest Of Blessing AI.
- * @author Gnacik
- */
- public final class PriestOfBlessing extends AbstractNpcAI
- {
- // NPC
- private static final int PRIEST = 32783;
- // Spawn state
- private static boolean SPAWNED = false;
- // Items
- private static final int NEVIT_VOICE = 17094;
- // @formatter:off
- private static final int[][] HOURGLASSES =
- {
- { 17095, 17096, 17097, 17098, 17099 },
- { 17100, 17101, 17102, 17103, 17104 },
- { 17105, 17106, 17107, 17108, 17109 },
- { 17110, 17111, 17112, 17113, 17114 },
- { 17115, 17116, 17117, 17118, 17119 },
- { 17120, 17121, 17122, 17123, 17124 },
- { 17125, 17126, 17127, 17128, 17129 }
- };
- // @formatter:on
- // Prices
- private static final int PRICE_VOICE = 100000;
- private static final int[] PRICE_HOURGLASS =
- {
- 4000,
- 30000,
- 110000,
- 310000,
- 970000,
- 2160000,
- 5000000
- };
- // Locations
- private static final Location[] SPAWNS =
- {
- new Location(-84139, 243145, -3704, 8473),
- new Location(-119702, 44557, 360, 33023),
- new Location(45413, 48351, -3056, 50020),
- new Location(115607, -177945, -896, 38058),
- new Location(12086, 16589, -4584, 3355),
- new Location(-45032, -113561, -192, 32767),
- new Location(-83112, 150922, -3120, 2280),
- new Location(-13931, 121938, -2984, 30212),
- new Location(87127, -141330, -1336, 49153),
- new Location(43520, -47590, -792, 43738),
- new Location(148060, -55314, -2728, 40961),
- new Location(82801, 149381, -3464, 53707),
- new Location(82433, 53285, -1488, 22942),
- new Location(147059, 25930, -2008, 56399),
- new Location(111171, 221053, -3544, 2058),
- new Location(15907, 142901, -2688, 14324),
- new Location(116972, 77255, -2688, 41951)
- };
-
- private PriestOfBlessing()
- {
- super(PriestOfBlessing.class.getSimpleName(), "ai/npc");
- addStartNpc(PRIEST);
- addFirstTalkId(PRIEST);
- addTalkId(PRIEST);
-
- if (!SPAWNED)
- {
- for (Location spawn : SPAWNS)
- {
- addSpawn(PRIEST, spawn, false, 0);
- }
- SPAWNED = true;
- }
- }
-
- @Override
- public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
- {
- String htmltext = event;
- if (event.equalsIgnoreCase("buy_voice"))
- {
- if (player.getAdena() >= PRICE_VOICE)
- {
- String value = loadGlobalQuestVar(player.getAccountName() + "_voice");
- long _reuse_time = value == "" ? 0 : Long.parseLong(value);
-
- if (System.currentTimeMillis() > _reuse_time)
- {
- takeItems(player, Inventory.ADENA_ID, PRICE_VOICE);
- giveItems(player, NEVIT_VOICE, 1);
- saveGlobalQuestVar(player.getAccountName() + "_voice", Long.toString(System.currentTimeMillis() + (20 * 3600000)));
- }
- else
- {
- long remainingTime = (_reuse_time - System.currentTimeMillis()) / 1000;
- int hours = (int) (remainingTime / 3600);
- int minutes = (int) ((remainingTime % 3600) / 60);
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.AVAILABLE_AFTER_S1_S2_HOURS_S3_MINUTES);
- sm.addItemName(NEVIT_VOICE);
- sm.addInt(hours);
- sm.addInt(minutes);
- player.sendPacket(sm);
- }
- return null;
- }
- htmltext = "32783-adena.htm";
- }
- else if (event.equalsIgnoreCase("buy_hourglass"))
- {
- int _index = getHGIndex(player.getLevel());
- int _price_hourglass = PRICE_HOURGLASS[_index];
-
- if (player.getAdena() >= _price_hourglass)
- {
- String value = loadGlobalQuestVar(player.getAccountName() + "_hg_" + _index);
- long _reuse_time = value == "" ? 0 : Long.parseLong(value);
-
- if (System.currentTimeMillis() > _reuse_time)
- {
- int[] _hg = HOURGLASSES[_index];
- int _nevit_hourglass = _hg[getRandom(0, _hg.length - 1)];
- takeItems(player, Inventory.ADENA_ID, _price_hourglass);
- giveItems(player, _nevit_hourglass, 1);
- saveGlobalQuestVar(player.getAccountName() + "_hg_" + _index, Long.toString(System.currentTimeMillis() + (20 * 3600000)));
- }
- else
- {
- long remainingTime = (_reuse_time - System.currentTimeMillis()) / 1000;
- int hours = (int) (remainingTime / 3600);
- int minutes = (int) ((remainingTime % 3600) / 60);
- SystemMessage sm = SystemMessage.getSystemMessage(SystemMessageId.AVAILABLE_AFTER_S1_S2_HOURS_S3_MINUTES);
- sm.addString("Nevit's Hourglass");
- sm.addInt(hours);
- sm.addInt(minutes);
- player.sendPacket(sm);
- }
- return null;
- }
- htmltext = "32783-adena.htm";
- }
- return htmltext;
- }
-
- @Override
- public String onFirstTalk(L2Npc npc, L2PcInstance player)
- {
- String content = getHtm(player.getHtmlPrefix(), "32783.htm");
- content = content.replace("%donate%", Util.formatAdena(PRICE_HOURGLASS[getHGIndex(player.getLevel())]));
- return content;
- }
-
- private int getHGIndex(int lvl)
- {
- int index = 0;
- if (lvl < 20)
- {
- index = 0;
- }
- else if (lvl < 40)
- {
- index = 1;
- }
- else if (lvl < 52)
- {
- index = 2;
- }
- else if (lvl < 61)
- {
- index = 3;
- }
- else if (lvl < 76)
- {
- index = 4;
- }
- else if (lvl < 80)
- {
- index = 5;
- }
- else if (lvl < 86)
- {
- index = 6;
- }
- return index;
- }
-
- public static void main(String[] args)
- {
- new PriestOfBlessing();
- }
- }
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