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- /*
- * Copyright (C) 2004-2014 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package ai.individual;
- import ai.npc.AbstractNpcAI;
- import com.l2jserver.gameserver.model.actor.L2Attackable;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.L2Npc;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- /**
- * Gordon AI
- * @author TOFIZ, malyelfik
- */
- public final class Gordon extends AbstractNpcAI
- {
- private static final int GORDON = 29095;
-
- private Gordon()
- {
- super(Gordon.class.getSimpleName(), "ai/individual");
- addSpawnId(GORDON);
- addSeeCreatureId(GORDON);
- }
-
- @Override
- public String onSeeCreature(L2Npc npc, L2Character creature, boolean isSummon)
- {
- if (creature.isPlayer() && ((L2PcInstance) creature).isCursedWeaponEquipped())
- {
- attackPlayer((L2Attackable) npc, (L2PcInstance) creature);
- }
- return super.onSeeCreature(npc, creature, isSummon);
- }
-
- @Override
- public String onSpawn(L2Npc npc)
- {
- ((L2Attackable) npc).setCanReturnToSpawnPoint(false);
- return super.onSpawn(npc);
- }
-
- public static void main(String[] args)
- {
- new Gordon();
- }
- }
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