Sweeper.java 2.4 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import java.util.Collection;
  21. import com.l2jserver.gameserver.model.StatsSet;
  22. import com.l2jserver.gameserver.model.actor.L2Attackable;
  23. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  24. import com.l2jserver.gameserver.model.conditions.Condition;
  25. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  26. import com.l2jserver.gameserver.model.holders.ItemHolder;
  27. import com.l2jserver.gameserver.model.skills.BuffInfo;
  28. /**
  29. * Sweeper effect implementation.
  30. * @author Zoey76
  31. */
  32. public final class Sweeper extends AbstractEffect
  33. {
  34. public Sweeper(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  35. {
  36. super(attachCond, applyCond, set, params);
  37. }
  38. @Override
  39. public boolean isInstant()
  40. {
  41. return true;
  42. }
  43. @Override
  44. public void onStart(BuffInfo info)
  45. {
  46. if ((info.getEffector() == null) || (info.getEffected() == null) || !info.getEffector().isPlayer() || !info.getEffected().isAttackable())
  47. {
  48. return;
  49. }
  50. final L2PcInstance player = info.getEffector().getActingPlayer();
  51. final L2Attackable monster = (L2Attackable) info.getEffected();
  52. if (!monster.checkSpoilOwner(player, false))
  53. {
  54. return;
  55. }
  56. if (!player.getInventory().checkInventorySlotsAndWeight(monster.getSpoilLootItems(), false, false))
  57. {
  58. return;
  59. }
  60. final Collection<ItemHolder> items = monster.takeSweep();
  61. if (items != null)
  62. {
  63. for (ItemHolder item : items)
  64. {
  65. if (player.isInParty())
  66. {
  67. player.getParty().distributeItem(player, item, true, monster);
  68. }
  69. else
  70. {
  71. player.addItem("Sweeper", item, info.getEffected(), true);
  72. }
  73. }
  74. }
  75. }
  76. }