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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.effects.AbstractEffect;
- import com.l2jserver.gameserver.model.effects.EffectFlag;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.skills.BuffInfo;
- import com.l2jserver.gameserver.model.skills.Skill;
- /**
- * Resurrection Special effect implementation.
- * @author Zealar
- */
- public final class ResurrectionSpecial extends AbstractEffect
- {
- private final int _power;
-
- public ResurrectionSpecial(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
- {
- super(attachCond, applyCond, set, params);
-
- _power = params.getInt("power", 0);
- }
-
- @Override
- public L2EffectType getEffectType()
- {
- return L2EffectType.RESURRECTION_SPECIAL;
- }
-
- @Override
- public int getEffectFlags()
- {
- return EffectFlag.RESURRECTION_SPECIAL.getMask();
- }
-
- @Override
- public void onExit(BuffInfo info)
- {
- if (!info.getEffected().isPlayer() && !info.getEffected().isPet())
- {
- return;
- }
- L2PcInstance caster = info.getEffector().getActingPlayer();
-
- Skill skill = info.getSkill();
-
- if (info.getEffected().isPlayer())
- {
- info.getEffected().getActingPlayer().reviveRequest(caster, skill, false, _power);
- return;
- }
- if (info.getEffected().isPet())
- {
- L2PetInstance pet = (L2PetInstance) info.getEffected();
- info.getEffected().getActingPlayer().reviveRequest(pet.getActingPlayer(), skill, true, _power);
- }
- }
- }
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