charinfo.htm 4.4 KB

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  1. <html><title>Information Panel: %name%</title><body>
  2. <center>
  3. <table width=270>
  4. <tr>
  5. <td width=45><button value="Main" action="bypass -h admin_admin" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  6. <td width=180><center>Player: %name%</center></td>
  7. <td width=45><button value="Back" action="bypass -h admin_admin7" width=45 height=21 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  8. </tr>
  9. </table>
  10. <br>
  11. <table width=240>
  12. <tr>
  13. <td><button value="Go To" action="bypass -h admin_goto_char_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  14. <td><button value="Kick" action="bypass -h admin_kick_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  15. <td><button value="Ban Acc" action="bypass -h admin_ban_acc %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  16. <td><button value="Ban Chr" action="bypass -h admin_ban_char %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  17. </tr><tr>
  18. <td><button value="Recall" action="bypass -h admin_recall_char_menu %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  19. <td><button value="Skills" action="bypass -h admin_show_skills" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  20. <td><button value="Edit" action="bypass -h admin_edit_character" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  21. <td><button value="Class" action="bypass -h admin_setclass" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  22. </tr><tr>
  23. <td><button value="Lv/Exp/Sp" action="bypass -h admin_add_exp_sp_to_character" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  24. <td><button value="Instance" action="bypass -h admin_instancezone %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  25. <td><button value="Effects" action="bypass -h admin_getbuffs %name%" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  26. <td><button value="Party" action="bypass -h admin_partyinfo" width=65 height=18 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  27. </tr>
  28. </table>
  29. <br>
  30. <table width=240 bgcolor="666666">
  31. <tr>
  32. <td>Account Name: </td><td><font color="LEVEL"><a action="bypass -h admin_find_account %name%">%account%</a></font></td>
  33. </tr>
  34. <tr>
  35. <td>Account IP: </td><td><font color="LEVEL"><a action="bypass -h admin_find_ip %ip%">%ip%</a></font></td>
  36. </tr>
  37. <tr>
  38. <td>Punishment: </td><td><font color="LEVEL"><a action="bypass -h admin_punishment player %name%">Info</a></font></td>
  39. </tr>
  40. </table>
  41. <br>
  42. <br>
  43. <table width=240 bgcolor="666666">
  44. <tr>
  45. <td>Name:</td><td>%name%</td><td><button value="Refresh" action="bypass -h admin_character_info %name%" width=60 height=20 back="L2UI_CT1.Button_DF_Down" fore="L2UI_CT1.Button_DF"></td>
  46. </tr>
  47. <tr>
  48. <td>Clan:</td><td>%clan%</td>
  49. </tr>
  50. <tr>
  51. <td>Level:</td><td>%level%</td>
  52. </tr>
  53. <tr>
  54. <td>Class:</td><td>%class%</td>
  55. </tr>
  56. <tr>
  57. <td>BaseClass:</td><td>%baseclass%</td>
  58. </tr>
  59. <tr>
  60. <td>CP:</td><td> <font color="LEVEL">%currentcp%</font> / %maxcp%</td>
  61. </tr>
  62. <tr>
  63. <td>HP:</td><td> <font color="LEVEL">%currenthp%</font> / %maxhp%</td>
  64. </tr>
  65. <tr>
  66. <td>MP:</td><td><font color="LEVEL">%currentmp%</font> / %maxmp%</td>
  67. </tr>
  68. <tr>
  69. <td>Weight:</td><td>%currentload% / %maxload%</td>
  70. </tr>
  71. <tr>
  72. <td>EXP:</td><td>%xp%</td>
  73. </tr>
  74. <tr>
  75. <td>SP:</td><td>%sp%</td>
  76. </tr>
  77. <tr>
  78. <td>Noblesse:</td><td>%noblesse%</td>
  79. </tr>
  80. %inst%
  81. </table>
  82. <br>
  83. <table width=240>
  84. <tr>
  85. <td>PvP Kills: </td><td>%pvpkills%</td>
  86. <td>Karma: </td><td>%karma%</td>
  87. </tr>
  88. <tr>
  89. <td>PK Kills: </td><td>%pkkills%</td>
  90. <td>PvP Flag: </td><td>%pvpflag%</td>
  91. </tr>
  92. </table>
  93. <br>
  94. <table width=240 bgcolor="666666">
  95. <tr>
  96. <td>P. Atk:</td><td>%patk%</td><td>M. Atk:</td><td>%matk%</td>
  97. </tr>
  98. <tr>
  99. <td>P. Def:</td><td>%pdef%</td><td>M. Def:</td><td>%mdef%</td>
  100. </tr>
  101. <tr>
  102. <td>Accuracy:</td><td>%accuracy%</td><td>Evasion:</td><td>%evasion%</td>
  103. </tr>
  104. <tr>
  105. <td>Crit Rate:</td><td>%critical%</td><td>Speed:</td><td>%runspeed%</td>
  106. </tr>
  107. <tr>
  108. <td>Atk. Spd.:</td><td>%patkspd%</td><td>Casting Spd.:</td><td>%matkspd%</td>
  109. </tr>
  110. </table>
  111. <br>
  112. Player Coordinates: %x% %y% %z%
  113. <br1>
  114. AI: %ai%
  115. </center>
  116. </body></html>