ManaHealOverTime.java 1.9 KB

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  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.model.StatsSet;
  21. import com.l2jserver.gameserver.model.conditions.Condition;
  22. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  23. import com.l2jserver.gameserver.model.skills.BuffInfo;
  24. /**
  25. * Mana Heal Over Time effect implementation.
  26. */
  27. public final class ManaHealOverTime extends AbstractEffect
  28. {
  29. private final double _power;
  30. public ManaHealOverTime(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  31. {
  32. super(attachCond, applyCond, set, params);
  33. _power = params.getDouble("power", 0);
  34. }
  35. @Override
  36. public boolean onActionTime(BuffInfo info)
  37. {
  38. if (info.getEffected().isDead())
  39. {
  40. return false;
  41. }
  42. double mp = info.getEffected().getCurrentMp();
  43. double maxmp = info.getEffected().getMaxRecoverableMp();
  44. // Not needed to set the MP and send update packet if player is already at max MP
  45. if (mp >= maxmp)
  46. {
  47. return true;
  48. }
  49. mp += _power * getTicksMultiplier();
  50. mp = Math.min(mp, maxmp);
  51. info.getEffected().setCurrentMp(mp);
  52. return info.getSkill().isToggle();
  53. }
  54. }