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- /*
- * Copyright (C) 2004-2015 L2J DataPack
- *
- * This file is part of L2J DataPack.
- *
- * L2J DataPack is free software: you can redistribute it and/or modify
- * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
- *
- * L2J DataPack is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program. If not, see <http://www.gnu.org/licenses/>.
- */
- package handlers.effecthandlers;
- import com.l2jserver.gameserver.ai.CtrlIntention;
- import com.l2jserver.gameserver.model.StatsSet;
- import com.l2jserver.gameserver.model.actor.instance.L2ChestInstance;
- import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
- import com.l2jserver.gameserver.model.conditions.Condition;
- import com.l2jserver.gameserver.model.effects.AbstractEffect;
- import com.l2jserver.gameserver.model.skills.BuffInfo;
- /**
- * Open Chest effect implementation.
- * @author Adry_85
- */
- public final class OpenChest extends AbstractEffect
- {
- public OpenChest(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
- {
- super(attachCond, applyCond, set, params);
- }
-
- @Override
- public boolean isInstant()
- {
- return true;
- }
-
- @Override
- public void onStart(BuffInfo info)
- {
- if (!(info.getEffected() instanceof L2ChestInstance))
- {
- return;
- }
-
- final L2PcInstance player = info.getEffector().getActingPlayer();
- final L2ChestInstance chest = (L2ChestInstance) info.getEffected();
- if (chest.isDead() || (player.getInstanceId() != chest.getInstanceId()))
- {
- return;
- }
-
- if (((player.getLevel() <= 77) && (Math.abs(chest.getLevel() - player.getLevel()) <= 6)) || ((player.getLevel() >= 78) && (Math.abs(chest.getLevel() - player.getLevel()) <= 5)))
- {
- player.broadcastSocialAction(3);
- chest.setSpecialDrop();
- chest.setMustRewardExpSp(false);
- chest.reduceCurrentHp(chest.getMaxHp(), player, info.getSkill());
- }
- else
- {
- player.broadcastSocialAction(13);
- chest.addDamageHate(player, 0, 1);
- chest.getAI().setIntention(CtrlIntention.AI_INTENTION_ATTACK, player);
- }
- }
- }
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