Harvesting.java 4.3 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145
  1. /*
  2. * Copyright (C) 2004-2015 L2J DataPack
  3. *
  4. * This file is part of L2J DataPack.
  5. *
  6. * L2J DataPack is free software: you can redistribute it and/or modify
  7. * it under the terms of the GNU General Public License as published by
  8. * the Free Software Foundation, either version 3 of the License, or
  9. * (at your option) any later version.
  10. *
  11. * L2J DataPack is distributed in the hope that it will be useful,
  12. * but WITHOUT ANY WARRANTY; without even the implied warranty of
  13. * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
  14. * General Public License for more details.
  15. *
  16. * You should have received a copy of the GNU General Public License
  17. * along with this program. If not, see <http://www.gnu.org/licenses/>.
  18. */
  19. package handlers.effecthandlers;
  20. import com.l2jserver.gameserver.model.StatsSet;
  21. import com.l2jserver.gameserver.model.actor.instance.L2MonsterInstance;
  22. import com.l2jserver.gameserver.model.actor.instance.L2PcInstance;
  23. import com.l2jserver.gameserver.model.conditions.Condition;
  24. import com.l2jserver.gameserver.model.effects.AbstractEffect;
  25. import com.l2jserver.gameserver.model.holders.ItemHolder;
  26. import com.l2jserver.gameserver.model.skills.BuffInfo;
  27. import com.l2jserver.gameserver.network.SystemMessageId;
  28. import com.l2jserver.gameserver.network.serverpackets.SystemMessage;
  29. import com.l2jserver.util.Rnd;
  30. /**
  31. * Harvesting effect implementation.
  32. * @author l3x, Zoey76
  33. */
  34. public final class Harvesting extends AbstractEffect
  35. {
  36. public Harvesting(Condition attachCond, Condition applyCond, StatsSet set, StatsSet params)
  37. {
  38. super(attachCond, applyCond, set, params);
  39. }
  40. @Override
  41. public boolean isInstant()
  42. {
  43. return true;
  44. }
  45. @Override
  46. public void onStart(BuffInfo info)
  47. {
  48. if ((info.getEffector() == null) || (info.getEffected() == null) || !info.getEffector().isPlayer() || !info.getEffected().isMonster() || !info.getEffected().isDead())
  49. {
  50. return;
  51. }
  52. final L2PcInstance player = info.getEffector().getActingPlayer();
  53. final L2MonsterInstance monster = (L2MonsterInstance) info.getEffected();
  54. if (player.getObjectId() != monster.getSeederId())
  55. {
  56. player.sendPacket(SystemMessageId.YOU_ARE_NOT_AUTHORIZED_TO_HARVEST);
  57. }
  58. else if (monster.isSeeded())
  59. {
  60. if (calcSuccess(player, monster))
  61. {
  62. final ItemHolder item = monster.takeHarvest();
  63. if (item != null)
  64. {
  65. // Add item
  66. player.getInventory().addItem("Harvesting", item.getId(), item.getCount(), player, monster);
  67. // Send system msg
  68. SystemMessage sm = null;
  69. if (item.getCount() == 1)
  70. {
  71. sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_PICKED_UP_S1);
  72. sm.addItemName(item.getId());
  73. }
  74. else
  75. {
  76. sm = SystemMessage.getSystemMessage(SystemMessageId.YOU_PICKED_UP_S1_S2);
  77. sm.addItemName(item.getId());
  78. sm.addLong(item.getCount());
  79. }
  80. player.sendPacket(sm);
  81. // Send msg to party
  82. if (player.isInParty())
  83. {
  84. if (item.getCount() == 1)
  85. {
  86. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HARVESTED_S2S);
  87. sm.addString(player.getName());
  88. sm.addItemName(item.getId());
  89. }
  90. else
  91. {
  92. sm = SystemMessage.getSystemMessage(SystemMessageId.C1_HARVESTED_S3_S2S);
  93. sm.addString(player.getName());
  94. sm.addLong(item.getCount());
  95. sm.addItemName(item.getId());
  96. }
  97. player.getParty().broadcastToPartyMembers(player, sm);
  98. }
  99. }
  100. }
  101. else
  102. {
  103. player.sendPacket(SystemMessageId.THE_HARVEST_HAS_FAILED);
  104. }
  105. }
  106. else
  107. {
  108. player.sendPacket(SystemMessageId.THE_HARVEST_FAILED_BECAUSE_THE_SEED_WAS_NOT_SOWN);
  109. }
  110. }
  111. private static boolean calcSuccess(L2PcInstance activeChar, L2MonsterInstance target)
  112. {
  113. final int levelPlayer = activeChar.getLevel();
  114. final int levelTarget = target.getLevel();
  115. int diff = (levelPlayer - levelTarget);
  116. if (diff < 0)
  117. {
  118. diff = -diff;
  119. }
  120. // apply penalty, target <=> player levels
  121. // 5% penalty for each level
  122. int basicSuccess = 100;
  123. if (diff > 5)
  124. {
  125. basicSuccess -= (diff - 5) * 5;
  126. }
  127. // success rate can't be less than 1%
  128. if (basicSuccess < 1)
  129. {
  130. basicSuccess = 1;
  131. }
  132. return Rnd.nextInt(99) < basicSuccess;
  133. }
  134. }