DivineBeast.java 2.0 KB

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  1. /*
  2. * Copyright (C) 2004-2014 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package ai.individual;
  20. import ai.npc.AbstractNpcAI;
  21. import com.l2jserver.gameserver.model.actor.L2Npc;
  22. import com.l2jserver.gameserver.model.actor.L2Summon;
  23. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  24. /**
  25. * Simple AI that manages special conditions for Divine Beast summon.
  26. * @author UnAfraid
  27. */
  28. public final class DivineBeast extends AbstractNpcAI
  29. {
  30. private static final int DIVINE_BEAST = 14870;
  31. private static final int TRANSFORMATION_ID = 258;
  32. private static final int CHECK_TIME = 2 * 1000;
  33. private DivineBeast()
  34. {
  35. super(DivineBeast.class.getSimpleName(), "ai");
  36. addSummonSpawnId(DIVINE_BEAST);
  37. }
  38. @Override
  39. public void onSummonSpawn(L2Summon summon)
  40. {
  41. startQuestTimer("VALIDATE_TRANSFORMATION", CHECK_TIME, null, summon.getActingPlayer(), true);
  42. }
  43. @Override
  44. public String onAdvEvent(String event, L2Npc npc, L2PcInstance player)
  45. {
  46. if ((player == null) || !player.hasServitor())
  47. {
  48. cancelQuestTimer(event, npc, player);
  49. }
  50. else if (player.getTransformationId() != TRANSFORMATION_ID)
  51. {
  52. cancelQuestTimer(event, npc, player);
  53. player.getSummon().unSummon(player);
  54. }
  55. return super.onAdvEvent(event, npc, player);
  56. }
  57. public static void main(String[] args)
  58. {
  59. new DivineBeast();
  60. }
  61. }