ResurrectionSpecial.java 2.5 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.model.StatsSet;
  21. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  22. import com.l2jserver.gameserver.model.actor.instance.L2PetInstance;
  23. import com.l2jserver.gameserver.model.conditions.Condition;
  24. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  25. import com.l2jserver.gameserver.model.effects.EffectFlag;
  26. import com.l2jserver.gameserver.model.effects.L2EffectType;
  27. import com.l2jserver.gameserver.model.skills.BuffInfo;
  28. import com.l2jserver.gameserver.model.skills.Skill;
  29. /**
  30. * Resurrection Special effect implementation.
  31. * @author Zealar
  32. */
  33. public final class ResurrectionSpecial extends AbstractEffect
  34. {
  35. private final int _power;
  36. public ResurrectionSpecial(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  37. {
  38. super(attachCond, applyCond, set, params);
  39. _power = params.getInt("power", 0);
  40. }
  41. @Override
  42. public L2EffectType getEffectType()
  43. {
  44. return L2EffectType.RESURRECTION_SPECIAL;
  45. }
  46. @Override
  47. public int getEffectFlags()
  48. {
  49. return EffectFlag.RESURRECTION_SPECIAL.getMask();
  50. }
  51. @Override
  52. public void onExit(BuffInfo info)
  53. {
  54. if (!info.getEffected().isPlayer() && !info.getEffected().isPet())
  55. {
  56. return;
  57. }
  58. L2PcInstance caster = info.getEffector().getActingPlayer();
  59. Skill skill = info.getSkill();
  60. if (info.getEffected().isPlayer())
  61. {
  62. info.getEffected().getActingPlayer().reviveRequest(caster, skill, false, _power);
  63. return;
  64. }
  65. if (info.getEffected().isPet())
  66. {
  67. L2PetInstance pet = (L2PetInstance) info.getEffected();
  68. info.getEffected().getActingPlayer().reviveRequest(pet.getActingPlayer(), skill, true, _power);
  69. }
  70. }
  71. }