OpenChest.java 2.4 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.ai.CtrlIntention;
  21. import com.l2jserver.gameserver.model.StatsSet;
  22. import com.l2jserver.gameserver.model.actor.instance.L2ChestInstance;
  23. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  24. import com.l2jserver.gameserver.model.conditions.Condition;
  25. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  26. import com.l2jserver.gameserver.model.skills.BuffInfo;
  27. /**
  28. * Open Chest effect implementation.
  29. * @author Adry_85
  30. */
  31. public final class OpenChest extends AbstractEffect
  32. {
  33. public OpenChest(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  34. {
  35. super(attachCond, applyCond, set, params);
  36. }
  37. @Override
  38. public boolean isInstant()
  39. {
  40. return true;
  41. }
  42. @Override
  43. public void onStart(BuffInfo info)
  44. {
  45. if (!(info.getEffected() instanceof L2ChestInstance))
  46. {
  47. return;
  48. }
  49. final L2PcInstance player = info.getEffector().getActingPlayer();
  50. final L2ChestInstance chest = (L2ChestInstance) info.getEffected();
  51. if (chest.isDead() || (player.getInstanceId() != chest.getInstanceId()))
  52. {
  53. return;
  54. }
  55. if (((player.getLevel() <= 77) && (Math.abs(chest.getLevel() - player.getLevel()) <= 6)) || ((player.getLevel() >= 78) && (Math.abs(chest.getLevel() - player.getLevel()) <= 5)))
  56. {
  57. player.broadcastSocialAction(3);
  58. chest.setSpecialDrop();
  59. chest.setMustRewardExpSp(false);
  60. chest.reduceCurrentHp(chest.getMaxHp(), player, info.getSkill());
  61. }
  62. else
  63. {
  64. player.broadcastSocialAction(13);
  65. chest.addDamageHate(player, 0, 1);
  66. chest.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
  67. }
  68. }
  69. }