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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.data.xml.impl.FishingRodsData;
- import com.l2jserver.gameserver.enums.ShotType;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.L2Character;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.effects.AbstractEffect;
- import com.l2jserver.gameserver.model.effects.L2EffectType;
- import com.l2jserver.gameserver.model.fishing.L2Fishing;
- import com.l2jserver.gameserver.model.fishing.L2FishingRod;
- import com.l2jserver.gameserver.model.items.L2Weapon;
- import com.l2jserver.gameserver.model.items.instance.L2ItemInstance;
- import com.l2jserver.gameserver.model.skills.BuffInfo;
- import com.l2jserver.gameserver.model.stats.Stats;
- import com.l2jserver.gameserver.network.SystemMessageId;
- import com.l2jserver.gameserver.network.serverpackets.ActionFailed;
- /**
- * Reeling effect implementation.
- * @author UnAfraid
- */
- public final class Reeling extends AbstractEffect
- {
- private final double _power;
-
- public Reeling(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
- {
- super(attachCond, applyCond, set, params);
-
- if (params.getString("power", null) == null)
- {
- throw new IllegalArgumentException(getClass().getSimpleName() + ": effect without power!");
- }
- _power = params.getDouble("power");
- }
-
- @Override
- public boolean isInstant()
- {
- return true;
- }
-
- @Override
- public L2EffectType getEffectType()
- {
- return L2EffectType.FISHING;
- }
-
- @Override
- public void onStart(BuffInfo info)
- {
- final L2Character activeChar = info.getEffector();
- if (!activeChar.isPlayer())
- {
- return;
- }
-
- final L2PcInstance player = activeChar.getActingPlayer();
- final L2Fishing fish = player.getFishCombat();
- if (fish == null)
- {
- // Reeling skill is available only while fishing
- player.sendPacket(SystemMessageId.CAN_USE_REELING_ONLY_WHILE_FISHING);
- player.sendPacket(ActionFailed.STATIC_PACKET);
- return;
- }
- final L2Weapon weaponItem = player.getActiveWeaponItem();
- final L2ItemInstance weaponInst = activeChar.getActiveWeaponInstance();
- if ((weaponInst == null) || (weaponItem == null))
- {
- return;
- }
- int SS = 1;
- int pen = 0;
- if (activeChar.isChargedShot(ShotType.FISH_SOULSHOTS))
- {
- SS = 2;
- }
- final L2FishingRod fishingRod = FishingRodsData.getInstance().getFishingRod(weaponItem.getId());
- final double gradeBonus = fishingRod.getFishingRodLevel() * 0.1; // TODO: Check this formula (is guessed)
- int dmg = (int) ((fishingRod.getFishingRodDamage() + player.calcStat(Stats.FISHING_EXPERTISE, 1, null, null) + _power) * gradeBonus * SS);
- // Penalty 5% less damage dealt
- if (player.getSkillLevel(1315) <= (info.getSkill().getLevel() - 2)) // 1315 - Fish Expertise
- {
- player.sendPacket(SystemMessageId.REELING_PUMPING_3_LEVELS_HIGHER_THAN_FISHING_PENALTY);
- pen = (int) (dmg * 0.05);
- dmg = dmg - pen;
- }
- if (SS > 1)
- {
- weaponInst.setChargedShot(ShotType.FISH_SOULSHOTS, false);
- }
-
- fish.useReeling(dmg, pen);
- }
- }
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