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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.enums.InstanceType;
- import com.l2jserver.gameserver.handler.ITargetTypeHandler;
- import com.l2jserver.gameserver.handler.TargetHandler;
- import com.l2jserver.gameserver.model.L2Object;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.effects.AbstractEffect;
- import com.l2jserver.gameserver.model.events.EventType;
- import com.l2jserver.gameserver.model.events.impl.character.OnCreatureDamageDealt;
- import com.l2jserver.gameserver.model.events.listeners.ConsumerEventListener;
- import com.l2jserver.gameserver.model.holders.SkillHolder;
- import com.l2jserver.gameserver.model.items.type.WeaponType;
- import com.l2jserver.gameserver.model.skills.BuffInfo;
- import com.l2jserver.gameserver.model.skills.Skill;
- import com.l2jserver.gameserver.model.skills.targets.L2TargetType;
- import com.l2jserver.util.Rnd;
- /**
- * Trigger Skill By Attack effect implementation.
- * @author Zealar
- */
- public final class TriggerSkillByAttack extends AbstractEffect
- {
- private final int _minAttackerLevel;
- private final int _maxAttackerLevel;
- private final int _minDamage;
- private final int _chance;
- private final SkillHolder _skill;
- private final L2TargetType _targetType;
- private final InstanceType _attackerType;
- private int _allowWeapons;
- private final boolean _isCritical;
-
- /**
- * @param attachCond
- * @param applyCond
- * @param set
- * @param params
- */
-
- public TriggerSkillByAttack(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
- {
- super(attachCond, applyCond, set, params);
-
- _minAttackerLevel = params.getInt("minAttackerLevel", 1);
- _maxAttackerLevel = params.getInt("maxAttackerLevel", 100);
- _minDamage = params.getInt("minDamage", 1);
- _chance = params.getInt("chance", 100);
- _skill = new SkillHolder(params.getInt("skillId"), params.getInt("skillLevel", 1));
- _targetType = params.getEnum("targetType", L2TargetType.class, L2TargetType.SELF);
- _attackerType = params.getEnum("attackerType", InstanceType.class, InstanceType.L2Character);
- _isCritical = params.getBoolean("isCritical", false);
-
- if (params.getString("allowWeapons").equalsIgnoreCase("ALL"))
- {
- _allowWeapons = 0;
- }
- else
- {
- for (String s : params.getString("allowWeapons").split(","))
- {
- _allowWeapons |= WeaponType.valueOf(s).mask();
- }
- }
- }
-
- public void onAttackEvent(OnCreatureDamageDealt event)
- {
- if (event.isDamageOverTime() || (_chance == 0) || ((_skill.getSkillId() == 0) || (_skill.getSkillLvl() == 0)))
- {
- return;
- }
-
- if (_isCritical != event.isCritical())
- {
- return;
- }
-
- final ITargetTypeHandler targetHandler = TargetHandler.getInstance().getHandler(_targetType);
- if (targetHandler == null)
- {
- _log.warning("Handler for target type: " + _targetType + " does not exist.");
- return;
- }
-
- if (event.getAttacker() == event.getTarget())
- {
- return;
- }
-
- if ((event.getAttacker().getLevel() < _minAttackerLevel) || (event.getAttacker().getLevel() > _maxAttackerLevel))
- {
- return;
- }
-
- if ((event.getDamage() < _minDamage) || (Rnd.get(100) > _chance) || !event.getAttacker().getInstanceType().isType(_attackerType))
- {
- return;
- }
-
- if (_allowWeapons > 0)
- {
- if ((event.getAttacker().getActiveWeaponItem() == null) || ((event.getAttacker().getActiveWeaponItem().getItemType().mask() & _allowWeapons) == 0))
- {
- return;
- }
- }
-
- final Skill triggerSkill = _skill.getSkill();
- final L2Object[] targets = targetHandler.getTargetList(triggerSkill, event.getAttacker(), false, event.getTarget());
-
- for (L2Object triggerTarget : targets)
- {
- if ((triggerTarget == null) || !triggerTarget.isCharacter())
- {
- continue;
- }
-
- final L2Character targetChar = (L2Character) triggerTarget;
- if (!targetChar.isInvul())
- {
- event.getAttacker().makeTriggerCast(triggerSkill, targetChar);
- }
- }
- }
-
- @Override
- public void onExit(BuffInfo info)
- {
- info.getEffected().removeListenerIf(EventType.ON_CREATURE_DAMAGE_DEALT, listener -> listener.getOwner() == this);
- }
-
- @Override
- public void onStart(BuffInfo info)
- {
- info.getEffected().addListener(new ConsumerEventListener(info.getEffected(), EventType.ON_CREATURE_DAMAGE_DEALT, (OnCreatureDamageDealt event) -> onAttackEvent(event), this));
- }
- }
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